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'''[[AGRPG.cjb.net]]''' <p> AGRPG (Anything goes role playing game) is a growing game created by Steve Webb. The game is a verbal RPG where the GM creates a whole world, without any rules holding him/her back, while the players manipulate it by explaining specific actions. an example of the system would be... ---- GM: Ok, about 20 feet ahead of you are 2 goblins, one with a sling, the other with a dagger, what do you choose to do? Player: I look to see what my surroundings are. GM: To your upper left about 5 feet away is a tree, on your right is a small bush. While you are looking at your surroundings, the goblin with the dagger starts charging you. What do you do? Player: I wait for him to get about 10 feet away from me, then I jump to the upper left and kick off the tree, spin around in the air and try to kick the goblin. GM: You managed to time your kick just right and manage to kick the goblin in the back of the head as he passes, the goblin gets knocked out and falls to the ground. Right as you land on the ground you feel a sharp pain on the back of your head. You can feel alittle blood trickle down the back of your head. Player: Oh yeah, the other goblin. I turn around fast so I can see what the goblin is doing. GM: You turn around just as the goblin launches another rock. Player: I jump backwards onto my back next to the knocked out goblin, I grab his dagger and throw it at the other goblin. GM: Ok, you manage to jump backwards and have the rock miss you, you go to grab the dagger with your left hand and accedentally grab the blade, it cuts your hand pretty badly, you throw the dagger at the goblin and the blade sticks in his stomach. the goblin falls over. Player: I get up and search both goblins. GM: You manage to find 20 gold, a bottle of an unknown liquid, the dagger that you threw at the goblin, a sling, and 5 feet of rope. Player: I'll keep the gold, the bottle and the dagger. I rip a part of my shirt off and wrap it around my hand and I use 2 feet of the rope to hold it down.
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