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Name
 
Name
 
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A character in the [[Morgansfort]] campaign.
 
A character in the [[Morgansfort]] campaign.
  
*XP: 3339/4550
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*XP: 767/1500
*Class: Elven Ranger
 
*Level: 2 (Rover)
 
  
  
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*STR 9
 
*STR 9
 
*INT 9
 
*INT 9
*WIS 10
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*WIS 12
*DEX 18 (+3)
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*DEX 16 (+2)
*CON 13 (+1)
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*CON 15 (+1)
 
*CHA 16 (+2)
 
*CHA 16 (+2)
  
 
'''Languages'''
 
'''Languages'''
*Common, Elven, Gnoll, Hobgoblin, Orc
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*Common, Elven
  
'''Abilities'''
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'''Racial Abilities'''
* Keen Eyes: Spot Secret Doors 8+, 14+ when not actively looking
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* Darkvision 60'
* Connection to Nature: Immune to Ghouls paralysis
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* Secret Doors: 1-2 while looking or 1 while glancing on d6
* Animal Reflexes: +1 Initiative, +1 Surprise
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* Immune to Ghouls paralysis
* Attunement to Nature: +2 Surprise in wilderness
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* Surprise: denied on a 2 on d6
* Accuracy: +1 attack and +1 damage with ranged (added already)
 
* Precise Shot: -4 to hit target in melee
 
* Difficult to Spot: Hide on 3+ in wilderness, 14+ in dungeons
 
* Tracker 11+
 
* Friends of Birds and Beasts: +2 reaction with normal animals, animal henchmen, identify flora/fauna 11+
 
  
'''Proficiencies'''
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'''Class Abilities'''
* Adventuring
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* Open Locks 10
* Fighting Style: Two Weapons (+2 attack)
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* Detect Traps 10
* Climbing 5+
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* Move Silently 25
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* Climb Walls 50
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* Hide 10
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* Listen 30
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* Tracking 40
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* +2 for short and long bow, 3/2 @ 5th, 2/1 @ 9th
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* Dual wielding small weapons @ +0/-3. Second weapon may be designated to a single melee opponent for +1 AC.
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* Surprise opponent 1-3 on d6 whilst 30' from party.
  
 
'''Combat'''
 
'''Combat'''
*Attack Throw: 9+ (7+ two weapons) (5+ Ranged) (Cleave 2)
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*AB: +1
*HP: 11
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*HP: 5
*AC: 7
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*AC: 15
**Move: 30'
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**Move: 30
 
*Saving Throws:
 
*Saving Throws:
**Paralysis/Stone: 13
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**Death/Poison: 13 (12 poison)
**Death/Poison: 13
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**Wands: 12
**Dragon Breath: 15
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**Paralysis/Stone: 12
**Wands: 15
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**Dragon Breath: 16
**Spells: 15
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**Spells: 13
  
*Equipment: 7 stone
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*Equipment: 40 lbs.
**Armor: Chain Mail
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**Armor: Leather (15)
**Weapons: Short Swords x 2, Short bow, 20 Arrows, Dagger, 2 Clubs
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**Weapons: Short Swords x 2 (6), Short bow (2), 20 Arrows (2), Dagger (1)
 
**Gear:  
 
**Gear:  
Clothes  
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Clothes 1
 
Backpack
 
Backpack
Quiver  
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12 Iron Spikes 1
Waterskin  
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Quiver 1
Thieves' Tools  
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Silk Rope 100' 4
10 days Food
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Whetstone 1
6 torches
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Waterskin 2
 +
Thieves' Tools 1
 
3 Holy Water
 
3 Holy Water
100' Silk Rope
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Lantern (2)
 
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2 Makeshift torches
 
 
 
**Miscellaneous Magic:
 
**Miscellaneous Magic:
**Treasure:
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**Treasure: 19 pp 1 gp
 
 
 
 
<br>[[Apostlyte|Apostlyte's WIKI of characters active and inactive.]]
 

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