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=='''WEAPON LISTS'''== I can't be arsed writing out a weapons list for the Undead Gangs. All the weapons in each list apply as for normal gangs. The Necromancer will equip his gang with whatever he can get his hands on. However, there is one new Weapon List. This covers the 'Necromantic Staffs' carried by Necromancers. A Necromancer may only carry one into battle. They are all common to Necromancers. '''NECROMANTIC STAFFS:''' '''STAVE OF THE ART OF COMBAT''' - 40 credits If the Necromancer either draws or wins a round of combat, he automatically takes his opponent out of action. The Stave also allows one extra attck in combat. However, if a fumble is rolled, the Necromancer himself goes out of action on a roll of 4+ on a D6. '''STAVE OF THE BALLISTIC ARTS''' - 90 credits This works in exactly the same as a Plasma Gun, except all ammo rolls may be rerolled. It can also be used in Close Combat '''STAVE OF THE WYRD ARTS''' - 40 credits Allows the Necromancer an extra minor Wyrd power, randomly determined before each battle by rolling on the Minor Power Table in the Outlanders Book. If 'No Minor Power' is rolled, the Stave does not work for that battle.
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