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Cortex Prime: Urchins
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=Heirlooms and Keepsakes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]= Each Urchin begins play with one Heirloom and one Keepsake. '''Heirloom:''' This is a hidden treasure from someone important to the Urchin from before they were orphaned, a gift from a parent or sibling or other relative or a piece of family property that the urchin managed to sneak away with. Urchins are jealous of their few treasures, knowing they might be taken at any moment. An urchin can use their Heirloom at [[file:d6a.png|24px|d6]] as normal. This indicates they are being careful to use the item in an understated fashion and avoiding notice. By taking or stepping up a complication, they can use their Heirloom at [[file:d8a.png|24px|d8]] instead. :If an Heirloom has active SFX these can only be triggered while using the item at [[file:d8a.png|24px|d8]] :Heirlooms don't start with SFX, but may gain up to two via character advancement. :'''Limit: '''Heirlooms cannot be used sleeved. '''Keepsake:''' This is a small memento, a gift from another urchin or a minor found treasure since they became an orphan. Keepsakes always function at [[file:d6a.png|24px|d6]] :Keepsakes don't get SFX. :'''Limit: '''Keepsakes cannot be used sleeved. :Additional keepsakes can be created in play by spending XP on a character created asset and making it permanent.
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