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Midnight RPG - Chapter 22.411
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===DURGAZ=== '''Q: ''' ''Kevin: That might be a Knowledge: Shadow or Profession: Soldier check to find out exactly what sort of things we'd be most likely to encounter on the Road of Ruin. Goblins? Uruk? Trolls?'' '''A: ''' '''ROLL''': Durgaz (Profession Soldier +6) ROLLED: 13+6 = '''19'''. On the Road of Ruin you would likely encounter any movements of troops to/from Baden's Bluff to Al Kadil. Most troop movements however will travel cross-country. WHY is this? Because their "food" is cross-country. The area of hilly plains between the Bluff and Al Kadil are the area of "farms" or rather small villages and make-shift camps all encompassing the various herds of boro, wild horse, sheep, etc... and the various "supply train" needs for the quarter million Orc commanded by Grial the Feykiller's four armies. This harkens back to the massive herds you all KNOW are coming across those plains in the south. Those herds were spread out and a large portion of the ones in the south were being herded toward Three Oaks (you have guess the reasons prior). As for what else would be on the Road of Ruin: the many many many supply trains for the various men of the south and other non-aligned folks... <br> As for how much "traffic"... consider it like something might pass you once every 4-6 hours on average. <br> Durgaz (with that roll, below DC20) has likely never been North on the Road of Ruin beyond Al Kadil and if he has it was probably when he was brought south as "freight" when he originally came from the North. So the memory of what the road would be is sparse. I'll give you more info Saturday if you want it.
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