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Alain Dragondoom
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Back to: [[Those Who Hunt Dragons]]<br> http://www.wizards.com/dnd/images/draco_gallery/75616.jpg<br> Image source: [http://www.wizards.com/dnd/images/draco_gallery/75616.jpg WotC Draconomican art gallery]<br> <br> You met Alain when you and he were hunting a red dragon. While it just was a wyrmling every helping hand was appreciated and you joined forces. After you defeated the dragon, Alain stayed with the party and with his uncanny ability to find some dangerous beasts he was a welcome addition. He doesn't talk about his past, but the things he mentioned, you discern that he is the son of a noble family far away and now is out "adventuring" for money and glory. You don't know his real second name and when he introduces himself he uses a lot of names like dragondoom... His appearance isn't very unusual, except for the amount of trophies he carries. Aside from the obvious he has monster teeth and scales and similar stuff all over him as part of his attire. And he always wears his eyepatch, even though you know that both his eyes are healthy ===Basics=== Player: Ferrus Animus Race: Human<br> Gender: Male<br> Alignment: Neutral<br> Height: <br> Weight: <br> Hair: Brown<br> Skin: Tan<br> Eyes: Emerald<br> '''Levels:''' Ranger 5 / Dragonstalker 2 / Leviathan Hunter 3<br> XP Total: 49500<br> XP for next: 55000 ===Abilities=== '''Str''' 10 (10 base) [+0]<br> '''Dex''' 22 (18 base +2 level +2 enhancement) [+6]<br> '''Con''' 14 (14 base) [+2]<br> '''Int''' 14 (14 base) [+2]<br> '''Wis''' 12 (12 base) [+1]<br> '''Cha''' 10 (10 base) [+0]<br> ===Defense=== '''AC''' 24 (+6 Dexterity, +6 class defense, +1 deflection, +1 natural)<br> '''HP''' 8d8+3d10+20-10 (104)<br> '''Resistances''' Fire 5 Acid 5 '''Fort''' +10 ( 7 base +2 Con +1 resistance)<br> '''Ref''' +14 ( 7 base +6 Dex +1 resistance)<br> '''Will''' +9 ( 6 base +0 Wis +1 resistance +2 feat)<br> ===Offense=== '''BAB''' +10/+5<br> '''Grapple''' +10 (+ Clever Wrestling)<br> '''Attacks:''' *Rapier: +17/+12 (1d6+2, 18-20/x2)<br> *TWF: +15/+10 (1d6+2, 18-20/x2); +15/+10 (1d6+2, 19-20/x2)<br> *Longbow: +17/+12 ranged (1d8)<br> ===Traits=== *Quick (+10' land speed, -1HP/HD) ===Feats=== Human 1: Weapon Finesse<br> Level 1: Knowledge Devotion (CC p. 60)<br> Level 3: Iron Will<br> Level 6: Imp. TWF<br> Level 9: Darkstalker (LoM p. 179)<br> Ranger 1: Track<br> Ranger 2: Two Weapon Fighting<br> Ranger 3: Endurance<br> Ranger 4: Blind Fight<br> Leviathan Hunter 3: Clever Wrestling<br> Bonus: Giantbane (CW p. 111)<br> <br> Proficiencies: Simple & Martial Weapons, Net, Light Armor ===Skills=== Gather Information +9 (9 ranks)<br> Hide +24 (13 ranks +6 Dexterity +5 competence)+<br> Knowledge (Nature) +13 (11 ranks +2 Intelligence) +<br> Knowledge (Dungeoneering) +13 (11 ranks +2 Intelligence)+<br> Knowledge (Arcana) +12 (10 ranks +2 Intelligence)+<br> Listen +13 (12 ranks +1 Wisdom)<br> Move Silently +24 (13 ranks +6 Dexterity +5 competence)+<br> Search +10 (8 ranks +2 Intelligence)<br> Spot +12 (11 ranks +1 Wisdom)<br> Survival +14 (13 ranks +1 Wisdom)+<br> Tumble +21 (10 ranks + 6 Dexterity +5 Insight)<br> <br> + see Special<br> Languages: Common, Goblin, Draconic<br> ===Special=== Wild Empathy<br> Favored Enemy +4: Dragons<br> Favored Enemy +2: Arcanists (Arcane Hunter; CM p. 32)<br> Champion of the Wild (CC p. 50): Exchange spellcasting for feat.<br> Distracting Attack (PHB2 p. 55)<br> <br> Hunters Insight (+8 to knowledge and Track against dragons, aberrations, animals and magic beasts)<br> Trophy (Wear up to 3 trophies made from defeated huge dragons, aberrations, animals or magic beasts which give +2 competence AC and saves against creatures of that specific type)<br> Fell the Leviathan (+1d6 melee damage against huge dragons, aberrations, animals and magic beasts)<br> <br> Hunting Bonus (+2 on Bluff, Listen, Sense Motive, Search & Spot against Dragons)<br> Sneak Attack (Dragon) +2d6 <br> <br> Animal Devotion 1/day<br> ===Equipment=== +1 Bane (Dragon) Mwk Dragonfang Rapier (green) 6620<br> +1 Magebane (MIC p. 38) Mwk Dragonfang Shortsword (red) 6610<br> Composite Longbow 100<br> 100 Arrows 5<br> Dragonhide Mantle (green) 3800 of Elvenkind 2500<br> +1 Dragondodger (MIC p. 10) Clothing (+2 AC, 2/-DR) 1000<br> Crimson Dragonhide Bracers (MIC p. 90) 5000<br> Corsair's Eyepatch (MIC p. 90) 3000<br> Slippers of Spiderclimbing 4800 of Elvenkind 3750 of Landing (MIC p.77) 750<br> Gloves Of Dexterity +2 4000<br> Ring of the Darkhidden (MIC p. 122) 2000<br> Ring of protection +1 2000<br> Chronocharm of the Horizon Walker (MIC p.86) 500<br> Healing Belt (MIC p.110) 750<br> Vest of Resistance +1 (MIC p. 147) 1000<br> <br> 2615 gp remaining<br> +Adventuring Gear<br>
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