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Norrathians: Halfbreeds
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=Wolfling (barbarian/wood elf)= Wolflings are the only mixed race that the barbarians in Halas accept socially. Wolflings tend to gravitate to the path of a beastlord in the North, but sometimes serve as rogues. In Kelethin they make eager warriors, partially because theyโre bigger than everyone else, but they also can be found serving as rangers due to their personalities. Occasionally a wolfling may take up the life of a bard or rogue in Kelethin, but wolfling druids are very rare. Wolflings are alert and physically capable, very active and ready for action, but impatient and rash. They are more wild in their nature than civilization usually tolerates, so wolflings become nomads and naturalists far more often than any other half-breed. '''Wolfling Racial Traits''' * Abilities: +2 Strength, +1 Dexterity, +1 Constitution, -1 Intelligence, -1 Wisdom, -1 Charisma. Wolflings are very physically capable, but care little for intellectual pursuits. * Classes: Wolflings can become bards, beastlords, druids, rangers, rogues, and warriors. * Favored Class: Beastlord and ranger. When determining whether a multiclass wolfling takes an experience point penalty, his or her beastlord and ranger levels do not count. * Language: Wolflings begin with 4 ranks in Language: Common and either 4 ranks in Language: Barbarian or 4 ranks in Language: Elven. * Size: As Medium-size creatures, wolflings have no special bonuses or penalties due to their size. * Skills: Wolflings receive Survival as a class skill regardless of their actual class(es), and begin with 4 bonus ranks in this skill. * Speed: Wolfling base land speed is 30 feet. * Vision: Wolflings have infravision. ---- Back to [[Norrathians: Races|Races]] Back to [[Norrathians:Setting_Details|Setting Details]] [[EQrpg: Norrathians]]
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