Editing A Hundred Ways to Die
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*[https://forum.rpg.net/index.php?threads/nights-black-agents-d100-campaign-a-hundred-ways-to-die.912301/ Out of Character Thread] | *[https://forum.rpg.net/index.php?threads/nights-black-agents-d100-campaign-a-hundred-ways-to-die.912301/ Out of Character Thread] | ||
*[https://forum.rpg.net/index.php?threads/interest-recruitment-nights-black-agents-d100-a-hundred-ways-to-die.912254/ Recruitment Thread] | *[https://forum.rpg.net/index.php?threads/interest-recruitment-nights-black-agents-d100-a-hundred-ways-to-die.912254/ Recruitment Thread] | ||
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*[https://cthulhueternal.com/open-rulesets/ Cthulhu Eternal open rulesets - for Cold War, Modern era, etc.] | *[https://cthulhueternal.com/open-rulesets/ Cthulhu Eternal open rulesets - for Cold War, Modern era, etc.] | ||
*[https://cthulhueternal.com/community/community-resources-cold-war/#Archetypes/ Agent archetypes based on the ''Night's Black Agents'' types] | *[https://cthulhueternal.com/community/community-resources-cold-war/#Archetypes/ Agent archetypes based on the ''Night's Black Agents'' types] | ||
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! Weapons | ! Weapons | ||
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− | |[https://forum.rpg.net/index.php?members/ | + | |[https://forum.rpg.net/index.php?members/teikko.224742/ Teikko] |
− | |[ | + | |[ Kristina Li] |
+ | |9 | ||
|10 | |10 | ||
− | | | + | |50 |
− | | | + | |40 |
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|10: 6/4/0, [][] | |10: 6/4/0, [][] | ||
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|[https://forum.rpg.net/index.php?members/phatty-dave.225069/ Phatty Dave] | |[https://forum.rpg.net/index.php?members/phatty-dave.225069/ Phatty Dave] | ||
− | |[ | + | |[Mugby] |
− | | | + | |XX |
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− | | | + | |XX: 6/3/0, [][] |
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|[https://forum.rpg.net/index.php?members/regular-guy.168375/ Regular Guy] | |[https://forum.rpg.net/index.php?members/regular-guy.168375/ Regular Guy] | ||
− | |[https://wiki.rpg.net/index.php/Alistair_Quinn Alistair Quinn] | + | |[http://https://wiki.rpg.net/index.php/Alistair_Quinn/ Alistair Quinn] |
|12 | |12 | ||
|14 | |14 | ||
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|9: 6/3/0, [][] | |9: 6/3/0, [][] | ||
|Medium Pistol | |Medium Pistol | ||
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=Important Information and Materials= | =Important Information and Materials= | ||
− | This is the general section for important | + | This is the general section for important informationn relevant to the campaign |
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=Important People= | =Important People= | ||
This is the section for key individuals in the campaign. | This is the section for key individuals in the campaign. | ||
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=House Rules and Quirks= | =House Rules and Quirks= | ||
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One of the most fun things in the basic NBA game is using your Network of contacts. With the Misery Engine, you can also roll against your Resources for a particular location to see if you have any contacts in your NPC network - Resources are all your assets and valuables, including favours, credit, etc. | One of the most fun things in the basic NBA game is using your Network of contacts. With the Misery Engine, you can also roll against your Resources for a particular location to see if you have any contacts in your NPC network - Resources are all your assets and valuables, including favours, credit, etc. | ||
− | You can also use Bonds for favours and services | + | You can also use Bonds for favours and services. But each use is liable to burn at least one point of the Bond's value, until finally they decide you're too much of a user to keep around. |
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