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− | = | + | =Commoners and Levels= |
− | In Alia, a Level 1 | + | In Alia, a Level 1 commoner is an untrained, teenager. Commoners and Heroic Classes advance through levels with time, age, and experience. |
==Daily Life Experience Awards== | ==Daily Life Experience Awards== | ||
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==Experience Rate== | ==Experience Rate== | ||
− | Depending on a particular character's profession and lifestyle, they gain experience at varying rates. For a particular person, or group of people a yearly experience rate may be determined based on their typical activities. Things to take into account are outlined above, but in general the experience rate of non adventurers is between 250xp and 1000xp per year | + | Depending on a particular character's profession and lifestyle, they gain experience at varying rates. For a particular person, or group of people a yearly experience rate may be determined based on their typical activities. Things to take into account are outlined above, but in general the experience rate of non adventurers is between 250xp and 1000xp per year. |
− | + | For example: City guards in a quiet town, away from the border and with a low crime rate, may accumulate xp at a rate of 500xp per year. Certain individual city guards, say one guard who has a gambling problem and frequent run-ins with bill collectors and other issues caused by lack of money, may in fact accumulate 1000xp per year. | |
− | + | ==Age and Level== | |
− | + | People begin to accumulate experience at the lowest age for the start of an adventuring career, see [http://www.d20srd.org/srd/description.htm#age] (16 for humans). To determine an NPC's level, multiply the xp rate time the number of years older than that age and look up on the level/xp chart. | |
− | + | For example a 40 year old farmer, with an xp rate of 250, has 24*250 = 6000 xp, and will be fourth level. If we break down the age catagories for humans who earn 250xp per year: | |
− | + | 16-19 1 | |
+ | 20-27 2 | ||
+ | 28-39 3 | ||
+ | 40-55 4 | ||
+ | 56-75 5 | ||
+ | 76+ 6 | ||
− | + | Most stable populations have a relative even population distribution between the ages of 1-60 with fewer older than 60. Also, most people in a stable population group are of the commoner class, and accumulate at the rate of 250xp per year. | |
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− | + | For a typical group of 70 people this would lead to | |
+ | 15 children, 4 level 1, 8 level 2, 12 level 3, 16 level 4, 9 level 5, and 5 level 7. All commoners, with the older members applying age modifiers to ability scores. | ||
− | == | + | ==Abilities of Non Heros== |
− | Average people have average scores, three 10's and three 11's. Using the point buy methodology this leads to 15 points. Some non-heros have | + | Average people have average scores, three 10's and three 11's. Using the point buy methodology this leads to 15 points. Some non-heros have above average ability scores. Typically, this is a 13 in an appropriate ability score and 5 10's (also 15 points). |
==Experts, Aristocrats, Warriors, Adepts and Heroic Classes== | ==Experts, Aristocrats, Warriors, Adepts and Heroic Classes== | ||
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Long lived races have potentially very high NPC class levels if given a high xp rate. This tendancy is countered by higher starting ages for longer lived characters and is lessened by the ever increasing level requirements. | Long lived races have potentially very high NPC class levels if given a high xp rate. This tendancy is countered by higher starting ages for longer lived characters and is lessened by the ever increasing level requirements. | ||
− | Still, a Elf who is 350 years old, and has accumulated 250xp/year from the age of 114, has 236 year x 250xp/year = 59000 xp and is level 10. Typical minumum levels | + | Still, a Elf who is 350 years old, and has accumulated 250xp/year from the age of 114, has 236 year x 250xp/year = 59000 xp and is level 10. Typical minumum levels by race are determined by onset of middle age and are. |
Race Adult Midage XP Level | Race Adult Midage XP Level | ||
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Older NPC's and NPC's with higher xp accumulation rates wil be of higher levels. At the extreme edge, a venerable Elf who is 350 years old, and has accumulated 1000xp/year from the age of 114, has 236 year x 1000xp/year = 236000 xp and is level 20, possibly epic. | Older NPC's and NPC's with higher xp accumulation rates wil be of higher levels. At the extreme edge, a venerable Elf who is 350 years old, and has accumulated 1000xp/year from the age of 114, has 236 year x 1000xp/year = 236000 xp and is level 20, possibly epic. | ||
− | + | ==Example of a Commoners== | |
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{{Template:Alia}} | {{Template:Alia}} |