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Paradise City:Character Creation
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==Altered Skills== Combat Skills: No more than half of all points spent on skills may be spent on combat skills. Fighting alone is not a profession in Paradise, let alone a complete way of life. Melee Skills: Points spent on melee combat skills and techniques, including unarmed combat, are doubled. This doubling does not count against the maximum number of points that may be spent in combat skills. The bonus reflects both the frequency of violence in many neighborhoods and the evolution of increasingly deadly techniques. Streetwise: Streetwise must be specialized by area of the city. There are 21 areas, detailed under [http://wiki.rpg.net/index.php/Paradise_City:Urban_Geography Urban Geography]: Church Hill, Downtown, Eastgate, The Helltowns, Midtown, Nirvana, The Arenas, The Asylum, The Browns, The City Dumps, The Crypts, The Eastside Playgrounds, The Firepits, The Habitats, The Southside Jungles, The Towers, The Wonderlands, The Westside Nation, Uptown, Westgate, and West Hollywood. Streetwise specialized for one area may be used in other areas at a penalty of -2 for each area “boundary” crossed. Streetwise specialized to areas of other cities may be used in Paradise, but will suffer a penalty depending on how similar the area specialized in is to the area in Paradise, with a minimum penalty of -2. Naturally, there are some things that Streetwise specialized in one city simply won’t help with when dealing with a different city – Streetwise (Manhattan) may give you some idea of how to approach a Paradise ganger, but isn’t likely to help you identify his gang by their insignia.
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