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[[4SRD:Main Page|4SRD]] > Gnome ==GNOME== +2 Intelligence; +2 Dexterity or Charisma.<br> Small: Small characters use the same weapons that Medium creatures do. However, a Small character (such as a gnome) cannot use a two-handed weapon. When a Small character uses a versatile weapon, he or she must wield it two-handed and does not deal any extra damage for doing so.<br> Gnome base land speed is 25 feet.<br> Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.<br> Languages: Common and Elven.<br> '''Fey Origin:''' Your ancestors were native to Faerie, so you are considered a fey creature for the purpose of effects that relate to creature origin.<br> '''Master Trickster:''' Once per encounter, you can use the wizard cantrip ghost sound as a minor action.<br> '''Reactive Stealth:''' If you have any cover or concealment when you make an initiative check, you can make a Stealth check.<br> '''Trickster’s Cunning:''' You have a +5 racial bonus to saving throws against illusions.<br> '''Spell-like Abilities:''' You have the [[4SRD:Vanish|''Vanish'']] gnome racial power. Once per encounter, you turn invisible in response to harm. This is an illusion. (Immediate Reaction, Personal)<br> When you take damage, you become invisible until you attack or until the end of your next turn.<br> <br> [[Category:4SRD]]
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