Editing "Raven Darksong" d'Kundarak

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A character in [[Morgrave High: Passing Marks]]
 
A character in [[Morgrave High: Passing Marks]]
  
 
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[[File:Raven_Darksong.jpg|thumb|alt=Alt text|Raven Darksong]]
 
 
[[file:Ravenhammer.jpg|thumb|alt=Alt text|Raven with hammer|400px|right]]
 
  
 
''“So the final exam involves me being locked in a room with three zombies, a bottle of holy water, and a wooden sword?  Yeah.  Great.  Tuition money well spent, Mom.”''  
 
''“So the final exam involves me being locked in a room with three zombies, a bottle of holy water, and a wooden sword?  Yeah.  Great.  Tuition money well spent, Mom.”''  
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* Likes girls.
 
* Likes girls.
  
* '''Really''' likes Xali.
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* Really likes Xali.
  
 
* Smokes clove cigarettes.
 
* Smokes clove cigarettes.
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* Worships Blood of Vol.
 
* Worships Blood of Vol.
  
'''Real Name:''' Brynnhildra Snori d'Kundarak
 
  
'''Family:''' Hlokka Snori d'Kundarak (mother), Hravdan Frerin d'Kundarak (stepfather)
 
  
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== Character Sheet ==
  
  
== Character Sheet ==
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'''Languages''': Common, Dwarven
[[File:Raven_Darksong.jpg|thumb|alt=Alt text|Raven Darksong|250px|left]]
 
  
'''Languages''': Common, Dwarven, Giant
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Str 11, Con 15, Dex 10, Int 16, Wis 18, Cha 8.
  
Str 11, Con 18, Dex 10, Int 16, Wis 21, Cha 8.
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'''HP''': 37 Surges: 8 Surge value: 9
 
 
'''HP''': 65 Surges: 10 Surge value: 16
 
 
 
'''AC''': 23 '''Fort:''' 22 '''Ref:''' 20 '''Will:''' 21
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'''AC''': 18 '''Fort:''' 17 '''Ref:''' 15 '''Will:''' 16
  
Religion +14, Athletics +9, Stealth +9, Perception +14
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Religion +9, Athletics +6, Stealth +6, Perception +10
  
Acrobatics +4, Arcana +7, Bluff +3, Diplomacy +3, Dungeoneering +11, Endurance +9, Heal +9, History +7, Insight +9, Intimidate +3, Nature +9, Streetwise +3, Thievery +4
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Acrobatics +1, Arcana +4, Bluff, Diplomacy, Dungeoneering +7, Endurance +5, Heal +5, History +4, Insight +5, Intimidate, Nature +5, Streetwise, Thievery +1
  
'''Censure of Retribution''': When any enemy other than your oath of enmity target hits you, you gain a +3 bonus to damage rolls against your oath of enmity target until the end of your next turn. This bonus is cumulative.
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* '''Striker:''' Once per turn, Raven deals 1d6 extra damage when she hits an enemy she has combat advantage against.  
  
 
* '''Cast-Iron Stomach''': +5 racial bonus to saving throws against poison.
 
* '''Cast-Iron Stomach''': +5 racial bonus to saving throws against poison.
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* '''Stand Your Ground:''' When an effect forces you to move—through a pull, a push, or a slide—you can move 1 square less than the effect specifies. This means an effect that normally pulls, pushes, or slides a target 1 square does not force you to move.
 
* '''Stand Your Ground:''' When an effect forces you to move—through a pull, a push, or a slide—you can move 1 square less than the effect specifies. This means an effect that normally pulls, pushes, or slides a target 1 square does not force you to move.
 
 
===Oath of Enmity===
 
 
'''Encounter''' (Special)        Divine Minor Action      Close burst 10
 
 
'''Target:''' One enemy you can see in burst
 
 
'''Effect:''' When you make a melee attack against the target and the target is the only enemy adjacent to you, you make two attack rolls and use either result. This effect lasts until the end of the encounter or until the target drops to 0 hit points, at which point you regain the use of this power.
 
 
If another effect lets you roll twice and use the higher result when making an attack roll, this power has no effect on that attack. If an effect forces you to roll twice and use the lower result when making an attack roll, this power has no effect on that attack either.
 
 
If an effect lets you reroll an attack roll and you rolled twice because of this power, you reroll both dice.
 
  
  
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'''Target:''' One creature  
 
'''Target:''' One creature  
  
'''Attack:''' +14 vs. AC
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'''Attack:''' +10 vs. AC
  
'''Hit:''' 2d6 (Brutal 1) + 8 damage. You shift 1 square and slide the target 1 square into the space you occupied.
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'''Hit:''' 2d6 (Brutal 1) + 5 damage. You shift 1 square and slide the target 1 square into the space you occupied.
  
  
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'''Target:''' One creature  
 
'''Target:''' One creature  
  
'''Attack:''' +12 vs. Reflex
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'''Attack:''' +8 vs. Reflex
  
'''Hit:''' 1d8 + 8 radiant damage, and you gain 4 temporary hit points.
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'''Hit:''' 1d8 + 5 radiant damage, and you gain 4 temporary hit points.
  
  
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'''Target''': One creature  
 
'''Target''': One creature  
  
'''Attack:''' +14 vs. AC
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'''Attack:''' +10 vs. AC
  
'''Hit:''' 4d6(Brutal 1)  + 8 damage. You push the target 2 squares and then shift 3 squares to a square adjacent to it.
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'''Hit:''' 4d6(Brutal 1)  + 5 damage. You push the target 2 squares and then shift 3 squares to a square adjacent to it.
 
 
 
 
=== Sparking Wounds ===
 
 
 
'''Encounter '''      Divine, Fire, Lightning, Weapon Standard Action      Melee weapon
 
 
 
'''Target''': One creature.
 
 
 
'''Attack:''' +14 vs. AC
 
 
 
'''Hit:''' 2d6(Brutal 1) + 8 damage. At the end of the target’s next turn, each enemy adjacent to the target takes 5 fire and lightning damage, and if no enemies are adjacent to it, the target takes 5 fire and lightning damage.
 
 
 
* ''Censure of Retribution:'' If no other creatures are adjacent to the target when the attack hits, you gain a bonus to the damage roll equal to your Intelligence modifier (+3).
 
 
 
===Blade Step===
 
 
 
'''Encounter'''        Divine, Teleportation, Weapon<br>
 
'''Standard Action'''      Melee weapon<br>
 
 
 
'''Target:''' One creature<br>
 
 
 
'''Attack''': +14 vs. AC<br>
 
 
 
'''Hit''': 2d6(Brutal 1) + 8 damage, and you teleport 10 squares to a space that must be adjacent to an enemy.<br>
 
  
 
===Enduring Spirit===
 
===Enduring Spirit===
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'''Effect''': You gain a +5 bonus to all defenses until the end of your next turn
 
'''Effect''': You gain a +5 bonus to all defenses until the end of your next turn
  
===Cloaked Steps===
 
  
''Shadows cling to you whenever you move, like a lover’s embrace.''<br>
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=== Sparking Wounds ===
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'''Encounter '''      Divine, Fire, Lightning, Weapon Standard Action      Melee weapon
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'''Target''': One creature.
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'''Attack:''' +10 vs. AC
  
'''Encounter'''       Divine, Stance, '''[Shadow]'''<br>
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'''Hit:''' 2d6(Brutal 1) + 5 damage. At the end of the target’s next turn, each enemy adjacent to the target takes 5 fire and lightning damage, and if no enemies are adjacent to it, the target takes 5 fire and lightning damage.
'''Minor Action'''      Personal<br>
 
  
'''Effect:''' Until the stance ends, if you move more than 2 squares on your turn, you gain concealment until the start of your next turn.<br>
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* ''Censure of Retribution:'' If no other creatures are adjacent to the target when the attack hits, you gain a bonus to the damage roll equal to your Intelligence modifier (+3).

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