Editing 1439 Character Sheet Format

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= Character Sheet Format=
 
= Character Sheet Format=
 
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
 
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
 +
 +
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- Back to [[The_Valley_of_Cradles]]
 
==Background==
 
==Background==
 
Write a brief history of your PC here.
 
Write a brief history of your PC here.
Line 8: Line 11:
  
 
* Name: '''Character Name goes here'''
 
* Name: '''Character Name goes here'''
* Social Condition: '''This is where things like 'Knight' go.'''
+
* Race: '''Character Race goes here'''
 +
* Social Condition: '''This is where things like 'poor noble' go'''
 
* Sex: '''Character gender goes here'''
 
* Sex: '''Character gender goes here'''
 +
* Previous Experience: '''This is where things like 'Knight' go.'''
  
 
==Characteristics==
 
==Characteristics==
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     * Astronomy: 1%
 
     * Astronomy: 1%
 
     * Bargain: 15%
 
     * Bargain: 15%
     * Biology: 1%
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     * Biology: 1% (Keeper permission only)
 
     * Chemistry: 1%
 
     * Chemistry: 1%
 
     * Climb: 40%
 
     * Climb: 40%
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           o (Craft default): 5%
 
           o (Craft default): 5%
 
           o Book Binding: 1%  
 
           o Book Binding: 1%  
     * Credit Rating: var
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     * Credit Rating: 5% (Poor), 15% (Commoner), 25% (Bourgeoisie), 35% (Gentry), 50% (Nobility/Peerage)
     * Cthulhu Mythos:
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     * Cthulhu Mythos: None at character generation
 +
    * Computer Use: N/A
 
     * Disguise: 1%
 
     * Disguise: 1%
 
     * Dodge: DEX x2%
 
     * Dodge: DEX x2%
 
     * Drive Wagon: 15%
 
     * Drive Wagon: 15%
 +
    * Electrical Repair: N/A
 +
    * Electronics: N/A
 
     * Fast Talk: 15%
 
     * Fast Talk: 15%
 
     * First Aid: 30%
 
     * First Aid: 30%
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     * Jump: 25%
 
     * Jump: 25%
 
     * Law: 1%
 
     * Law: 1%
           o Canon Law: var
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           o Canon Law: 1% (Literate only past 25%)
     * Library Use: var
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     * Library Use: 1% (Literate only)
 
     * Listen: 25%
 
     * Listen: 25%
 
     * Locksmith: 1%
 
     * Locksmith: 1%
 
     * Martial Arts: 1%
 
     * Martial Arts: 1%
 
     * Mechanical Repair: 10%
 
     * Mechanical Repair: 10%
     * Medicine: var
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     * Medicine: 1% (Literate only)
 
     * Natural History: 10%
 
     * Natural History: 10%
 
     * Navigate: 10%
 
     * Navigate: 10%
 
     * Occult: 10%
 
     * Occult: 10%
 +
    * Operate Heavy Machinery: N/A
 
     * Persuade: 15%
 
     * Persuade: 15%
 
     * Pharmacy: 1%
 
     * Pharmacy: 1%
     * Pilot: 5%
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    * Photography: N/A
 +
    * Physics: N/A
 +
     * Pilot (Sail Boat or Row Boat only): 5%
 
     * Psychology: 5%
 
     * Psychology: 5%
 
     * Ride: 20%
 
     * Ride: 20%
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==Weapons and Shields==
 
==Weapons and Shields==
 +
* Attack Bonus/Minus: +/-%
 +
* Parry Bonus/Minus: +/-%
 +
* Aim Bonus/Minus: +/-%
 +
*Strike Ranks: Siz:(n)+Dex:(n)=(n)
 +
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
 
!width="200"|Weapon/Shield Name
 
!width="200"|Weapon/Shield Name
 
!width="150"|Damage
 
!width="150"|Damage
 +
!width="50"|S.R.
 
!width="50"|A.P.
 
!width="50"|A.P.
 
!width="60"|Attack %
 
!width="60"|Attack %
 
!width="60"|Parry %
 
!width="60"|Parry %
 
!width="100"|Range
 
!width="100"|Range
 +
!width="50"|Enc.
 
|-
 
|-
|weapon/shield || damage || ap || atk% || pry% || range
+
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|weapon/shield || damage || ap || atk% || pry% || range
+
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|weapon/shield || damage || ap || atk% || pry% || range
+
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|weapon/shield || damage || ap || atk% || pry% || range
+
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|weapon/shield || damage || ap || atk% || pry% || range
+
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|RH Dagger || 1d4+2 || 12 || atk% || pry% || melee
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|RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0
 
|-
 
|-
|Fist || 1d3 || arm || atk% || pry% || melee
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|Fist || 1d3 || sr || arm || atk% || pry% || melee || 0
 
|-
 
|-
|Kick || 1d6 || leg || atk% || pry% || melee
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|Kick || 1d6 || sr || leg || atk% || pry% || melee || 0
 
|-
 
|-
|Head Butt || 1d4 || head || atk% || pry% || melee
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|Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0
 
|-
 
|-
|Grapple || Special || special || atk% || pry% || melee
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|Grapple || Special || sr || special || atk% || pry% || melee || 0
 
|}
 
|}
 +
 +
==Magic==
 +
*'''Power:-'''
 +
** Current Characteristic POW:
 +
** Current Available POW:
 +
** Current Stored POW:
 +
 +
 +
'''Spirits:'''
 +
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 +
*Spirit One
 +
** INT:
 +
** POW:
 +
** Where Bound:
 +
 +
*Spirit Two
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** INT:
 +
** POW:
 +
** Where Bound:
 +
 +
*Spirit Three
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** INT:
 +
** POW:
 +
** Where Bound:
 +
</div>
 +
 +
 +
*'''Battle Magic:'''
 +
** List your Battle Magic Spells here.
 +
 +
* '''Rune Magic:'''
 +
** List your Rune Magic Spells here.
  
 
==Mounts==
 
==Mounts==
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!width="50"|H.P.
 
!width="50"|H.P.
 
!width="50"|A.P.
 
!width="50"|A.P.
 +
!width="50"|Enc.
 
!width="100"|Location
 
!width="100"|Location
 
|-
 
|-
|Head || Armour Type || number || number || 17-20  
+
|Head || Armour Type || number || number || number || 17-20  
 
|-
 
|-
|Left Foreleg || Armour Type || number || number || 14-16
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|Left Foreleg || Armour Type || number || number || number || 14-16
 
|-
 
|-
|Right foreleg || Armour Type || number || number || 11-13  
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|Right foreleg || Armour Type || number || number || number || 11-13  
 
|-
 
|-
|Forequarters || Armour Type || number || number || 08-10
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|Forequarters || Armour Type || number || number || number || 08-10
 
|-
 
|-
|Hindquarters || Armour Type || number || number || 05-07
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|Hindquarters || Armour Type || number || number || number || 05-07
 
|-
 
|-
|Left Hindleg || Armour Type || number || number || 03-04
+
|Left Hindleg || Armour Type || number || number || number || 03-04
 
|-
 
|-
|Right Hindleg || Armour Type || number || number || 01-02
+
|Right Hindleg || Armour Type || number || number || number || 01-02
 
|}
 
|}
  
 
*Total Hit Points: nHP
 
*Total Hit Points: nHP
 +
 +
* Attack Bonus/Minus: +/-%
 +
* Parry Bonus/Minus: +/-%
 +
* Aim Bonus/Minus: +/-%
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"

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