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==Equipment== *Weapons: ** Shown above 3.0 ENC scouting, 8.0 campaigning. *Armour: ** Shown above 12.0 ENC. ** Leather Bracers (AP3): Three spirit bindings ***Right: INT spirit binding with INT 6 POW 12 spirit. ***Left: Two POW spirits with POW 9 and POW 15. *Other: Total 12.5 enc ** Backpack, 20 Enc 15L 2.5 ** Waterskin, 4.0l (filled)6L 4.5 ** Bowcase w strings and oils. ** Firestarter (Wrapped in oiled skin) ** Small broze flasks, Oil x2 1l 2.0 ** Rope 15m 3L 1.5 ** 4 torches 1L 2.0 *Stored ** Sleeping Furs 65L 4.5 ** Canteen, 1.0l (alcohol)4L 1.0 ** Dried trail rations ** Dried beans (1kilo) ** Snares ** 2 decent sets of clothes ** A reed/bamboo bow 10L 0.5 ENC ** Oilskin cloak w hood (superior) 40l Valuables: ** Coin - 19wh ** Didge (music stick) ** '''Taker''' Composite bow. Full Str mod, Repair 2 and Speedart matrix, 5mp dedicated storage. ** Short sword, 15 POW power spirit bound. ** 2 wheels - Main Page; [[The Prax Adventure]]
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