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====Howler Wasp==== Small aberration; CR 1; HD 2d8+[[8]]; '''hp [[17]]''' '''Init''' +1; '''Spd''' 10 ft., fly 60 ft. (good) '''Space/Reach''' 5 ft./5 ft. '''AC''' 14 (+1 size, +1 Dex, +2 natural), touch 12, flat-footed 13 Base Atk +1; Grp +[[0]] '''Atk''' Bite +[[5]] melee (ld4+[[3]]), or Claw +[[3]] melee (ld3+[[2]]), or Sting +[[5]] melee (ld3+[[3]] plus poison) '''Full Atk''' Bite +[[5]] melee (ld4+[[3]]) and 2 Claws +[[3]] melee (ld3+[[2]]) or Sting +[[5]] melee (ld3+[[3]] plus poison) '''SA''' poison (DC [[15]], ld6 Dex/ld6 Dex) '''SQ''' inciting pheromone, darkvision 60 ft. '''AL''' CE; SV '''Fort +[[4]], Ref +l, Will+4'''; [[Str 16]], Dex 13, [[Con 19]], Int 3, Wis 13, Cha 6 '''Feats''' Multiattack '''Skills''' Listen +3, Spot +4 '''Inciting Pheromone (Ex) ''' If a melee attack reduces a howler wasp to 0 or fewer hit points, or if the wasp takes a critical hit from a melee attack, it can attempt to douse its foe with a pheromone (+[[5]] melee touch). The wasp uses this ability as an immediate action before resolving the effect of the damage. The pheromone draws other howler wasps to the target, inciting them into a fearsome rage. AH howler wasps within 60 feet of a creature doused with the pheromone gain a +1 bonus on attack rolls and a +2 bonus on damage rolls against the doused creature. Howler wasps detect the doused creature as if they had blindsense. The pheromone's effects last for 10 minutes, though a doused creature can wash the substance off by submerging in water.
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