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| = NPCs = | | = NPCs = |
| List NPCs and other world data here. | | List NPCs and other world data here. |
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− | = Posting Guidelines =
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− | All posts should be in proper English to the best of your ability. I won't make fun of people for whom English is a second language, but I appreciate it if people try.
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− | Take OOC stuff to the OOC thread. If you're making a post that is JUST an sblock, it maybe goes in the OOC thread.
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− | Do use sblocks.
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− | Your IC posts should include something that another figure in the same area should react to, some positive statement of action. "Grom the Gravid decides that his companions are stupid ingrates" is a bad IC post on its own, for a variety of reasons. Your figures are men and women of action. Act like it! Yes, you're scrubs, but you won't get anywhere by sitting around and working as a miller.
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− | Your statements of action should be definite. I shouldn't wonder what it is your character is doing.
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− | Adventurers are canny. Don't be afraid to ask me what your character can perceive, infer, guess, or find out with some asking around.
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− | PC Figures should be acceptably antiheroic at worst. Generally speaking, children under the age of 14 or so will not appear on-screen. This is because I don't like bad things happening to kids, and anyone appearing on-screen in my campaigns is passing likely to have bad things happen to them. No portrayals of cold-blooded torture, rape, or bigotry resembling real-world types should in my games. I won't do these things, neither should the PC Figures. Please try to keep this in mind as a player!
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− | If we are remotely in combat, your posts should be topped with your character's name, what weapon they have drawn (if any), and their current HP and Fatigue totals.
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| = House Rules = | | = House Rules = |
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| I find that high randomness disfavors PCs. Therefore, I'm mitigating criticals somewhat. If you get a double damage result, instead add 1d6 to the damage roll. If you get a triple damage result, instead add 2d6 to the roll. This should still make critical hits pretty goddamn lethal, and actually just regular TFT combat is pretty damn lethal. | | I find that high randomness disfavors PCs. Therefore, I'm mitigating criticals somewhat. If you get a double damage result, instead add 1d6 to the damage roll. If you get a triple damage result, instead add 2d6 to the roll. This should still make critical hits pretty goddamn lethal, and actually just regular TFT combat is pretty damn lethal. |
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− | == Initiative ==
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− | We do initiative in "blocks." What this means is that I make an initiative count for the round, listing who acts in what order. If three PC Figures act in a row, then those players can post their actions in whatever order they like. This is purely to save a little time.
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− | == Player Rolls ==
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− | In combat, you may make your own rolls so long as you know what it is you need to roll. If for some reason you should have rolled one more or fewer dice, you reroll the entire roll. If there's just a +/- of a flat number you missed, we'll apply it and move on. In order to do this, you MUST have an account on Orokos or a similar service, and put a link to your rolls in your sig, or alternately in an sblock in each of your combat posts. You will also need to list something about what the roll is for in the Notes section before hitting the button to roll the dice. I prefer if you also mention what you rolled and the results in an sblock.
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− | When posting your hits and damage, post raw damage roll results. I'll subtract the armor for NPC figures. Similarly, when I tell you how much damage you've taken, you apply armor and et cetera yourself.
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| = Notes = | | = Notes = |