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Mass: the Effecting/You Were Born For This
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==Finishing Touches== With that, you just need to handle the finishing touches for your character β make sure they've got a name, all dots and specialisations are picked, and equipment is selected; including any armour, weapons and omni-tools they need, as well as a biotic amp if they have biotic abilities. You'll also need to calculate Health, Willpower, Defence, Speed and Initiative as per the usual nWoD rules. There is no Morality equivalent in Mass: The Effecting. ''Why no morality track?'' It isn't really appropriate for the kind of game we're going for here β while people may still do sinister or morally questionable things in the pursuit of their actions, there is no particular need to track this degradation or increasing callousness to a growing potential for insanity. It also helps break the rather unpleasant 'mental illness equates to immorality' implication of the core nWoD system. ''Why no Paragon or Renegade tracks?'' Paragon and Renegade measurement works great in the video games to help enhance the sense of roleplay and character definition that the medium would otherwise make difficult. It's just not necessary for a tabletop rpg and everything that the two concepts measure can easily be covered just with regular roleplaying. Not to mention that exactly what Renegade and Paragon actually equate to in terms of behaviour can be rather inconsistent throughout the Mass Effect titles anyway.
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