Editing "Reaver" Tai
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! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption | ! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption | ||
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− | | 67 || 32 || 32 (4) || 30 || 60 (12) || 33 || 35 || 43 || 53 || | + | | 67 || 32 || 32 (4) || 30 || 60 (12) || 33 || 35 || 43 || 53 || 19 || 3 || IP || CP |
|} | |} | ||
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*Exotic Weapon Training (Neuro-Gauntlet) | *Exotic Weapon Training (Neuro-Gauntlet) | ||
*Hard Target | *Hard Target | ||
+ | *Hip Shooting | ||
*Jaded | *Jaded | ||
*Leap Up | *Leap Up | ||
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*Step Aside | *Step Aside | ||
*Storm of Blows (Ambidextrous, Dual Strike, Lightning Attack, Swift Attack, Two-weapon Wielder (Melee)) | *Storm of Blows (Ambidextrous, Dual Strike, Lightning Attack, Swift Attack, Two-weapon Wielder (Melee)) | ||
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*Unremarkable | *Unremarkable | ||
*Wall of Steel | *Wall of Steel | ||
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|- | |- | ||
! ''Blades of the House'' !! 77% !! Melee !! - !! - !! 1d10+10 E !! 7 !! - !! - !! Balanced, Power Field !! 3.5 !! Very Rare | ! ''Blades of the House'' !! 77% !! Melee !! - !! - !! 1d10+10 E !! 7 !! - !! - !! Balanced, Power Field !! 3.5 !! Very Rare | ||
+ | |} | ||
+ | {| class="wikitable" border="0" style="text-align:center" | ||
+ | |||
+ | {| class="wikitable" border="0" style="text-align:center" | ||
+ | ! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ||
|- | |- | ||
! Neuro-Gauntlet !! 77% !! Melee !! - !! - !! 1d10+5 R !! 9 !! - !! - !! Tearing, Toxic, Special !! 2.5 !! Extremely Rare | ! Neuro-Gauntlet !! 77% !! Melee !! - !! - !! 1d10+5 R !! 9 !! - !! - !! Tearing, Toxic, Special !! 2.5 !! Extremely Rare | ||
+ | |} | ||
+ | {| class="wikitable" border="0" style="text-align:center" | ||
+ | |||
+ | {| class="wikitable" border="0" style="text-align:center" | ||
+ | ! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ||
|- | |- | ||
− | ! Neural Whip !! 77% !! Melee !! 3m !! - !! 1d10+6 R !! | + | ! Neural Whip !! 77% !! Melee !! 3m !! - !! 1d10+6 R !! 0 !! - !! - !! Flexible, Shocking !! 4 !! Rare |
+ | |} | ||
+ | {| class="wikitable" border="0" style="text-align:center" | ||
+ | |||
+ | {| class="wikitable" border="0" style="text-align:center" | ||
+ | ! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ||
|- | |- | ||
! Orthlak Mk IV Autopistol !! 32% !! Pistol !! 30m !! S/-/6 !! 1d10+6 I !! 3 !! 12 !! Full !! Reliable !! 2.5 !! Scarce | ! Orthlak Mk IV Autopistol !! 32% !! Pistol !! 30m !! S/-/6 !! 1d10+6 I !! 3 !! 12 !! Full !! Reliable !! 2.5 !! Scarce | ||
+ | |} | ||
+ | {| class="wikitable" border="0" style="text-align:center" | ||
+ | |||
+ | {| class="wikitable" border="0" style="text-align:center" | ||
+ | ! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ||
|- | |- | ||
! Nomad !! 42% !! Basic !! 250m !! S/-/- !! 1d10+7 I !! 3 !! 4 !! Full !! Accurate, Reliable !! 10.5 !! Very Rare | ! Nomad !! 42% !! Basic !! 250m !! S/-/- !! 1d10+7 I !! 3 !! 4 !! Full !! Accurate, Reliable !! 10.5 !! Very Rare | ||
+ | |} | ||
+ | {| class="wikitable" border="0" style="text-align:center" | ||
+ | |||
+ | {| class="wikitable" border="0" style="text-align:center" | ||
+ | ! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ||
|- | |- | ||
! Mono Combat Knife !! 77% !! Melee !! - !! - !! 1d5+8 R !! 3 !! - !! - !! - !! 0.8 !! Average | ! Mono Combat Knife !! 77% !! Melee !! - !! - !! 1d5+8 R !! 3 !! - !! - !! - !! 0.8 !! Average | ||
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=== Bionics === | === Bionics === | ||
* '''"Emperor's Forge" bionic augmentation''' | * '''"Emperor's Forge" bionic augmentation''' | ||
− | ** BQ subskin armour (+2 AP to arms, body, legs), cranial armour (+1 AP to head), muscle grafts (+1 SB) and cranial-implant psy-jammer (+20 vs Psy Powers and +10 vs possession) | + | ** BQ subskin armour (+2 AP to arms, body, legs), cranial armour (+1 AP to head), muscle grafts (+1 SB) and cranial-implant psy-jammer (+20 vs Psy Powers and +10 vs possession) |
− | *** '' | + | *** ''Flavor text'' |
=== Weapons === | === Weapons === | ||
− | *''' | + | * '''Weapon Name''' |
− | ** | + | ** Notes about weapon (upgrades, quirks, etc.) |
− | + | ** Weapon Statline | |
− | + | *** Flavor text | |
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=== Armour === | === Armour === | ||
− | *''''' | + | * '''Armor Name''' |
− | + | ** Fun and exciting subsystems | |
− | ** | + | ** Other notes |
− | ** | + | ** Power requirements, if any |
− | ** | + | ** Amount of AP provided |
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*** Flavor text | *** Flavor text | ||
+ | === Force Field === | ||
+ | * '''Field Name''' | ||
+ | ** Field type | ||
+ | ** Protection Rating | ||
+ | ** Fails only on a (insert number here) | ||
+ | *** Flavor text | ||
+ | === Other Equipment === | ||
* '''Equipment name''' | * '''Equipment name''' | ||
** Equipment type | ** Equipment type | ||
** Equipment description | ** Equipment description | ||
− | + | *** Flavor text | |
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− | *** Flavor text | ||
== Experience Spent == | == Experience Spent == | ||
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