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Kingdoms: Springtime - Growth
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=The Queen in Springtime= Once the King's Springtime actions have been completed, the Queen can choose to either ''Research a Magic Ritual'', or ''Perform a Magic Ritual''. The cost of casting Ritual is paid for from the King's Glamour, but it is the Queen's choice whether to cast or not, and what spell she wishes to cast. Likewise, the King's ''Dreaming'' rating does not limit ''Glamour'' expenditures the Queen makes. ==Crafting Magic Rituals== The Queen does not start the game with any '''Rituals'''. While it is certain she knows a multitiude of magics, these are reflected in her ''Sorcery'' score, which contributing to her general effectiveness. '''Rituals''', on the other hand, are far more powerful effects, achieved through synchronicity with the life-energies of the Kingdom. She must first research them before she can cast them. Researching a new Ritual takes the whole of Springtime for the Queen, and she cannot do anything else that season. When she researches she should name the spell, describe what it does and how the ritual is performed. The types of spells that can be cast depend on what sort of Sorceress the Queen is. A Pyromancer, for example, could summon fireballs to incinerate enemies, while a Necromancer could raise undead armies. The Adjudicator then assigns an in-game effect to it. The following effect examples give an idea of the sort of scale of power a spell should achieve. Ultimately its up to the Adjudicator to decide how well spells work: * Damage one enemy army, immediately rendering it ''Broken''. * Permanently remove a specific trait or specific boon from one enemy piece. * Permanently remove a specific drawback from one piece you control. * Permanently grant a 1-point Boon to any one army. * Permanently create a specific 1-point Improvement for the Kingdom. * Create three specific 1-point Improvements that will last till the end of this year. * Create a specific 3-point Improvement for the Kingdom that disappears at the end of the year. * Destroy any one Improvement in the enemy Kingdom. * Deactivate any three Improvements in the enemy Kingdom for the remainder of this year. * Renew any one Army you control. * Create three specific additional Armies (with no Boons but 1 Drawback) that will last till the end of this year. Once the spell is researched, it is added to the Queen's character sheet, and she can cast it in later Springtimes. ==Performing Magic Rituals== Performing a Magic Ritual always costs '''2 Glamour''' which is paid for from the King's Glamour pool. The Ritual does not require a dice roll to take effect and cannot normally be opposed or prevented. Refer to the page: [[Kingdoms: Queen - The Sorceress|The Queen: The Sorceress]] for more guidance on what sort of sorceries she might command. Performing a new Ritual takes the whole of Springtime for the Queen, and she cannot do anything else that season. <br><br>
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