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== Make PCs == Every player has one personally designed character called a "PC" (or "player character.") This PC feeds on the essence of his fallen foes to become more powerful, technically making it a sorcerer. The antagonist in "The Fall of the Blackmanes" (who is known as The Old Crow in this game,) is one example of a very experienced sorcerer in The Dark Woods. However, these kind of sorcerers can take almost any form. A sorcerer could be a mighty warrior, a dragon, some other dangerous monster, or even something more subtle. [[Image:TheDarkWoodsCatfishman.png|300px]] Players should use their imagination, and use the [[Scratch | Scratch Role-Playing System]] (see Basic Rules) to make a sorcerer with a maximum beginning ability level of 8 and a maximum beginning total ability level of 16. Name:_______________________________ Description:_______________________ _________________________________________________________________________ _________________________________________________________________________ Abilities Level Ability Description _____ <u>toughness </u> __________________________________________________ _____ ______________ __________________________________________________ _____ ______________ __________________________________________________ _____ ______________ __________________________________________________ _____ ______________ __________________________________________________ _____ ______________ __________________________________________________ _____ ______________ __________________________________________________ _____ ______________ __________________________________________________ Stamina:_____ Hitpoints:________________________________________________ Defenses Agility:_________ Intelligence:__________ Strength:___________ An electronic character generator for The Dark Woods can be found at [http://gameartsguild.com/dwpc/ http://gameartsguild.com/dwpc/] Here are some questions to answer when making a good character description of a sorcerer: How does your PC feed on the essence of a fallen foe? (Does your PC use fangs to "suck their blood," make a soup out of them in a large black cauldron, use a talisman to absorb their aura, or some other sinister technique?) What is it about your PC that makes it have the abilities it does? What is the origin of your PC? What shape does your PC have now? How does your PC defend itself? What is your PC's personality like? What equipment does your PC use on a regular basis? [[Image:Treeman2.png|300px]] === Rules Summary === The Dark Woods uses the [[Scratch | Scratch Role-Playing System]] for its combat and character creation rules. See the Scratch Role-Playing System chapter for the complete rules. {{:Scratch:Summary}} === Example PCs === Smolder (13 agility, 12 intelligence, 15 strength, 4 stamina) is a colo sorcerer turned winged fire breathing dragon, looking to take the throne for himself. He absorbs essence by swallowing his opponents whole when possible, and in pieces when not. 2 blasting: fire-breathing 1 knock-out: huge, natural weapons 3 flying: winged 2 detection: high-flying perspective 8 toughness: bigger than a horse and growing fast Henry (13 agility, 10 intelligence, 10 strength, 1 stamina) is a human hunter from another world, looking for challenging game. He is armed with a powerful hunting rifle. Eager to try exotic foods, he absorbs essence by roasting meat over open flames, with a new wolf-like disregard for the etiquette he had once mastered on his homeworld. 3 stealth: experienced hunter, new wolf-like instincts 6 shooting: long range rifle with scope, 4 knockout: from-hip shots at specific organs, new wolf-like reflexes 3 toughness: normal human size Katzenjammer (12 agility, 12 intelligence, 14 strength, 3 stamina) is the six-limbed dragon son of Kaizen, who is plotting to take Kaizen's throne. Inhales the smoke of his burning foes to absorb their essence. 2 stealth: trickster 2 detection: wisdom of the ancients 3 wrestling: deceptive self defense 3 shooting: fire ball 6 toughness: as big as a horse Necro (11 agility, 16 intelligence, 10 strength, 1 stamina) is a morlock sorcerer turned evil mage, bent on mastering the power of The Dark Woods. He absorbs the essence of his fallen enemies by looking into their eyes as they die. 1 acrobatics: former 3 dimensional lifestyle 6 blasting: chain lighting attack 6 command: 2 zombies 3 toughness: human sized Necro's Zombie (10 agility, 10 intelligence, 9 strength, 0 stamina) 2 toughness: unmotivated, slow, and easy to topple 1 wrestling: dog-pile overwhelm Talonis (14 agility, 10 intelligence, 13 strength, 3 stamina) is a colo sorcerer turned gryphon, looking to be involved in whatever new dynasty takes over The Dark Woods next. He tears out and devours the hearts of his fallen foes in order to absorb their essence. 4 flying: winged 6 fighting: talons, beak, claws, experienced brawler 6 toughness: as big as a horse Wanderlust (12 agility, 12 intelligence, 14 strength, 3 stamina) is a dryad sorcerer looking to take control of The Dark Woods for the dryads. He buries remains of his foes and ponders the meaning of their life in order to absorb their essence. 2 healing: tentacle injects a blood/sap parasite stimulant 2 stealth: one with nature 3 wrestling: dryad Tai Chi 2 knockout: mallet fist 7 toughness: larger than human, protective bark
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