Editing 7/11
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− | * | + | *Max Harrrison (7/11), father of six, happily married and the night manager of his local convenience store . That is until he woke up in his new metal body in a blasted wasteland. |
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− | + | Now able to jump large distances, walk on walls, see in the dark and disappear at will the once mild mannered family man is now trying to find some answers......Don't wanna talk? Time to meet his razor sharp trademark knives then. | |
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=Attributes= | =Attributes= | ||
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*Sp d6 | *Sp d6 | ||
*Vi d8 | *Vi d8 | ||
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=Skills= | =Skills= | ||
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*Streetwise d4 | *Streetwise d4 | ||
*Guts d4 | *Guts d4 | ||
− | *Notice | + | *Notice d6 |
*Climbing d4 | *Climbing d4 | ||
*Swimming d4 | *Swimming d4 | ||
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*Lockpicking d4 | *Lockpicking d4 | ||
*Knowledge (Electronics) d4 | *Knowledge (Electronics) d4 | ||
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=Hindrances= | =Hindrances= | ||
*Heartless (Minor) | *Heartless (Minor) | ||
*Overconfident (Major) | *Overconfident (Major) | ||
− | *Vow (Major) : | + | *Vow (Major) : Never Let a Child Come to Harm |
=Edges= | =Edges= | ||
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=Super Powers (26)= | =Super Powers (26)= | ||
*Construct (5) - +2 to recover from Shaken, No Wound Penalties, Immune to Disease and Poison, Repair rather than Healing to recover from Wounds | *Construct (5) - +2 to recover from Shaken, No Wound Penalties, Immune to Disease and Poison, Repair rather than Healing to recover from Wounds | ||
− | *Attack, Melee (6) - Str+2d6 to unarmed damage, AP 4, HW | + | *Attack, Melee (6) - Str+2d6 to unarmed damage, AP 4, HW |
*Darkvision (2) - Ignore Lighting Penalties Activated power (-1) | *Darkvision (2) - Ignore Lighting Penalties Activated power (-1) | ||
*Interface (3), Codebreaker - +4 to computer and electronics rolls, Electronic security can be circumvented with a knowledge: electronics roll. | *Interface (3), Codebreaker - +4 to computer and electronics rolls, Electronic security can be circumvented with a knowledge: electronics roll. |