Editing
Kjaelos Marak
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=='''Class Abilities/Traits'''== ===Spell Casting=== :'''Highest Spell Level Attainable''': 9th :'''Chance to Learn Spell''': 85% :*a successful '''Thaumaturgy''' proficiency check grants +5% to '''Learn Spell''' chance. :*a successful '''Scribe''' proficiency check grants +5% to any roll needed (eg: '''Learn Spell''' check) to copy or transcribe a spell into spell book. :'''Maximum # of Spells Known per Level''': 18 :'''Spells Preparation''' :*'''Level 1''' (1 slot) :'''Spells Known''' :*'''Level 1''': Color Spray, Detect Magic, Phantasmal Force, Read Magic, Shield, Sleep ===Magical Items=== :'''Wielding and Using''' :*can use potions, rings, wands, rods, scrolls, and most miscellaneous magical items. :*can wield enchanted versions of weapon types the wizard is allowed to use. :'''Creating''' :*level 9 Wizard may attempt to scribe scrolls and brew potions. ::*successful '''Scribe''' proficiency check grants +5% to any roll needed to copy or transcribe a spell onto a scroll. :*level 11 Wizard may attempt to create other magical items like weapons, wands, staves, rods, rings, bracers, braziers, cloaks, and more. ::*a successful '''Research''' proficiency check halves the time needed to determine the process necessary to manufacture a particular magical item. ===Spell Research=== :'''Researching a New Spell''' ::'''Requirements''' ::*access to a Wizard's Laboratory ::*good health ::*uninterrupted full devotion of time and energy to the research effort ::'''Costs''' ::*setting up a Wizard's Laboratory: 1,000-10,000 gp ::*research expenditure: 100-1,000 gp per spell level ::'''Time Needed''' ::*roll a '''Learn Spell''' check at end of every 2 weeks spent in research. :::*a successful '''Thaumaturgy''' proficiency check grants +5% to '''Learn Spell''' chance. :::*a successful '''Research''' proficiency check grants +5% to '''Learn Spell''' chance. ::*a successful '''Research''' proficiency check halves the time needed, ie: roll a '''Learn Spell''' check at end of every 1 week. :'''Researching from a Scroll''' ie: attempting to learn a spell from a scroll or spellbook and copy it into own spellbook ::'''Requirements''' ::*access to a quiet place free from disturbance and interruptions ::*good health ::*uninterrupted full devotion of time and energy to the research effort ::'''Costs''' ::*research expenditure: 50-500 gp per spell level ::'''Time Needed''' ::*roll a '''Learn Spell''' check at end of every 1 week spent in research. :::*a successful '''Scribe''' proficiency check grants +5% to any roll needed (eg: '''Learn Spell''' check) to copy or transcribe a spell into spell book. :::*a successful '''Thaumaturgy''' proficiency check grants +5% to '''Learn Spell''' chance. ::*a successful '''Research''' proficiency check halves the time needed, ie: roll a '''Learn Spell''' check at end of every 3 1/2 days.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information