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Dunlang of the Colymar
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==Equipment== *Weapons: ** Broad-bladed dagger ** fine bastard sword ** three javelins with heavy, barbed heads ** '''Eye of the Storm''' - a great oval shield with complex spiral motifs centered around an eye-shaped boss that opens when its powers activate. *** Acts as iron shield [Enchanted] *** CHA 21 to all storm worshippers *** User is immune to any Air based elementals/wind based attacks. *** The Great Calm β Wielder cannot be demoralised or subject to fear effects. They automatically save. *** Great Command β User can command any air/storm worshipper or lightbringer within 100metres to follow them against a recognised chaos foe. Usable once a season. Must be reconsecrated at a temple. *Armour: ** Leather cap ** quilted linen jack ** bronze closed helmet ** bronze mail hauberk ** bronze greaves and vambraces *Other: ** standard "adventurer's pack" ** large blue cloak, pinned at the right shoulder with a bronze brooch bearing the runes of wind and motion ** two spiral armlets of copper and one of silver, each stamped at intervals with the rune of exchange ** wind chimes that only ring when chaos walks within 3m of them ** a blue Jade Sliver that, when pointed, will cast forth lightning [3d6] as per the divine spell, with one target per magic point, then crack. ** A silver Armband chased with storm runes. Gives you 1 use of the Runespell lightning [3d6]. Recharges 1/week, every windsday. ** A scroll. Secret techniques of the stars [+20% navigation/starlore], I week of study ** Matrix. A bag of 4 copper discs, marked with fate and luck runes. When thrown up in the air, will heal 1-4 points of damage for 1 magic point . Needs a full round action, usuable once per person per day, up to six people per day. ** A potion. A copper stopped flask of stone. Pour water into it and sacrifice temporary power to make a protection spell potion that lasts 2 hours. Up to protection 6, may be shared, usable once then must be blessed at an Earth temple. ** A flashy crystal on a thumb ring. Matrix for Befuddle, Harmonise and Demoralise.
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