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Line 23: Line 23:
 
| 18D/12
 
| 18D/12
 
| +3
 
| +3
| 45/45
+
| 36/39
 
| 15
 
| 15
|  
+
| Arrow: 1
 +
Bullet: 2
 +
HD: 4
 
|OK
 
|OK
 +
Exhausted(1)
 
| ST-1 DX+3 CN+1 IN+4 WS+2 CH+1
 
| ST-1 DX+3 CN+1 IN+4 WS+2 CH+1
 
| Acrobatics+, Disguise Kit, Deception+, Disguise Kit, Forgery Kit, Investigation, Perception+, Sleight of Hand, Stealth+, Thieves’ Tools+
 
| Acrobatics+, Disguise Kit, Deception+, Disguise Kit, Forgery Kit, Investigation, Perception+, Sleight of Hand, Stealth+, Thieves’ Tools+
Line 32: Line 35:
 
| Headband of Intellect: Int 19
 
| Headband of Intellect: Int 19
 
|-  
 
|-  
 +
<!-- | Ash
 +
| 17
 +
| 14D+/14
 +
| +3
 +
| 44/45
 +
| 16
 +
| HD: 4
 +
Spell: 4
 +
Hex Curse
 +
| OK
 +
Inspired
 +
| ST-1 DX+2 CN+2 IN+0 WS+1 CH+3
 +
| Deception, Insight, Intimidation+, Perception, Stealth
 +
| WS CH
 +
| Boots of Elvenkind: Adv(Stealth/movement)
 +
|- -->
 
| Nib
 
| Nib
 
| 14
 
| 14
 
| 13D/13
 
| 13D/13
 
| +3
 
| +3
| 45/45
+
| 39/39
 
| 16
 
| 16
|  
+
| Bullet: 1
 +
Ki: 1
 +
HD: 1
 
| OK
 
| OK
 
Inspired
 
Inspired
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| Stone of Good Luck: +1 Save/Ability Checks
 
| Stone of Good Luck: +1 Save/Ability Checks
 
Gauntlets of Ogre Power: Str 19
 
Gauntlets of Ogre Power: Str 19
 +
|-
 +
<!-- | Tik
 +
| 13
 +
| 20D/17
 +
| +3
 +
| 38/45
 +
| 18
 +
|Spell: 222
 +
HD: 6
 +
Circlet
 +
Shapeshift: 1
 +
| OK
 +
Giant Spider
 +
| ST+0 DX+3 CN+2 IN+0 WS+4 CH-1
 +
| Animal Handling, Insight, Perception+, Survival
 +
| WS IN
 +
|
 +
|- -->
 +
| Varuuc
 +
| 10
 +
| 9D/9
 +
| +3
 +
| 52/52
 +
| 16
 +
| HD: 3
 +
Spell: 111
 +
Action Surge
 +
| OK
 +
*Inspired
 +
*Autopass next save
 +
| ST+3 DX+0 CN+2 IN+3 WS-1 CH+1
 +
| Acrobatics, Arcana, Intimidation, Performance+
 +
| ST CN
 +
| Adamantine Armor: Ignore Crits
 +
Heavy Armor: Disadvantage(Stealth)<br>
 
|-  
 
|-  
 
| Xandra
 
| Xandra
Line 51: Line 107:
 
| 19D/14
 
| 19D/14
 
| +3
 
| +3
| 60/60
+
| 70/70
 
| 19
 
| 19
|  
+
| HD: 7
 +
Spell:
 +
Vow
 
| OK
 
| OK
Inspired
+
*Inspired
 +
*Immune Life Drain til Long Rest
 
| ST+0 DX+4 CN+2 IN-1 WS+1 CH+3
 
| ST+0 DX+4 CN+2 IN-1 WS+1 CH+3
 
| Disguise Kit, Insight, Intimidation+, Persuasion, Perception, Sleight of Hand, Stealth, Thieves' Tools
 
| Disguise Kit, Insight, Intimidation+, Persuasion, Perception, Sleight of Hand, Stealth, Thieves' Tools
Line 62: Line 121:
 
Sentinel Shield: Advantage(Init, Per)
 
Sentinel Shield: Advantage(Init, Per)
 
Aura: +CH to all saves 10', may move half speed w/out provoking when foe provokes Opportunity Attack
 
Aura: +CH to all saves 10', may move half speed w/out provoking when foe provokes Opportunity Attack
|-
 
| ''Tyrys''
 
| 12
 
| 11D+/11
 
| +3
 
| 38/38
 
| 16
 
|
 
| OK
 
| ST+2 DX+2 CN+0 IN+1 WS+1 CH+3
 
| Arcana, History, Intimidation, Religion
 
| CH, WS
 
| Resist Fire
 
|-
 
| ''Whisper''
 
| 10
 
| 15D/12
 
| +3
 
| 44/44
 
| 12
 
|
 
| OK
 
| ST-1 DX+0 CN+2 IN+4 WS+2 CH-1
 
| Arcana, History, Medicine, Perception, Persuasion, Chess
 
| IN, WS
 
| Staff of Warding
 
 
|}
 
|}
  
 
=Characters=
 
=Characters=
 
*[[Alessia_Shadowswift|Alessia, the Tiefling Rogue]]
 
*[[Alessia_Shadowswift|Alessia, the Tiefling Rogue]]
 +
<!-- *[https://www.dropbox.com/s/zj6e8hzl3pq7lwv/KovLock%20Master.pdf?dl=0 Ash, the Half-Elf Warlock]-->
 
*[[Adventuring_for_Fun_and_Profit:_Nib|Nib, the Kobold Monk]]
 
*[[Adventuring_for_Fun_and_Profit:_Nib|Nib, the Kobold Monk]]
 +
<!-- *[[Brahnamins_Characters_-_Tik|Tik, the Goblin Druid]]-->
 +
*[https://www.dropbox.com/s/3pqpdtmd4qjchbb/Varuuc%201.pdf?dl=0 Varuuc, the Hobgoblin Fighter]
 
*[https://docs.google.com/document/d/1WIRQkWq9fLZBeGkBS8b3y9EYz89xPl0bBSDj8DEI_IM/edit Xandra, the Half-Elf Paladin]
 
*[https://docs.google.com/document/d/1WIRQkWq9fLZBeGkBS8b3y9EYz89xPl0bBSDj8DEI_IM/edit Xandra, the Half-Elf Paladin]
*[https://docs.google.com/document/d/1ZqwCE2kapH4ZIusu8nblqMSYIPaMNDqq_-IxDISKA8w/edit ''Tyrys'', the Human Dragon Cult Warlock]
 
*[https://docs.google.com/document/d/12W476ae-jndSrEipjkBv1k_gYcLZ-XtALvsjdkCWkwo/edit ''Whisper'', the High Elf Wizard]
 
  
 
=People=
 
=People=
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*'''Lrorhrssi, the Snake-Hexer''': A yuan-ti woman, and a bard. She has a complicated and confusing relationship with Xandra, but both of them value it.
 
*'''Lrorhrssi, the Snake-Hexer''': A yuan-ti woman, and a bard. She has a complicated and confusing relationship with Xandra, but both of them value it.
 
*'''Selthsu and Salthsu, the Twin Blades''': Human twin brother and sister. Selthsu is a War Cleric, Salthsu is an Eldritch Knight. Alessia is friends with them, but favors Salthsu.
 
*'''Selthsu and Salthsu, the Twin Blades''': Human twin brother and sister. Selthsu is a War Cleric, Salthsu is an Eldritch Knight. Alessia is friends with them, but favors Salthsu.
==Wandering Adventurers==
 
*'''Amphalia'''': A Shadar-kai Elf Priestess (Arcane Domain). She's higher level, and wanders about helping those in need, unlike many adventurers who are more focused on making money in dungeons.
 
  
 
=House Rules=
 
=House Rules=
 
==Monk Feature: Deflect Missiles==
 
==Monk Feature: Deflect Missiles==
 
*'''Change to read:''' "Starting at 3rd level, you can use your reaction to deflect or catch the missile when you''', or another creature within 5' of you and not closer to the attacker than you,''' are hit by a ranged weapon attack. When you do so, the damage you''' or a creature you chose to protect,''' take'''s''' from the attack is reduced by 1d10 + your Dexterity modifier + your monk level. <br><br>If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand free. If you catch a missile in this way, you can spend 1 ki point to make a ranged attack with the weapon or piece of ammunition you just caught, as part of the same reaction. You make this attack with proficiency, regardless of your weapon proficiencies, and the missile counts as a monk weapon for the attack, which has a normal range of 20 feet and a long range of 60 feet."
 
*'''Change to read:''' "Starting at 3rd level, you can use your reaction to deflect or catch the missile when you''', or another creature within 5' of you and not closer to the attacker than you,''' are hit by a ranged weapon attack. When you do so, the damage you''' or a creature you chose to protect,''' take'''s''' from the attack is reduced by 1d10 + your Dexterity modifier + your monk level. <br><br>If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand free. If you catch a missile in this way, you can spend 1 ki point to make a ranged attack with the weapon or piece of ammunition you just caught, as part of the same reaction. You make this attack with proficiency, regardless of your weapon proficiencies, and the missile counts as a monk weapon for the attack, which has a normal range of 20 feet and a long range of 60 feet."

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