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- Back to [[Heros Paths.]] = Character Sheet Format= Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC. [[Julius Sleazers character]] stored until named. [[a spare copy]] because i'm paranoid like that. ==Background== Write a brief history of your PC here. ==Character Details== * Name: '''Character Name goes here''' * Race: '''Character Race goes here''' * Class (HeroPath):- '''classes go here''' ** Level: '''1 (or 1/1)''' ** Hero points: 3 ** Religion/Faith: '''Character alignings go here''' * Parents Occupation: '''This is where things like 'Civilzed farmer' go''' * Sex: '''Character gender goes here''' * Age: 21 ==Characteristics== Str: '''Number''', Con: '''Number''', Siz: '''Number''', Int: '''Number''', Pow: '''Number''', Dex: '''Number''':, Cha: '''Number'''. *Damage Bonus/Minus: '''+/- Damage Dice''' *Hit Point Bonus/minus: '''+/-HPs''' *Experience bonus: '''+/-%''' *Encumbrance limit: ==Abilities== *Innate or Special Abilites. ** '''note ability here'' *Class abilities: '''class(es)''' '''Levels''' **Resistances ***Magic spells/effects: '''+n/n%''' ***Bodychanging magics: ***Death Magics: ***Poisons: ***Breath Weapons: **Weapons (Restrictions here) ***General weapon bonus ***Proficiencies: (N/+n%) ***Specialisations: (+n%/+N Dam) **Armour (Restrictions here) *** Modifications or abilities here. **Hero dice: N(1dn). **Other HeroPath abilities. '''List here''' ==Skill Groups== <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> *'''Agility: +/-n%''' **Boat (05%):n% **Climb (40%): n% **Dodge (05%): n% **Jump (25%): n% **Ride (05%): n% **Swim (15%): n% **Throw (25%): n% *'''Knowledge: +/-n%''' **Evaluate (05%):- **Animal Lore (05%):- **Human (or other folk) Lore (05%) n% **Mineral Lore (5%):- **Plant Lore (5%):- **World lore (5%):- **First Aid : (10%):- **<u>Martial arts </u>(0%): n% **<u>Star lore </u>(Navigation)(10%):- **Read/Write Language (10/0%):- ***Language Name: n% *** *** *** *** *'''Manipulation: +/-n%''' **Conceal (05%): n% **Devise (05%): n% **Sleight (05%):n% **<u>Play Instrument</u> (Var): n% *'''Perception: +/-n%''' **Listen (25)%: n% **Scan (25)%: n% **Search (25%):n% **Track (05%): n% *'''Stealth: +/-n%''' **Hide (10%): n% **Sneak (10%): n% *'''Communication: +/-n%''' **Orate (05%): n% **Sing (5%): n% **Fast talk (05%): n% **<u>Disguise</u> (10%): n% **Speak Language:- ***Native (Int x 5): n% ***Other (00): n% *** *** *** *** </div> ==Hit Points and Armour== {| border="1" cellpadding="2" !width="200"|Location Name !width="300"|Armour types !width="50"|H.P. !width="50"|A.P. !width="50"|Enc. !width="100"|Location |- |Head || Armour Type || number || number || number || 19-20 |- |Left Arm || Armour Type || number || number || number || 16-18 |- |Right Arm || Armour Type || number || number || number || 13-15 |- |Chest || Armour Type || number || number || number || 12 |- |Abdomen || Armour Type || number || number || number || 09-11 |- |Left Leg || Armour Type || number || number || number || 05-08 |- |Right Leg || Armour Type || number || number || number || 01-04 |} *Total Hit Points: nHP ==Weapons and Shields== * Attack Bonus/Minus: +/-% * Parry Bonus/Minus: +/-% * Aim Bonus/Minus: +/-% *Strike Ranks: Siz:(n)+Dex:(n)=(n) {| border="1" cellpadding="2" !width="200"|Weapon/Shield Name !width="150"|Damage !width="50"|S.R. !width="50"|A.P. !width="60"|Attack % !width="60"|Parry % !width="100"|Range !width="50"|Enc. |- |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |- |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |- |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |- |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |- |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |- |RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0 |- |Fist || 1d3 || sr || arm || atk% || pry% || melee || 0 |- |Kick || 1d6 || sr || leg || atk% || pry% || melee || 0 |- |Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0 |- |Grapple || Special || sr || special || atk% || pry% || melee || 0 |} ==Magic== *'''Power:-''' ** Current Characteristic POW: ** Current Available POW (Magic Points): ** Current Stored POW: *'''Spirit Magic:''' ** List your Magic Spells here. * '''Rune Magic:''' ** List your Magic Spells here. ==Mounts== Str: '''Number''', Con: '''Number''', Siz: '''Number''', Pow: '''Number''', Dex: '''Number'''. *Damage Bonus/Minus: '''+/- Damage Dice''' *Hit Point Bonus/minus: '''+/-HPs''' *Move Rate: {| border="1" cellpadding="2" !width="200"|Location Name !width="225"|Armour types !width="50"|H.P. !width="50"|A.P. !width="50"|Enc. !width="100"|Location |- |Head || Armour Type || number || number || number || 17-20 |- |Left Foreleg || Armour Type || number || number || number || 14-16 |- |Right foreleg || Armour Type || number || number || number || 11-13 |- |Forequarters || Armour Type || number || number || number || 08-10 |- |Hindquarters || Armour Type || number || number || number || 05-07 |- |Left Hindleg || Armour Type || number || number || number || 03-04 |- |Right Hindleg || Armour Type || number || number || number || 01-02 |} *Total Hit Points: nHP * Attack Bonus/Minus: +/-% * Parry Bonus/Minus: +/-% * Aim Bonus/Minus: +/-% {| border="1" cellpadding="2" !width="200"|Attack !width="150"|Damage !width="50"|S.R. !width="60"|Attack % |- |Bite || damage || sr || atk% |- |Kick || damage || sr || atk% |- |Rear and plunge || damage || sr || atk% |} ==Equipment== *Weapons: ** List your weapons and shields here *Armour: ** List you armour and clothing here *Other: **List everything else here.
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