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XCrawl:Sparkle Motion:Sifu Bloodfang
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====Encounter==== *Furious Assault: Free Action, Personal. When you hit an enemy, the attack does an additional 1d8 damage. *Careful Stride: Move Action Utility. Until the end of the turn, you can ignore difficult terrain and treat liquid as if it were solid ground. In addition, move your speed. *Quicksilver Motion: Free Action Utility. You move your speed (special: can only use this as first or last action of your turn). *Rising Storm (Attack Technique): Standard Action, Melee touch, One creature. +9 vs. Fort, 2d8+5 thunder damage and every enemy adjacent to the target takes thunder damage equal to your STR mod (+3). *Rising Storm (Movement Technique): Move Action, Personal. Fly your speed. If you don't land at the end of the movement, you fall. *Eternal Mountain (Attack Technique): Standard Action, Close burst 1, Each enemy in burst. +9 vs. Fort, 2d8+5 damage and knock the target prone. *Eternal Mountain (Movement Technique): Move Action, Personal. Shift 2 squares and gain resistance to all damage equal to your STR mod (+3) until end of your next turn.
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