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== Venirium == '''Tras Veniri''' Tras Veniri is the largest city in Veniri and its capital. The Council of the Great Houses lives and meets here; the rest of the Veniri bureaucracy is also headquartered in this port city. The National Mint (where all the coins are struck), the Council Library (containing copies of all official business records), and other important national offices are here as well. If one city can be said to be the center of Venir business, it is Tras Veniri. It is Veniri’s largest port, and the home of the country’s most powerful merchant houses. Many houses that got their start in other parts of the country move to Tras Veniri when they get big enough. Moving to Tras Veniri is a sign that a business has “arrived” in the upper crust of Veniri commerce. Smaller trading houses also have representatives in Tras Veniri, because it is nearly impossible to break into the big time without dealing in the capital. As befits a city of such stature, Tras Veniri has one of the largest and most diverse marketplaces in all of the Lands, second only to that of A’juhar-al-Sahir, the capitol of the Jhonian Empire. If you can’t find a particular item in this market (legal or otherwise), you’re not looking in the right places. Actually, there are very few items that are illegal in Tras Veniri. Only the most dangerous and addictive drugs are banned; sales of other things, like liquor, powerful magical supplies, and dangerous alchemical compounds are not allowed to minors (defined in Veniri as persons under 12 years of age). For as long as anyone can remember, Tras Veniri has been embroiled in a not-so friendly rivalry with Avis Inia for the position and status of top trading city in the Lands. Both cities employ spies to find out what new trade routes and markets the other is exploiting, and neither is above arranging the occasional “accident” to the others' ventures.
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