Editing Airship: The Black Sheep

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 +
__NOTOC__
 
[[File:BLAirship0002.png|center|px500]]
 
[[File:BLAirship0002.png|center|px500]]
  
 +
==The Black Sheep==
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
  
Line 7: Line 9:
 
Upon the death of her original owner, the ship passed in equal shares to her current crew.
 
Upon the death of her original owner, the ship passed in equal shares to her current crew.
  
== Ship Wealth ==
+
==Ship Wealth==
 
 
 
This represents the collective purchasing power the crew has to acquire cargo, affect repairs, and make improvements without tapping their personal funds.
 
This represents the collective purchasing power the crew has to acquire cargo, affect repairs, and make improvements without tapping their personal funds.
  
Line 15: Line 16:
 
----
 
----
  
== Stats ==
+
==Stats==
 
+
'''Beam''' 30' | '''Keel''' 150'  
'''Beam''' 30' || '''Keel''' 150'  
 
  
 
----
 
----
'''Pace''' 36" (Top Speed 24 knots)
+
'''Pace''' 36" (Top Speed 24 knots) || '''Toughness''' Hull: 12 (2) / Rigging: 4 (Rigging cannot be effectively armored) || '''Handling''' +2
  
'''Handling''' +2
+
'''Hull/Deck:''' Elemental Resistance [4] (Fire)
 
 
'''Toughness''' Hull: 12 (2) / Rigging: 4 (Rigging cannot be effectively armored)
 
  
'''Hull/Deck:''' Elemental Resistance [4] (Fire)
 
 
:'''Note:''' Airship hulls are considered '''Heavy Armor''' for the purpose of determining damage.
 
:'''Note:''' Airship hulls are considered '''Heavy Armor''' for the purpose of determining damage.
  
 
==Decks==
 
==Decks==
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
----
 
'''[[Black_Sheep_Deckplans|<u> View Deckplans</U>]]'''
 
----
 
'''Forecastle''' (Forward/Bow Top) 30' x 35'
 
  
'''Quarterdeck''' (Aft/Stern Top) 30' x 55'
+
'''Forecastle''' (Forward/Bow Top) 30' x 20'
 +
 
 +
'''Quarterdeck''' (Aft/Stern Top) 30' x 40'
 +
 
 +
'''Main Deck''' (Open to air [30' x 120'] at Midships) 30' x 180'
 +
:Squirrel Suits [7]
 +
:Harpoon Launchers [2]
 +
::'''Straight''' [12]
 +
::'''Hooked''' [12]
 +
::'''Torch''' [12]
 +
::'''Net''' [6]
 +
:Crew Cabins [6] (below forecastle)
 +
:Captain's Cabin [1] (under quarterdeck, full beam against transom)
 +
:Passenger Cabins [2] (under quarterdeck, port and starboard)
 +
 
 +
'''Lower Deck''' (Covered) 30' x 180'
 +
:Cannons (6) 140 degree field of fire (3/port; 3/starboard) || ROF 1/2 || 50/100/20
  
'''Main Deck''' (Open to air [30' x 55'] at Midships) 30' x 160'
+
::'''Ball Shot:''' [72] 4d6 + (8) || AP 4
: Squirrel Suits [7]
+
::'''Chain Shot:''' [24] 3d6 + (4) || Special: +1d6 v Rigging
: Harpoon Launchers [2]
+
::'''Grape Shot:''' [12] 3d6 + (4) || Special: +1d6 v Rigging
:: '''Straight''' [12]
 
:: '''Hooked''' [12]
 
:: '''Torch''' [12]
 
:: '''Net''' [6]
 
: Crew Cabins [6] (below forecastle)
 
: Captain's Cabin [1] (under quarterdeck, full beam against transom)
 
: Passenger Cabins [2] (under quarterdeck, port and starboard)
 
  
'''Lower Deck''' (Covered) 30' x 150'
+
:Galley (Forward Starboard)
: Cannons (6) 140 degree field of fire (3/port; 3/starboard) || ROF 1/2 || 50/100/20
+
:Sickbay (Forward Port)
:: '''Ball Shot:''' [72] 4d6 + (8) || AP 4
+
:Forge/Repair (Aft, full beam)
:: '''Chain Shot:''' [24] 3d6 + (4) || Special: +1d6 v Rigging
 
:: '''Grape Shot:''' [12] 3d6 + (4) || Special: +1d6 v Rigging
 
: Galley (Forward Starboard)
 
: Sickbay (Forward Port)
 
: Forge/Repair (Aft, full beam)
 
  
'''Hold''' (Cargo/Supplies) 30' x 150'
+
'''Hold''' (Cargo/Supplies) 30' x 180'
  
 
==Hands==
 
==Hands==
 
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
  
Line 67: Line 63:
  
 
----
 
----
'''Agility''' [[file:d6a.png|20px|d6]] || '''Smarts''' [[file:d6a.png|20px|d6]] '''|| Spirit''' [[file:d4a.png|20px|d6]] '''|| Strength''' [[file:d8a.png|20px|d6]] '''|| Vigor''' [[file:d6a.png|20px|d6]]
+
:'''Agility''' [[file:d6a.png|20px|d6]] || '''Smarts''' [[file:d6a.png|20px|d6]] '''|| Spirit''' [[file:d4a.png|20px|d6]] '''|| Strength''' [[file:d8a.png|20px|d6]] '''|| Vigor''' [[file:d6a.png|20px|d6]]
 
----
 
----
'''Pace''' [[file:d6a.png|20px|d6]] '''|| Parry''' [[file:d2b.png|20px|d6]] '''|| Toughness''' [[file:d8b.png|20px|d6]] '''(3)'''
+
:'''Pace''' [[file:d6a.png|20px|d6]] '''|| Parry''' [[file:d2b.png|20px|d6]] '''|| Toughness''' [[file:d6a.png|20px|d6]]
 
----
 
----
'''Athletics''' [[file:d6a.png|20px|d6]] '''|| Notice''' [[file:d6a.png|20px|d6]] '''|| Repair''' [[file:d6a.png|20px|d6]] '''|| Shooting''' [[file:d6a.png|20px|d6]]
+
:'''Athletics''' [[file:d6a.png|20px|d6]] '''|| Notice''' [[file:d6a.png|20px|d6]] '''|| Repair''' [[file:d6a.png|20px|d6]] '''|| Shooting''' [[file:d6a.png|20px|d6]]
 
----
 
----
:'''Construct:''' Clockwork Crew get +2 to recover from being Shaken; ignore 1 point of Wound penalties; don’t breathe, and are immune to poison and disease.​
+
::'''Construct:''' Clockwork Crew get +2 to recover from being Shaken; ignore 1 point of Wound penalties; don’t breathe, and are immune to poison and disease.​
:'''Fearless:''' Clockwork Crew are immune to fear and Intimidation​
+
::'''Fearless:''' Clockwork Crew are immune to fear and Intimidation​
 
----
 
----
 +
  
 
[[File:Clockcrew0003.png|center|200px]]
 
[[File:Clockcrew0003.png|center|200px]]
  
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
__NOTOC__
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)