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Morturi: Dwarves
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===Rifledwarf tricks=== Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks. * '''Careful Aim''' The Dwarf may choose to skip his turn to ''Aim'' at an enemy within 10 squares range. If he does so, any ''Rifle'' attack he makes against that enemy during his next turn is at -2 TN (e.g. 4+ instead of 6+). * '''Orc Enmity''' Against ''Orcs'', this ''Dwarf'' rolls 2D6 to attack, and picks the higher dice to use as his attack roll. The other dice is set aside and not used. Also, when an ''Orc'' attacks this ''Dwarf'', he must roll 2D6 to attack, and use the lower roll. If the opposing Orc has the Dwarf Enmity trick, the two tricks cancel each other out and have no effect. * '''Range Increase''' Add +2 to the Range of the dwarf's ''Rifle'' attack. * '''Superior Rifling''' Add +1 to the Range of the dwarf's ''Rifle'' attack. Also, the ''Rifle'' attack now hits on a "5+". * '''Tenacity''' The gladiator receives a +1 bonus to the dice roll on Survival checks. * '''Warrior Disicipline''' Any attack roll against this gladiator that rolls "2" or less automatically misses. * '''Will to Live''' The gladiator receives a +1 bonus to the dice roll on Survival checks. <br><br>
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