Editing Air Marshals and Sky Pirates
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# Add 5 experience points and apply an Advancement to the character. | # Add 5 experience points and apply an Advancement to the character. | ||
# Repeat step 2 three more times, until you've applied a total of four Advancements from Novice to Seasoned. | # Repeat step 2 three more times, until you've applied a total of four Advancements from Novice to Seasoned. | ||
− | # You get $100 Commonwealth Dollars to outfit your character. Members of the Air Constabulary get one free uniform. Dress uniforms will have to bought separately. For a price list of gear at 1900 prices, see the [[Air Marshall Gear List]]. This is based on the following web site: [http://greywolf.critter.net/weirdwars/equipment/gear.htm Early 20th Century Common Gear & Expenses] (created by T. Jordan "Greywolf" Peacock). | + | # You get $100 Commonwealth Dollars to outfit your character. Members of the Air Constabulary get one free uniform. Dress uniforms will have to bought separately. For a price list of gear at 1900 prices, see the [[Air Marshall Gear List]]. This is based on the following web site: [http://greywolf.critter.net/weirdwars/equipment/gear.htm Early 20th Century Common Gear & Expenses] (created by T. Jordan "Greywolf" Peacock). For weapons use the following table: |
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− | For weapons use the following table: | ||