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====Kaorti==== Medium-Size Outsider (Evil, Extraplanar); CR 1; HD 2d8+[[4]]; '''hp [[13]]''' '''Init''' +2 '''Spd''' 30 ft. '''Space/Reach''' 5 ft./5 ft. '''AC''' 18 (+2 Dex, +2 natural, +4 resin scale armor), touch 12, flat-footed 16 Base Atk +2; Grp +0 '''Atk''' Bite +1 melee (Vile ld6+[[0]]), or ribbon dagger +4 melee (ld4+[[0]]/x4), or darts +4 ranged (ld4+[[0]]). '''Full Atk''' Bite +1 melee (Vile ld6+[[0]]), or ribbon dagger +4 melee (ld4+[[0]]/x4), or darts +4 ranged (ld4+[[0]]). '''SA''' Spell-like abilities, vile transformation '''SQ''' Material vulnerability, outsider traits, poison immunity '''AL''' NE; SV '''Fort +[[5]], Ref +5, Will +3'''; [[Str 11]], Dex 14, [[Con 15]], Int 14, Wis 11, Cha 16 '''Skills:''' Concentration +5. Craft (any two) +7, Heal +13, Intimidate +8, Knowledge (arcana) +7, Knowledge (the planes) +7, Spellcraft +9 (+11 decipher spells on scrolls), Survival +[[7]] (+[[9]] on other planes), Use Magical Device +7 (+9 scrolls) '''Feats:''' Exotic Weapon Proficiency (ribbon dagger) (B), Weapon Finesse '''Spell-Like Abilities:''' 1/day—alter self, color spray, feather (all, ray of enfeeblement, reduce, spider climb. Caster level 2nd; save DC 14 + spell level. '''Vile Transformation (Su):''' A kaorti can infuse any living creature with otherworldly essence from the Far Realm, permanently transforming the target into a mockery of its previous form. This process takes 8 hours, during which time the kaorti's jaws must be locked onto the victim, who must be either willing or helpless for the duration. After 8 hours, the victim must make a Fortitude save (DC 11). Failure indicates that the victim transforms into a kaorti (if the victim was a humanoid), or into a kaorti thrall. II the victim succeeds at the save, the kaorti can attempt the transformation again; each additional attempt to transform a victim increases the save DC by +1. Creatures transformed into kaortis retain any class abilities and modify their ability scores as follows: Str -4, Dex +4, Int +4, Cha +6. They become neutral evil and embrace the racial ethos of the kaortis. They gain all of the other abilities and disadvantages of a standard kaorti. This transformation is the only way the kaorti can propagate their kind. A victim transformed into a kaorti thrall gains the fiendish creature template, except that instead of gaining the smite good special attack, it gains the ability to cast true strike on itself once per day. '''Material Vulnerability (Ex):''' The Material Plane is painful to an unprotected kaorti. An unprotected kaorti must make a Fortitude save each hour (DC 15, +1 per previous check) or take ld6 points of subdual damage and become fatigued. The fatigued condition persists until the kaorti recovers all the subdual damage it took from its exposure to the Material Plane. If a kaorti is rendered unconscious through the accumulation of subdual damage (from this ability or from any other source), the Material Plane environs begin to deal normal damage at the same rate (Fort save negates; save DC continues to increase per check as stated above). A kaorti wearing a resin suit, or a kaorti inside a cyst, is protected from the effects of the Material Plane. '''Outsider Traits:''' Kaortis have darkvision (60-foot range), and they cannot be raised or resurrected (though a wish or miracle spell can restore life). '''Skills():''' Kaortis have a +8 racial bonus on Heal checks.
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