Editing "Reaver" Tai

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 26: Line 26:
 
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption
 
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption
 
|-
 
|-
| 67 || 32 || 32 (4) || 30 || 60 (12) || 33 || 35 || 43 || 53 || 17 || 3 || 31 || 13
+
| 67 || 32 || 32 (4) || 30 || 60 (12) || 33 || 35 || 43 || 53 || 19 || 3 || IP || CP
 
|}
 
|}
  
Line 61: Line 61:
 
*Exotic Weapon Training (Neuro-Gauntlet)
 
*Exotic Weapon Training (Neuro-Gauntlet)
 
*Hard Target
 
*Hard Target
 +
*Hip Shooting
 
*Jaded
 
*Jaded
 
*Leap Up
 
*Leap Up
Line 74: Line 75:
 
*Step Aside
 
*Step Aside
 
*Storm of Blows (Ambidextrous, Dual Strike, Lightning Attack, Swift Attack, Two-weapon Wielder (Melee))
 
*Storm of Blows (Ambidextrous, Dual Strike, Lightning Attack, Swift Attack, Two-weapon Wielder (Melee))
*Total Recall
 
 
*Unremarkable
 
*Unremarkable
 
*Wall of Steel
 
*Wall of Steel
Line 98: Line 98:
 
! Neuro-Gauntlet !! 77% !! Melee !! - !! - !! 1d10+5 R !! 9 !! - !! - !! Tearing, Toxic, Special !! 2.5 !! Extremely Rare
 
! Neuro-Gauntlet !! 77% !! Melee !! - !! - !! 1d10+5 R !! 9 !! - !! - !! Tearing, Toxic, Special !! 2.5 !! Extremely Rare
 
|-
 
|-
! Neural Whip !! 77% !! Melee !! 3m !! - !! 1d10+6 R !! 1 !! - !! - !! Flexible, Shocking !! 4 !! Rare
+
! Neural Whip !! 77% !! Melee !! 3m !! - !! 1d10+6 R !! 0 !! - !! - !! Flexible, Shocking !! 4 !! Rare
 
|-
 
|-
 
! Orthlak Mk IV Autopistol !! 32% !! Pistol !! 30m !! S/-/6 !! 1d10+6 I !! 3 !! 12 !! Full !! Reliable !! 2.5 !! Scarce
 
! Orthlak Mk IV Autopistol !! 32% !! Pistol !! 30m !! S/-/6 !! 1d10+6 I !! 3 !! 12 !! Full !! Reliable !! 2.5 !! Scarce
Line 119: Line 119:
 
=== Bionics ===
 
=== Bionics ===
 
* '''"Emperor's Forge" bionic augmentation'''  
 
* '''"Emperor's Forge" bionic augmentation'''  
** BQ subskin armour (+2 AP to arms, body, legs), cranial armour (+1 AP to head), muscle grafts (+1 SB) and cranial-implant psy-jammer (+20 vs Psy Powers and +10 vs possession). The Quality improvements go toward making the implants as unobtrusive as possible.
+
** BQ subskin armour (+2 AP to arms, body, legs), cranial armour (+1 AP to head), muscle grafts (+1 SB) and cranial-implant psy-jammer (+20 vs Psy Powers and +10 vs possession)
*** ''After they offered him employment with the Inquisition, the agents of the Ordos arranged for Tai to be strengthened in mind and body.''
+
*** ''Flavor text''
  
 
=== Weapons ===
 
=== Weapons ===
*'''''Blades of the House'''''
+
* '''Weapon Name'''
**Two Best-Quality Power Swords with the Mono enhancement.
+
** Notes about weapon (upgrades, quirks, etc.)
**Melee, 1d10+6 E, Pen 6, Balanced, Power Field, +10 WS to hit, 3.5kg
+
** Weapon Statline
***''Legend has it that the House of Blades death cult was set up specifically to honour these swords and see that they were put to good use in the name of the Emperor.''
+
*** Flavor text
 
 
*'''Neuro-Gauntlet'''
 
**Best-Quality.
 
**1d10+1 R, Pen 8, Tearing, Toxic (also reduce all Characteristics by half for 1d5 minutes), +10 WS to hit, 2.5kg
 
***''After Tai's sixth successful assassination for the Holy Ordos, they presented him with this weapon and dramatically stepped up the difficulty of his targets. The craftsmanship is exquisite and the adamantine blades, when retracted, can be hidden under a large pair of heavy forearm gloves or gauntlets.''
 
 
 
*'''Neural Whip'''
 
**Best-Quality.
 
**Range 3m, 1d10+1 R, Pen 0, Flexible, Shocking, +10 WS to hit, 4kg.
 
***''An electro-whip designed to slice flesh.''
 
 
 
*'''Combat Monoknife'''
 
**Best-Quality.
 
**1d5+4 R, Pen 2, +10 WS to hit, 0.8kg.
 
***''A large knife that Tai will always try to have on his person''
 
 
 
*'''Orthlak Mk IV Autopistol'''
 
**Good-Quality, silencer, red-dot sight, loaded with manstoppers.
 
**Pistol, range 30m, S/-/6, 1d10+4 I, Pen 3, Clip 12, Reload Full, Reliable, 3kg.
 
***''A well-made heavy machine pistol loaded with armour-piercing rounds; rarely actually used.''
 
 
 
*'''Nomad Hunting Instrument'''
 
**Holo-visor sight.
 
**Basic, Range 250m, S/-/-, 1d10+5 I, Pen 3, Clip 4, Reload Full, Accurate, Reliable, 10.5kg.
 
***''Part of the payment from one of the clients of the House of Blades. The House is not as strict as the Moritat, with their unhealthy obsession with using only edges to slay - and Tai has a  a more pragmatic approach in any case. It is fitted with a holographic dot sight linked to a targeting eyepiece.''
 
  
 
=== Armour ===
 
=== Armour ===
*'''''Night's Cloak'''''
+
* '''Armor Name'''
**Best-Quality Synskin with Cameleoline upgrade.
+
** Fun and exciting subsystems
**+30 to Concealment Tests; +10 to Silent Move Tests; invisible to infra-red goggles and Dark Sight; if wearer remains stationary he counts as being 1 Range Category further away when shot at.
+
** Other notes
**All locations: 3 AP
+
** Power requirements, if any
***''The House of Blades traditionally provides this to its Blademaster on his ascension to the rank.''
+
** Amount of AP provided
 
 
=== Other Equipment ===
 
2 BQ Grapnels in wrist mounts
 
GC photo-visor
 
Rebreather + refills
 
Injector + 3 doses of Slaught
 
Micro-bead
 
Badge of office (luminen tattoo on neck, has two activations - one which shows his law enforcement credentials, and a second which shows his affiliation with the Inquisition)
 
BQ Stummers
 
Clip Harness
 
BQ Disguise Kit
 
Multikey
 
Auspex
 
 
 
*'''Many different outfits'''
 
** Equipment type
 
** Equipment description
 
 
*** Flavor text
 
*** Flavor text
  
* '''Equipment name'''
+
=== Force Field ===
** Equipment type
+
* '''Field Name'''
** Equipment description
+
** Field type
*** Flavor text
+
** Protection Rating
 +
** Fails only on a (insert number here)
 +
*** Flavor text  
  
 +
=== Other Equipment ===
 
* '''Equipment name'''
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment type
 
** Equipment description
 
** Equipment description
*** Flavor text
+
*** Flavor text  
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
 
 
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
  
 
== Experience Spent ==
 
== Experience Spent ==
Simple WS (250)<br>
 
Intermediate WS (500)<br>
 
Trained WS (750)<br>
 
Expert WS (1000)<br>
 
Simple BS (100)<br>
 
Simple Fel (100)<br>
 
Intermediate Fel (250)<br>
 
Trained Fel (500)<br>
 
Expert Fel (750)<br>
 
Simple Ag (100)<br>
 
Intermediate Ag (250)<br>
 
Trained Ag (500)<br>
 
Expert Ag (500)<br>
 
Simple WP (250)<br>
 
Intermediate WP (500)<br>
 
Simple Int (250)<br>
 
Simple Per (250)<br>
 
Sound Constitution x5 (500)<br>
 
Tech-Use (200)<br>
 
Disguise +20 (300)<br>
 
Dodge +20 (200)<br>
 
Deceive +20 (200)<br>
 
Acrobatics +20 (300)<br>
 
Charm +20 (300)<br>
 
Lip Reading (100)<br>
 
Security +20 (300)<br>
 
Search +10 (200)<br>
 
Sleight of Hand +20 (300)<br>
 
Intimidation +10 (200)<br>
 
Inquiry (100)<br>
 
Gamble (100)<br>
 
Carouse +20 (300)<br>
 
Awareness +20 (200)<br>
 
Scrutiny (200)<br>
 
Cult Briefing (Pleasure cults) (400)<br>
 
Step Aside (200)<br>
 
Heightened Senses (Sight) (100)<br>
 
Total Recall (100)<br>
 
Mighty Shot (200)<br>
 
Wall of Steel (100)<br>
 
Jaded (200)<br>
 
Nerves of Steel (200)<br>
 
Leap Up (100)<br>
 
Disarm (200)<br>
 
Hard Target (100)<br>
 
Resistance (Poisons) (100)<br>
 
Quick Draw (100)<br>
 
Resistance (Fear) (100)<br>
 
Melee Weapon Expertise (500) (Primitive, Chain, Shock, Power)<br>
 
Unnatural Agility (x2) (1000)<br>
 
Storm of Blows (500) (Ambidextrous, Dual Strike, Lightning Attack, Swift Attack, Two-weapon Wielder (Melee))<br>
 
Stealth Mastery (500) (Concealment, Silent Move, Shadowing)<br>
 
Exotic Weapon Training (Neuro-gauntlet) (500)<br>
 
Skill Specialties: Concealment, Shadowing, Silent Move (300)<br>
 
Literacy (200)
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)