Editing Airship: The Black Sheep
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
+ | __NOTOC__ | ||
[[File:BLAirship0002.png|center|px500]] | [[File:BLAirship0002.png|center|px500]] | ||
+ | ==The Black Sheep== | ||
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]] | [[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]] | ||
− | Commissioned out of Flat Rock Shipyards. the | + | Commissioned out of Flat Rock Shipyards. the Black Sheep has seen 25 years of service, including two major retrofits. |
− | |||
− | |||
− | + | Upon the death of her original owner, the ship passed in five equal shares to her crew. | |
+ | ==Wealth== | ||
This represents the collective purchasing power the crew has to acquire cargo, affect repairs, and make improvements without tapping their personal funds. | This represents the collective purchasing power the crew has to acquire cargo, affect repairs, and make improvements without tapping their personal funds. | ||
− | + | [[file:d8a.png|24px|d8]] | |
− | |||
− | |||
− | |||
− | |||
− | '''Beam''' 30' | + | ==Stats== |
+ | '''Beam''' 30' | '''Keel''' 150' | ||
---- | ---- | ||
− | '''Pace''' | + | '''Pace''' 45 (TS 30 knots) || '''Toughness''' 12 (Hull) 4 (Rigging) || '''Handling''' -2 |
− | + | ---- | |
− | + | ==Decks== | |
+ | [[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]] | ||
− | ''' | + | '''Forecastle''' (Forward/Bow Top) 30' x 20' |
− | |||
− | + | '''Quarterdeck''' (Aft/Stern Top) 30' x 40' | |
− | |||
− | |||
− | ''' | ||
− | |||
− | |||
− | ''' | + | '''Main Deck''' (Open to air [30' x 120'] at Midships) 30' x 180' |
− | ''' | + | '''Lower Deck''' (Covered) 30' x 180' |
− | : | + | :Cannons (6) 140 degree field of fire || ROF 2 || 50/100/20 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ::'''Solid Shot''' 4d8 + (8) || AP 4 || Special: Damage Bonus not applied v Rigging | |
− | + | ::'''Chain Shot''' 50/100/200 || 3d8 + (6) | |
− | :: ''' | ||
− | |||
− | :: ''' | ||
− | |||
− | |||
− | |||
− | '''Hold''' (Cargo/Supplies) 30' x | + | '''Hold''' (Cargo/Supplies) 30' x 180' |
==Hands== | ==Hands== | ||
− | |||
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]] | [[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]] | ||
− | The ship has 4 Clockwork Crew, | + | The ship has 4 Clockwork Crew, Extras who act as Hands for general labor and to help keep the ship in the sky. |
---- | ---- | ||
− | '''Agility''' [[file:d6a.png|20px|d6]] | + | :'''Agility''' [[file:d6a.png|20px|d6]] '''Smarts''' [[file:d6a.png|20px|d6]] '''|| Spirit''' [[file:d4a.png|20px|d6]] '''|| Strength''' [[file:d8a.png|20px|d6]] '''|| Vigor''' [[file:d6a.png|20px|d6]] |
---- | ---- | ||
− | '''Pace''' [[file:d6a.png|20px|d6]] '''|| Parry''' [[file:d2b.png|20px|d6]] '''|| Toughness''' [[file: | + | :'''Pace''' [[file:d6a.png|20px|d6]] '''|| Parry''' [[file:d2b.png|20px|d6]] '''|| Toughness''' [[file:d6a.png|20px|d6]] |
---- | ---- | ||
− | '''Athletics''' [[file:d6a.png|20px|d6]] '''|| Notice''' [[file:d6a.png|20px|d6]] '''|| Repair''' [[file:d6a.png|20px|d6]] '''|| Shooting''' [[file:d6a.png|20px|d6]] | + | :'''Athletics''' [[file:d6a.png|20px|d6]] '''|| Notice''' [[file:d6a.png|20px|d6]] '''|| Repair''' [[file:d6a.png|20px|d6]] '''|| Shooting''' [[file:d6a.png|20px|d6]] |
---- | ---- | ||
− | :'''Construct:''' Clockwork Crew get +2 to recover from being Shaken; ignore 1 point of Wound penalties; don’t breathe, and are immune to poison and disease. | + | ::'''Construct:''' Clockwork Crew get +2 to recover from being Shaken; ignore 1 point of Wound penalties; don’t breathe, and are immune to poison and disease. |
− | :'''Fearless:''' Clockwork Crew are immune to fear and Intimidation | + | ::'''Fearless:''' Clockwork Crew are immune to fear and Intimidation |
---- | ---- | ||
− | |||
− | |||
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]] | [[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]] | ||
− | |||
− |