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==GALIA==
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==GÁLIA==
  
Galia is the most important kingdom in Dominios, the heir of the Ancient Empire. It is composed mostly by humans, with a few halfling settlements in the countryside, and it is ruled by the wise king Auriok III.
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Gália is the most important kingdom in Dominios, the heir of the Ancient Empire. It is composed mostly by humans, with a few halfling settlements in the countryside, and it is ruled by the wise king Auriok III.
  
Located at the west of Dominios, Galia’s area is very large. In the central region there are many miles of fertile plains, running side-by-side with the course of the river Torbruk. These favorable farming conditions have turned Galia the biggest producer of grains in the world, which sells its excess production to other kingdoms, even including the reclusive elvish kingdom of [[AFeSF:_AFReinos#LENNORIEN|Lennorien]].
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Located at the west of Dominios, Gália’s area is very large. In the central region there are many miles of fertile plains, running side-by-side with the course of the river Torbruk. These favorable farming conditions have turned Gália the biggest producer of grains in the world, which sells its excess production to other Kingdoms, even including the reclusive elvish kingdom of Lennorien.
  
This availability of food, in tandem with the fact that Galia is a secure place to live, has allowed a big increase in population, which concentrates in the cities. The [[AFeSF:_GaliaCapital|Capital]], Galia’s center of power, is the biggest and most important city of Dominios.
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This availability of food, in tandem with the fact that Gália is a secure place to live, has allowed a big increase in population, which concentrates in the cities. The Capital, Galia’s center of power, is the biggest and most important city of Dominios.
  
To the west, the plains turn to hills, as they approach the neighboor dwarven kingdom of [[AFeSF:_AFReinos#HAMMERHEIM|Hammerheim]]. This area was densely forested before, but the increasing encroachment by the human population was responsible for the cutting down of the trees.
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To the west, the plains turn to hills, as they approach the neighboor dwarven kingdom of Hammerheim. This area was densely forested before, but the increasing encroachment by the human population was responsible for the cutting down of the trees.
  
Since trade is so important for Galia’s economy, cities like [[AFeSF:_GaliaMalphoros|Malphoros]], located at the far north end of the kingdom, are becoming more important, as they offer a resting place for weary merchants traveling in trade caravans.
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Since trade is so important for Galia’s economy, cities like Malphoros, located at the far north end of the kingdom, are becoming more important, as they offer a resting place for weary merchants in trade caravans.
  
'''Main cities:'''
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MAIN CITIES
  
 
*[[AFeSF:_GaliaCapital|Capital]]
 
*[[AFeSF:_GaliaCapital|Capital]]
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==BALDUVIA==
 
==BALDUVIA==
  
Balduvia is a small territory located in the snowy mountains of the north, just above the kingdom of [[AFeSF:_AFReinos#GALIA|Galia]]. It is the home of the North Barbarians, a vicious people that lives in small tribes, governed by self-proclaimed king Gurak.
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Balduvia is a small territory located in the snowy mountains of the north, just above the kingdom of Gália. It is the home of the North Barbarians, a vicious people that lives in small tribes, governed by self-proclaimed king Gurak.
  
 
Always struggling with the mountain orcs for resources, balduvians are well known for their courage and recklessness. Occasionally they trespass Galia’s boundaries, ransacking the nearby villages.
 
Always struggling with the mountain orcs for resources, balduvians are well known for their courage and recklessness. Occasionally they trespass Galia’s boundaries, ransacking the nearby villages.
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Recent Developments:
 
Recent Developments:
  
Lord Thoran’s daughter fell in love with [[AFeSF:_AFReinos#GALIA|Galia]]’s diplomat Syndar, a fact considered outrageous for dwarven society. Their romance were ended by the expulsion of Syndar from Hammerheim, causing a complicated situation between the two kingdoms.
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Lord Thoran’s daughter fell in love with Galia’s diplomat Syndar, a fact considered outrageous for dwarven society. Their romance were ended by the expulsion of Syndar from Hammerheim, causing a complicated situation between the two kingdoms.
  
Unfortunately, a orc horde attacked [[AFeSF:_HHeimStoneholme|Stoneholme]], the citadel responsible for defending the whole kingdom. The numbers were insurmountable, and only the help of [[AFeSF:_AFReinos#GALIA|Galia]] could bring relief for [[AFeSF:_HHeimStoneholme|Stoneholme]]. The timely help of a group of heroes brought a solution for this problem, and the horde were defeated.
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Unfortunately, a orc horde attacked Stoneholme, the citadel responsible for defending the whole kingdom. The numbers were insurmountable, and only the help of Galia could bring relief for Stoneholme. The timely help of a group of heroes brought a solution for this problem, and the horde were defeated.
  
'''Main cities:'''
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MAIN CITIES
  
 
*[[AFeSF:_HHeimStoneholme|Stoneholme]]
 
*[[AFeSF:_HHeimStoneholme|Stoneholme]]
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Avenant, the Amazon’s Island, is considered by many men as a tropical paradise. But this idea is really far from the truth, since all men in Avenant are treated as inferiors by the amazons, they being relegated to menial labor. All the important social positions are filled by women, as well the religious and arcane occupations. Even the militia is only formed by women.
 
Avenant, the Amazon’s Island, is considered by many men as a tropical paradise. But this idea is really far from the truth, since all men in Avenant are treated as inferiors by the amazons, they being relegated to menial labor. All the important social positions are filled by women, as well the religious and arcane occupations. Even the militia is only formed by women.
  
In fact, any man found in Avenant’s lands are considered slaves, be they native or outsider. On the other hand, foreigner women are welcome, and invited to join them. Amazons has formed a socialistic society, where all the goods are property of the community.
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In fact, any man found in Avenant’s lands are considered slaves, be it native or outsider. On the other hand, foreigner women are welcome, and invited to join them. Amazons has formed a socialistic society, where all the goods are property of the community.
  
 
Queen Teska commands Avenant with relative peace, without fear of enemy attacks. Amazons are highly trained in the martial arts, and admired by their fighting prowess. The navy, responsible to defend the coast of the island, is formed by fast ships, which constantly patrols the perimeter around Avenant.
 
Queen Teska commands Avenant with relative peace, without fear of enemy attacks. Amazons are highly trained in the martial arts, and admired by their fighting prowess. The navy, responsible to defend the coast of the island, is formed by fast ships, which constantly patrols the perimeter around Avenant.
  
'''Recent Developments:'''
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Recent Developments:
  
 
The Slave Trade Company, based in Black Port, decided to increase their profit by capturing and selling the highly sought amazons. They gathered many pirates and invaded the island with a great force, but are struggling against a fierce resistance.
 
The Slave Trade Company, based in Black Port, decided to increase their profit by capturing and selling the highly sought amazons. They gathered many pirates and invaded the island with a great force, but are struggling against a fierce resistance.
  
'''Main cities:'''
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MAIN CITIES
  
 
*[[AFeSF:_AvenantCapital|Avenant Capital]]
 
*[[AFeSF:_AvenantCapital|Avenant Capital]]
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==BENALIA==
 
==BENALIA==
  
If Dominios is a place where someone can live in relative peace, that is because of the valiant sacrifice of the Benalians. Goblins and orcs living in the Southern Wastelands continually try to force their way through Benalia to reach the prosperous fields of the other kingdoms, but their efforts come to naught, defeated by the knight's swords. Benalia’s army is known for their extended use of cavalry and war tactics.
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Raças: Humano (principal), gnomos.
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Localização: meridional, próximo da costa ocidental.
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Comércio: Marítimo com Galia.
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Principais cidades: Benal (capital).
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Língua: Comum
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Benalia é responsável pela defesa das nações civilizadas frente a ameaça goblin. Localizada numa espécie de funil, em frente da planície chamada Terras Ermas, ela serve como o primeiro bastião de defesa das terras civilizadas. Inumeráveis goblinóides jazem em Benalia, vítimas dos bem-treinados soldados e seus comandantes. O exército de Benalia é conhecido pelo amplo uso de cavalaria e táticas de guerra.
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Benália é em sua maior parte dominada por pastos, o que facilita a criação de gado, ovelhas e cavalos. Por estar num terreno pobrre em minérios, depende da exportação de carnes e lã para a obtenção de armas e itens de metal.
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Nas cidades de Benalia residem grandes concentrações de gnomos, separados em burgos. Eles mantêm um ótimo relacionamento com os humanos, e contribuem para a economia e a defesa do território.
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ÁREAS DE INTERESSE
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DESERTO DOS CRISTAIS
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Localizado ao sul de Benalia, o deserto dos cristais possui esse nome devido aos pequenos cristais existentes no meio das areias. Embora sem valor pela fragilidade, os cristais refletem a luz do sol, criando uma bela imagem, seja refletindo os raios solares, ou a luz da lua à noite.
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Através do deserto percorrem algumas caravanas que vem de locais distantes, e que se aproveitam dos ocasionais oasis como pontos de descanso.
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O deserto é habitado por tribos de bárbaros do deserto e por dragões azuis.
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PÂNTANOS SOMBRIOS
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Localizado ao leste de Benalia, próximo das Terras Ermas, é um terreno plano alimentado pelas águas de fontes provenientes das montanhas, e que permanecem estagnadas nessa região. Sempre coberta por uma espessa névoa, o local é evitado tanto por humanos como goblinóides, por ser considerado amaldiçoado.
  
Benalia is mostly plain fields, used primarily for pasture. Being a land poor in minerals, depends heavily on the supply of other kingdoms to produce their own weapons and armor.
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Nos pântanos sombrios vivem dragões negros e biles.
  
Benalish cities are home for a great number of gnomes, who usually gather in burgs. They have a good relationship with the human majority, and they contribute with the defense and the economy of Benalia.
 
  
'''Main cities: '''
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PRINCIPAIS CIDADES
  
 
*[[AFeSF:_BenaliaBenal|Benal]]
 
*[[AFeSF:_BenaliaBenal|Benal]]
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==LENNORIEN==
 
==LENNORIEN==
  
Located south of [[AFeSF:_AFReinos#GALIA|Galia]], Lennorien is the highly xenophobic elvish kingdom. The presence of non-elves in a good portion of the territory is prohibited, and trespassers are invited to leave. [[AFeSF:_LenorienLenneth|Lenneth]], Lennorien’s capital, has never been touched by non-elvish feet.  
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Raça predominante: Elfos.
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Localização: a sul de Galia.
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Comércio: Terrestre com Galia.
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Governo: Rainha Sati.
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Principais cidades: Lenneth (capital)
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Língua: Élfico.
  
[[AFeSF:_AFReinos#GALIA|Galia]] dislikes this attitude, but they don’t make any effort to change Lennorien’s elves hard rules, since a large parcel of the human population holds elves at high regard. Elvish artisanship and magical items are valued by the nobility, as well as artistic performances from elven companies. Since elves have a greater lifespan than humans, their items are carefully done, taking at least four times the normal time production.
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Lennorien é localizada ao sul de Gália, e trata-se de um reino extremamente xenófobo. A presença de não-elfos é em sua maior parte proibida, sendo polidamente convidados a se retirar.
  
Elvish customs are excessively conservative, and going against the judgment of the elders are considered betrayal. There is a continual internal struggle for power, and noble families are continually arranging marriages, in search of a better place in society.
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Lennorien mantem relações amistosas com o reino de Gália, o que justifica a presença de inúmeros elfos no reino vizinho. Artesanato e itens mágicos élficos são altamente valorizados em qualquer lugar, assim como produções artísticas, a exemplo de companhias de teatro e música.
  
'''Recent Developments:'''
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Ao longo dos anos eles têm mantido uma atitude primariamente isolacionista, restringindo a entrada de não-elfos em seu território e comerciando apenas bens de consumo necessários com Galia. Os elfos de Galia mantêm a região central de seu território tabu para humanos, e sua capital, Lenneth, nunca foi pisada por pés não-élficos. Isto mudou com o reinado de Sati.
  
When prince Tarion XVI knew that he would soon receive the crown from his father, he went to [[AFeSF:_GaliaMalphoros|Malphoros]] to bring his fiancée, Sati Nailo, back. Being an independent woman, she was entirely against the marriage, even trying to run away, but she was caught and forced to go back to Lennorien. She then tried to convince prince Tarion to choose another queen, and just after he accepted the idea, he was murdered. Satis’ brother, Laucian, was framed, and the second in line, Raellian, Tarion’s brother, offered Sati his help, freeing Laucian in exchange for Sati’s agreement in marrying him, which she accepted.  
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A falta de artigos élficos nos mercados humanos faz com que estes alcancem alto valor. Cada qual é finamente produzido, minuciosamente trabalhado e de alta qualidade. Os mestres elfos costumam gastar quatro vezes mais tempo na produção de um item do que um humano normalmente demoraria.
  
Laucian escaped the prison, and in the crowning ceremony he uncovered Raellian’s plots, showing everyone that Tarion’s murderer was actually his brother. Raellian was imprisoned, and Sati Nailo became the new queen of Lennorien.
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Lennorien mantém um histórico de boas relações com a organização Guarda das Fronteiras, permitindo a entrada livre de seus membros em território élfico, sejam elfos ou não. Em mais de uma ocasião membros da Guarda alertaram as autoridades de Lennorien sobre uma invasão goblinóide, permitindo uma preparação antecipada dos contingentes élficos, e assim assegurando a sua vitória.
  
A month later, Raellian escaped, vowing to avenge himself against Laucian and his sister.
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Os costumes elficos são bem conservadores, com as famílias mais poderosas arranjando casamentos entre si, em busca de melhor posição social. Ir contra os preceitos elficos pode ser punido com o exílio.
  
'''Main cities:'''
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PRINCIPAIS CIDADES
  
 
*[[AFeSF:_LenorienLenneth|Lenneth]]
 
*[[AFeSF:_LenorienLenneth|Lenneth]]

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