Editing 404: Adventure Not Found

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 14: Line 14:
 
! I  
 
! I  
 
! '''AC'''  
 
! '''AC'''  
! '''Mx HP'''  
+
! '''Max HP'''  
 
! '''Sp DC'''   
 
! '''Sp DC'''   
 
|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
 
|-
 
|-
|'''[[Nevermore | Nevermore]]'''  
+
|'''[[404_Character_-_1|Character 1]]'''  
| '''Tiefling/Bard'''  
+
| '''/'''  
| ''[https://forum.rpg.net/index.php?members/strange-behaviour.186867/ strange behaviour]''  
+
| ''[]''  
! +2
+
! ?
! 13
+
! ?
! 24
+
! ?
! 14
+
! ?
 
|-  
 
|-  
|'''[https://docs.google.com/document/d/1YkO1sj82M46eWX3WpVInjYYtcJgZQbxURST2wGEtheM/edit?usp=sharing Bixie Heartspindle]'''  
+
|'''[[404_Character_-_1|Character 1]]'''  
| '''Gnome/Rogue'''  
+
| '''/'''  
| ''[https://forum.rpg.net/index.php?members/nightgoblyn.56962/ NightGoblyn]''  
+
| ''[]''  
! +4
+
! ?
! 16
+
! ?
! 27
+
! ?
! 10
+
! ?
 
|-  
 
|-  
|'''[https://docs.google.com/document/d/1XkZqgQOg9GjTzkXd4KkRto6VvqYLSIDMUA4JC0O8jso/edit?usp=sharing Tath Krakscale]'''  
+
|'''[[404_Character_-_1|Character 1]]'''  
| '''Kobold/Barbarian'''  
+
| '''/'''  
| ''[https://forum.rpg.net/index.php?members/thorya.156264/ thorya]''  
+
| ''[]''  
! +2
+
! ?
! 14
+
! ?
! 39
+
! ?
! -
+
! ?
 
|-  
 
|-  
|'''[https://docs.google.com/document/d/16-GBUQ2ah_03RkX5eHMfOA6WK9xOQtMu-A4O6q50CNg/edit?usp=sharing Dancer Under a Crescent Moon]'''  
+
|'''[[404_Character_-_1|Character 1]]'''  
| '''Tabaxi/Hexblade'''  
+
| '''/'''  
| ''[https://forum.rpg.net/index.php?members/talisman.167661/ Talisman]''  
+
| ''[]''  
! +2
+
! ?
! 16
+
! ?
! 30
+
! ?
! 14
+
! ?
 
|-  
 
|-  
|'''[[404_Character_-_6|Jalp Roughfang]]'''  
+
|'''[[404_Character_-_1|Character 1]]'''  
| '''Kobold/Paladin'''  
+
| '''/'''  
| ''[https://forum.rpg.net/index.php?members/archer.10289/ Archer]''  
+
| ''[]''  
! +1
+
! ?
! 17
+
! ?
! 26
+
! ?
! 12
+
! ?
 
|-  
 
|-  
 
|colspan="10"|
 
|colspan="10"|
Line 86: Line 86:
 
==Metagame Tools==
 
==Metagame Tools==
  
<u>'''Threads'''</u>
+
'''Threads'''
:[https://forum.rpg.net/index.php?threads/recruitment-d-d-5e-smallfolk-game.914754/ Recruitment Thread]
+
:Development Thread
  
:[https://forum.rpg.net/index.php?threads/d-d5e-smallfolk-404-adventure-not-found.914887/ OOC Thread]
+
:OOC Thread
  
:[https://forum.rpg.net/index.php?threads/d-d-5e-smallfolk-404-adventure-not-found.914886/ IC Thread]
+
:IC Thread
  
 
----
 
----
 
[[404:_Adventure_Not_Found#Character_Table| < < < Back to the Top]]
 
[[404:_Adventure_Not_Found#Character_Table| < < < Back to the Top]]
  
<u>'''Resources'''</u>
+
'''Resources'''
 
:[http://orokos.com/roll/?action=roll Orokos] - Online Dice Roller.
 
:[http://orokos.com/roll/?action=roll Orokos] - Online Dice Roller.
  
Line 110: Line 110:
  
 
I am asking for a '''daily''' posting commitment for this game as a general rule, with the understanding that posting might be less frequent on weekends and holidays. Meatworld being what it is, this generally averages to 3-4 GM updates per week.
 
I am asking for a '''daily''' posting commitment for this game as a general rule, with the understanding that posting might be less frequent on weekends and holidays. Meatworld being what it is, this generally averages to 3-4 GM updates per week.
:'''Note:''' if 24-36 hours have gone by since my last GM update, I may post a new update, even if all players have not posted, to maintain momentum.  
+
:'''Note:''' if 24-36 hours have gone by since my last GM update, I may post a new update even if all players have not posted, just to maintain momentum. This is sometimes just the best path forward given the medium and the constraints of communicating over real distances rather than across a table.  
 
 
:This is sometimes just the most expedient path forward given the medium and the constraints of communicating over real distances rather than across a table.  
 
  
 
----
 
----
Line 127: Line 125:
  
 
Please include the following header at the top of each IC Post:  
 
Please include the following header at the top of each IC Post:  
:'''Character Name''' || AC || '''HP Current/Max''' || Spell DC || '''Inspiration Y/N'''
+
:'''Character Name''' [AC | HP Current/Max | Spell DC | Inspiration Y/N]
  
 
Similarly, please observe the following guidelines when composing your IC posts:
 
Similarly, please observe the following guidelines when composing your IC posts:
Line 136: Line 134:
 
* OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.
 
* OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.
  
* Do not place action statements or dice rolls in the OOC Thread. I know from brutal experience that I will never keep up if you do. All action statements and dice rolls should go in the IC Thread [with dice rolls OOC Blocked].
+
* Do not place action statements (incl pp spends/asset generation) or dice rolls in the OOC Thread. I know from brutal experience that I will never keep up with those. All action statements and dice rolls should go in the IC Thread [with dice rolls OOC Blocked].
  
 
* Please link all dice rolls back to your dice roller.
 
* Please link all dice rolls back to your dice roller.
Line 146: Line 144:
 
<u>'''Initiative'''</u>
 
<u>'''Initiative'''</u>
  
One of the things that makes D&D tricky to run for PBP games is the importance initiative order can have.  
+
One of the things that makes D&D tricky to run for PBP games is the importance Initiative order can have.  
  
 
Posting by initiative order (whether rolled or static) can bring a PBP game to a grinding halt, so I don't follow that format.  
 
Posting by initiative order (whether rolled or static) can bring a PBP game to a grinding halt, so I don't follow that format.  
  
Ideally, everyone posts their actions (incl. dice rolls - I'd rather you roll and not need it than not roll and need it) as they have time to come online and make a post, and then I roll NPC/Monster actions during the update and sort out who did what when by looking at static initiative bonuses and compose my update around that turn order.
+
Ideally, everyone posts player actions as they have time to come online and make a post, and then I roll NPC/Monster actions during the update and sort out who did what when by looking at static initiative bonuses and compose my update around that turn order.
  
I will also look at what is being declared and make it all work as much in favor of the players as possible. No shenanigans where you lose your turn chopping at an enemy somebody else killed already or having the wizard flamebroil another PC with their fireball for rushing in, etc.
+
I will also look at what is being declared and make it all work as much in favor of the players as possible. No shenanigans where you lose your turn chopping at an enemy somebody else killed already or having the wizard flame broil a faster character with their fireball for rushing in, etc.
  
 
This does rob y'all of the tactical mini-game that having an initiative order encourages, but it keeps the game flowing, and to my mind that alone makes it worth it.
 
This does rob y'all of the tactical mini-game that having an initiative order encourages, but it keeps the game flowing, and to my mind that alone makes it worth it.
  
:'''Note:''' I will do my best to be sure you guys have the necessary information to resolve your own rolls in combat scenes (AC/HP/Saves etc) to enure things go as smooth and hitch free as we can manage.
+
:'''Note:''' ''For those folk who get bonuses for specific initiative-centric builds/feats/etc, I'll work out a satisfactory equivalent with you before play starts.''
 
 
:'''Note:''' For those folk who get bonuses for specific initiative-centric builds/feats/etc, I'll work out a satisfactory equivalent with you before play starts.
 
  
 
----
 
----
 
[[404:_Adventure_Not_Found#Character_Table| < < < Back to the Top]]
 
[[404:_Adventure_Not_Found#Character_Table| < < < Back to the Top]]
  
<u>'''Inspiration'''</u>
+
'''Inspiration'''
  
 
Instead of the hoop jumping suggested for this oft forgotten resource, I prefer if inspiration instead just refreshes every short and long rest.  
 
Instead of the hoop jumping suggested for this oft forgotten resource, I prefer if inspiration instead just refreshes every short and long rest.  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)