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==Scientia Magia== There are ten scientia in the Imperial traditio of magic, each a broad and formalized area of magical knowledge. These were described together for the first time in Plonius' ''Formus Thauma'', written about 30 A.D. Older texts describe scientia, though without the cohesiveness or reach of Plonius' work. '''Animál: ''' Deals with any creature that has no soul or intelligent mind. Animál also deals with many kinds of faeries. Possible specialties: any specific kind of animal. '''Aquam: ''' Though originally Aquam dealt exclusively with water, later research added ice and all other liquids. Phenomena like fog and clouds are split between Aquam and Auram, while cold is shared with Ignem. Possible specialties: water, cold, weather, any specific kind of liquid. '''Auram: ''' Deals with air and all its phenomena, like scents and wind, plus lightning and weather. Smoke is part of both Auram and Ignem. Possible specialties: winds, weather, lightning, scents. '''Corpus: ''' Corpus covers the human body (or that of any other intelligent being.) Any spell that affects another intelligent being may be limited by Corpus. Possible specialties: disease, healing, personal transformations, specific organs or systems. '''Herbam: ''' All plants are affects by Herbam, as well as non-living vegetable substances. Possible specialties: wood, trees, herbs, crops. '''Ignem: ''' Ignem deals with fire, heat (and its absence), light, and energy. It also has something to do with raw creativity, destruction and rejuvenation. Possible specialties: heat, cold, light, flame '''Imáginem: ''' This scientia deals with images, not the imagination (which is part of Mentem.) Many Imáginem spells concern illusions. Spells concerning perception, information and knowledge may be limited by Imáginem. Imáginem combined with Ignem can potentially create ideas of genius. Possible specialties: any specific sense, or type of image '''Mentem: ''' Mentem deals with all magic affecting the mind or persona (the collection of memories, attitudes and beliefs built upon the foundation of the soul.) It also affects dreams, the ethereal world, and ghosts. One can control emotions with Mentem, but this is limited by Corpus, since emotions are expressed in the body as humours. Possible specialties: enhancement, memory, mind control, emotion control '''Terram: ''' Dealing literally with earth, Terram also covers minerals and metals. It overlaps with Vim when dealing with inherently magical metals (like gold) and with Ignem when affecting magma. Possible specialties: stone, metal, shaping, mining '''Vim: ''' Vim (literally 'power') is the scientia of magic itself. All magic that directly affects other magic is part of Vim. Vim overlaps with Ignem when dealing with raw energy. Possible specialties: wards, enhancement, investigation.
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