Editing 404: Adventure Not Found
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 14: | Line 14: | ||
! I | ! I | ||
! '''AC''' | ! '''AC''' | ||
− | ! ''' | + | ! '''Max HP''' |
! '''Sp DC''' | ! '''Sp DC''' | ||
|- | |- | ||
|colspan="10"| | |colspan="10"| | ||
|- | |- | ||
− | |'''[[ | + | |'''[[404_Character_-_1|Character 1]]''' |
− | | ''' | + | | '''/''' |
− | | ''[ | + | | ''[]'' |
− | ! | + | ! ? |
− | ! | + | ! ? |
− | ! | + | ! ? |
− | ! | + | ! ? |
|- | |- | ||
− | |'''[ | + | |'''[[404_Character_-_1|Character 1]]''' |
− | | ''' | + | | '''/''' |
− | | ''[ | + | | ''[]'' |
− | ! | + | ! ? |
− | ! | + | ! ? |
− | ! | + | ! ? |
− | ! | + | ! ? |
|- | |- | ||
− | |'''[ | + | |'''[[404_Character_-_1|Character 1]]''' |
− | | ''' | + | | '''/''' |
− | | ''[ | + | | ''[]'' |
− | ! | + | ! ? |
− | ! | + | ! ? |
− | ! | + | ! ? |
− | ! | + | ! ? |
|- | |- | ||
− | |'''[ | + | |'''[[404_Character_-_1|Character 1]]''' |
− | | ''' | + | | '''/''' |
− | | ''[ | + | | ''[]'' |
− | ! | + | ! ? |
− | ! | + | ! ? |
− | ! | + | ! ? |
− | ! | + | ! ? |
|- | |- | ||
− | |'''[[404_Character_- | + | |'''[[404_Character_-_1|Character 1]]''' |
− | | ''' | + | | '''/''' |
− | | ''[ | + | | ''[]'' |
− | ! | + | ! ? |
− | ! | + | ! ? |
− | ! | + | ! ? |
− | ! | + | ! ? |
|- | |- | ||
|colspan="10"| | |colspan="10"| | ||
Line 86: | Line 86: | ||
==Metagame Tools== | ==Metagame Tools== | ||
− | + | '''Threads''' | |
− | : | + | :Development Thread |
− | : | + | :OOC Thread |
− | : | + | :IC Thread |
---- | ---- | ||
[[404:_Adventure_Not_Found#Character_Table| < < < Back to the Top]] | [[404:_Adventure_Not_Found#Character_Table| < < < Back to the Top]] | ||
− | + | '''Resources''' | |
:[http://orokos.com/roll/?action=roll Orokos] - Online Dice Roller. | :[http://orokos.com/roll/?action=roll Orokos] - Online Dice Roller. | ||
Line 136: | Line 136: | ||
* OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself. | * OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself. | ||
− | * Do not place action statements or dice rolls in the OOC Thread. I know from brutal experience that I will never keep up | + | * Do not place action statements (incl pp spends/asset generation) or dice rolls in the OOC Thread. I know from brutal experience that I will never keep up with those. All action statements and dice rolls should go in the IC Thread [with dice rolls OOC Blocked]. |
* Please link all dice rolls back to your dice roller. | * Please link all dice rolls back to your dice roller. | ||
Line 150: | Line 150: | ||
Posting by initiative order (whether rolled or static) can bring a PBP game to a grinding halt, so I don't follow that format. | Posting by initiative order (whether rolled or static) can bring a PBP game to a grinding halt, so I don't follow that format. | ||
− | Ideally, everyone posts | + | Ideally, everyone posts player actions as they have time to come online and make a post, and then I roll NPC/Monster actions during the update and sort out who did what when by looking at static initiative bonuses and compose my update around that turn order. |
− | I will also look at what is being declared and make it all work as much in favor of the players as possible. No shenanigans where you lose your turn chopping at an enemy somebody else killed already or having the wizard | + | I will also look at what is being declared and make it all work as much in favor of the players as possible. No shenanigans where you lose your turn chopping at an enemy somebody else killed already or having the wizard flame broil another PC with their fireball for rushing in, etc. |
This does rob y'all of the tactical mini-game that having an initiative order encourages, but it keeps the game flowing, and to my mind that alone makes it worth it. | This does rob y'all of the tactical mini-game that having an initiative order encourages, but it keeps the game flowing, and to my mind that alone makes it worth it. | ||
− | :'''Note:'' | + | :'''Note:''' ''For those folk who get bonuses for specific initiative-centric builds/feats/etc, I'll work out a satisfactory equivalent with you before play starts.'' |
− | |||
− | |||
---- | ---- | ||
[[404:_Adventure_Not_Found#Character_Table| < < < Back to the Top]] | [[404:_Adventure_Not_Found#Character_Table| < < < Back to the Top]] | ||
− | + | '''Inspiration''' | |
Instead of the hoop jumping suggested for this oft forgotten resource, I prefer if inspiration instead just refreshes every short and long rest. | Instead of the hoop jumping suggested for this oft forgotten resource, I prefer if inspiration instead just refreshes every short and long rest. |