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Umbral Domains: Skaldic System
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=== Injury & Health Levels === With the Skladic system the chances of success are often very close to those in the old Storyteller system. However, due to a quirk of the mechanic, the Skladic system produces about twice as much damage as the Storyteller system did. To account for this characters are provided with additional health levels: Two of each health level to be exact. Draw an extra little box next to each health level on your character sheet. Note also that damage from an attack works just like any other character vs. character roll, using the following comparison. For melee weapons: <center> <table cellspacing="0" cellpadding="5"> <td width="45%"><center><b>Attacker Damage</b></center></td> <td width="10%"></td> <td width="45%"><center><b>Defender Soak</b></center></td> </tr> <tr> <td width="45%"><center>1d8 + Strength (if applicable)<br>+ Weapon Damage</center></td> <td width="10%">''vs.''</td> <td width="45%"><center>1d8 + Stamina (if applicable)<br> + Armor</center></td> </tr> </table> </center> Even if the defender has no armor and can not apply Stamina to their soak they still roll 1d8 for their soak. Don't worry about factoring in the DC for damage. You can always assume it cancels out on both sides. --[[User:Peter K.|Peter K.]] 21:22, 2 May 2006 (PDT)
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