Editing Age Of Dragons: Game Systems
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
+ | [[Age Of Dragons: Main Page]] -> [[Age Of Dragons: Game Systems]] | ||
+ | __toc__ | ||
+ | ==Overview== | ||
+ | |||
+ | '''Age of Dragons''' aims to keep dice-rolling systems as simple as possible, to keep the emphasis on storytelling and to make the game easy to learn. | ||
+ | |||
+ | The game system uses pools of '''six sided dice'''. Generally half a dozen six-sided dice per player should be enough to start off. | ||
+ | |||
+ | ==Pneuma, Soma and Sophis== | ||
+ | |||
+ | The number of D6 rolled for any task is determined by | ||
+ | |||
+ | ==Task Resolution== | ||
+ | ===Trained and Untrained Tasks=== | ||
+ | ===Competed Tasks=== | ||
+ | ===Extended Tasks=== | ||
+ | |||
+ | ==Rules Glossary== | ||
+ | |||
+ | [[Category:Age_of_Dragons]] |