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=== Leanna, Spark === [[File:Leanna_Spark.jpg|right|300px]] Chaotic Good Female Elf Wizard 3 An elf with a magical talent shouldn't be found in the middle of nowhere doing dirty - even if necessary - work of the Guilders. She should dwell in the ivory towers, mingling with politics. But Leanna never cared about politics, or fame, or family reputation... to much dismay of her family. So, when they finally realised she'll never make a good heir, her parents pretty much disowned her... oh, not officially, of course, that would be a scandal; officially, she had retired to one of the family's estates to pursuit scholarly abd artistic aspirations. In reality, however, she was gifted that estate under the condition that she'll never return to the capitol, and her family name will never be heard again in connection with her escapades. ; Abilities : Strength 13 (+1) : Dexterity 18 (+4) (16 base +2 race) : Constitution 12 (+1) (14 base -2 race) : Intelligence 19 (+4) (17 base +2 race) : Wisdom 8 (-1) : Charisma 15 (+2) ; Traits : Reckless (Acrobatics +1 and class skill) : Arcane Temper (+1 Concentration and Initiative) ; Feats : Scribe Scroll : Combat Casting (+4 Concentration when casting defensively or grappled) : Skill Focus (Acrobatics) ; Skills : Acrobatics +14 (3 ranks + 3 class + 4 Dex + +3 feat + 1 trait) : Appraise +10 (3 ranks + 3 class + 4 Int) : Knowledge (Arcana) +10 (3 ranks + 3 class + 4 Int) : Knowledge (Dungeoneering) +9 (2 rank + 3 class + 4 Int) : Knowledge (Geography) +9 (2 rank + 3 class + 4 Int) : Knowledge (History) +8 (1 rank + 3 class + 4 Int) : Knowledge (Nobility) +8 (1 rank + 3 class + 4 Int) : Perception +1 (- 1 Cha + 2 race) : Perform (Dance) +7 (3 ranks + 2 Cha + 2 tool) : Spellcraft +10 (3 ranks + 3 class + 4 Int) ; Class Abilities : Intense spells (+1 to evocation spells damage) : Force missile (1d4+1 damage, 7/7 daily) : Spontaneous spell (1/1 daily) ; Wizard Spells Prepared : 2nd level (DC 16) :* Invisibility :* X Flurry of Snowballs :* X Flurry of Snowballs (school slot) : 1st level (DC 15) :* X Burning hands :* Shield :* Thunderstomp :* Shocking Grasp (school slot) : Cantrips (DC 14) :* Detect Poison :* Daze :* Detect Magic :* Prestidigitation :* Dancing Lights (school slot) ; Gear : Masterwork rapier (bonded item) : Bracers of Armor +2 : Dancer's Garb : Wand of ''magic missile'' (50 charges) : Wand of ''scorching ray'' (XX charges) : Potions :* ''endure elements'' : Scrolls :* ''Vanish'' :* ''Disguise Self'' :* ''Comprehend Languages'' :* ''Grease'' :* ''Charm Person'' : 1000 brightsilver : Spellbook containing :* All Wizard's cantrips :* ''Burning Hands'' (3d4 fire damage in a 15-foot cone) :* ''Color Spray'' (15 foot cone; conditions depending on HD) :* ''Shield'' (+4 Shield AC and block magic Missile for 3 minutes) :* ''Shocking Grasp'' (3d6 electricity damage on melee touch) :* ''Snapdragon Fireworks'' (1d4 Fire and dazzle for 1 round at long range, 3 rounds) :* ''Summon Monster I'' (Summon creature for 3 rounds) :* ''Thunderstomp'' (Ranged trip attempt at +6 CMB) :* ''Touch of Gracelessness'' (1d6+1 Dex damage on touch) :* ''Unseen Servant'' (Summon servant for 3 hours) :* ''Invisibility'' (Makes target invisible for 3 minutes) :* ''Flurry of Snowballs'' (30 ft burst 4d6 cold damage) : An estate (somewhere out there) ; Combat : Initiative +5 (4 Dex + 1 trait) : BAB +1 CMB +2 CMD 16 :* Melee +3 mwk rapier 1d6+1 piercing (18-20/x2) :* Ranged spells +5 : Armor Class 16 (+ 4 Dex + 2 armor) :* flatfooted 12, touch 14 : Fortitude +2 (1 class + 1 Con) : Reflex +5 (1 class + 4 Dex) : Will +2 (3 class - 1 Wis) : HP 14/14 (6+3+2 class + 3 Con)
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