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Beneath Castle Everglory: CASTLE EVERGLORY
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=THE BOTTLE DUNGEON= In the middle of the castle ruins is a hole in the ground with a rickety wooden ladder protruding. The ladder leads down into a bottle-shaped stone dungeon, 4 yards across by 3 yards deep. Graffiti scratched into the wall in Common reads βif yoo are so smart how come yoo can reed this???β The north-west section of wall opens into a rough earthen tunnel 2 yards in diameter, sloping steeply downward. The tunnel spirals down for 20 yards and is difficult going. A PC moving at half speed must roll vs. DX or Climbing minus their level of encumbrance, or tumble to the bottom of the pit for 2d crushing damage. The roll not to fall is at -4 if moving at normal speed. PCs need not roll at all if they are Cat-Folk, Coleopterans, Corpse-Eaters, Dark Ones, Gnomes, Goblin Kind of any sort, or Halflings, even if moving at normal speed. The Cutnose Orcs and Blood Axe Bugbears can likewise move at normal speed here without any chance of falling. At the bottom of the pit, the tunnel becomes a horizontal corridor constructed from well-cut sandstone blocks. The corridor extends north for 5 yards before turning left, from which direction can be heard the sounds of Cutnose Orcs shouting at each other in room 1 of the first subterranean level. [http://wiki.rpg.net/index.php/Beneath_Castle_Everglory Table of Contents] [http://wiki.rpg.net/index.php/Beneath_Castle_Everglory:_LEVEL_1:_Lair_of_the_Cutnose_Orcs LEVEL 1: Lair of the Cutnose Orcs]
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