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== Stats == Weak Blood Teleri Racial Traits * Medium: As Medium creatures, Teleri have no special bonuses or penalties due to their size. * Teleri base land speed is 30 feet. * Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects. * Low-Light Vision: A half-Teleri can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. * +1 racial bonus on Listen, Search, and Spot checks. (Thinking of changing this to +2 just because +1 on a skill is lame) * +2 racial bonus on Diplomacy and Gather Information checks. * Mixed Blood Heritage: For all effects related to race, a Weak Blood Teleri is considered both a Teleri and one other, as chosen at character creation. * Human Heritage : 4 extra skill points at 1st level and 1 extra skill point at each additional level. * Dwarven Heritage : +1 racial bonus on all saves. * Weak Blood Teleri add speak language to their list of class skills for any class they adopt * Automatic Languages: Teleri and any one other. Bonus Languages: Any (other than secret languages, such as Druidic). * Favored Class: Any. When determining whether a multiclass Weak Blood Teleri takes an experience point penalty, her highest-level class does not count.
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