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'''Tolsha Re'''<br/> Female elf druid 5<br/> NG Medium humanoid (elf)<br/> '''Init '''+1; '''Senses '''low-light vision; Perception +12<br/> ---- '''Defense'''<br/> ---- '''AC '''19, touch 11, flat-footed 18 (+5 armor, +1 Dex, +3 shield)<br/> '''hp '''28 (5d8)<br/> '''Fort '''+5, '''Ref '''+3, '''Will '''+9; +2 vs. enchantments, +4 vs. fey and plant-targeted effects<br/> '''Immune '''sleep<br/> ---- '''Offense'''<br/> ---- '''Speed '''<br/> '''Melee '''''+1 scimitar'' +4 (1d6+1/18-20)<br/> '''Ranged '''''+1 longbow'' +5 (1d8+1/×3)<br/> '''Special Attacks '''wild shape 1/day<br/> '''Druid Spells Prepared '''(CL 5th; concentration +9)<br/> :3rd—call lightning[D] (DC 17), neutralize poison, remove disease<br/> :2nd—delay poison, fog cloud[D], lesser restoration, sickening entanglement[ACG] (DC 16)<br/> :1st—cure light wounds (2), entangle (DC 15), faerie fire, goodberry[D]<br/> :0 (at will)—create water, know direction, purify food and drink (DC 14), stabilize<br/> :'''D''' Domain spell; '''Domain''' Weather (Seasons domain subdomain)<br/> ---- '''Statistics'''<br/> ---- '''Str '''11, '''Dex '''12, '''Con '''10, '''Int '''14, '''Wis '''18, '''Cha '''12<br/> '''Base Atk '''+3; '''CMB '''+3; '''CMD '''14<br/> '''Feats '''Brew Potion, Combat Medic<sup>UC</sup>, Craft Wand<br/> '''Traits '''beacon of faith, hedge magician<br/> '''Skills '''Climb -2, Craft (alchemy) +9, Handle Animal +5, Heal +12, Knowledge (geography) +6, Knowledge (local) +3, Knowledge (nature) +10, Knowledge (religion) +5, Linguistics +3, Perception +12, Profession (herbalist) +10, Ride -1, Spellcraft +8 (+10 to identify magic item properties), Survival +12, Swim -2, Use Magic Device +2;''' Racial Modifiers '''+2 Perception, +2 Spellcraft to identify magic item properties<br/> '''Languages '''Common, Draconic, Druidic, Elven, Orc, Sylvan<br/> '''SQ '''elven magic, nature bond (Seasons domain), nature sense, trackless step, untouched by the seasons, wild empathy +6, woodland stride<br/> '''Combat Gear '''''wand of cure light wounds'', antiplague (6), antitoxin (5), blight tonic (5), blood-clotter salve (5), bloodblock (6), bodybalm (6), healer's kit, padzahr (5), poison ward salve (5), smelling salts (5), soothe syrup (5), soul stimulant (5), stillgut (5), wismuth salix (5); '''Other Gear '''''+1 ironwood chain shirt'', ''+1 ironwood heavy wooden shield'', ''+1 longbow'', ''+1 scimitar'', ''cloak of resistance +1'', ''handy haversack'', backpack, belt pouch, blanket, feed (per day) (5), flint and steel, holly and mistletoe, mess kit, pot, soap, spell component pouch, surgeon's tools, torch (10), trail rations (5), waterskin, 390 gp, 6 sp, 6 cp<br/> ---- '''Special Abilities'''<br/> ---- '''Antitoxin''' This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour. Alchemical Power Component Like antiplague, this substance can augment certain healing spells. Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.<br/> '''Beacon of Faith (1/day)''' As a free action, cast domain or inquisition spell at 2 levels higher.<br/> '''Combat Medic''' May take 10 and not provoke attacks of opportunity when using Heal<br/> '''Druid Domain (Seasons)''' <br/> '''Elven Immunities - Sleep''' You are immune to magic sleep effects.<br/> '''Elven Magic''' +2 to spellcraft checks to determine the properties of a magic item.<br/> '''Hedge Magician''' Magic item gp costs -5%.<br/> '''Low-Light Vision''' See twice as far as a human in low light, distinguishing color and detail.<br/> '''Trackless Step (Ex)''' You do not leave a trail as you move through natural surroundings.<br/> '''Untouched by the Seasons (5 hours, 7/day) (Su)''' As per Endure Elements<br/> '''Wild Empathy +6 (Ex)''' Improve the attitude of an animal, as if using Diplomacy.<br/> '''Wild Shape (5 hours, 1/day) (Su)''' Shapeshift into a different creature one or more times per day.<br/> '''Woodland Stride (Ex)''' Move through undergrowth at normal speed.<br/> ---- At 600 years of Age, the Grey Elf Tolsha Rey was called the the Treesong from her bucolic life of acting as a healer and herbalist by the very trees themselves into a quest which leads her across the Flaeness. What adventures await the Druid?<br/>
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