Editing Alia:Geography
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Between Estvald and Rhode are the hilly lands of the Rock Gnomes, | Between Estvald and Rhode are the hilly lands of the Rock Gnomes, | ||
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=Republic of the Isles= | =Republic of the Isles= | ||
− | The northern isles compromise two large isles, and several smaller ones surrounded by a warm sea | + | The northern isles compromise two large isles, and several smaller ones surrounded by a warm sea, on the more southern large isle is the capital city of the Republic, [[Alia:Nolton|Nolton]] and the Dwarven city of [[Alia:Cragmore|Cragmore]]. |
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The humans of the Republic are seafaring masters and are skilled at | The humans of the Republic are seafaring masters and are skilled at | ||
naval combat as well as coastal raiding. This from long years of | naval combat as well as coastal raiding. This from long years of | ||
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of Justice, and several others. These ministers are the true | of Justice, and several others. These ministers are the true | ||
rulership of the empire. | rulership of the empire. | ||
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+ | See [[Alia:Republic of the Isles|Republic of the Isles]] for more info. | ||
==Adventure in the Republic== | ==Adventure in the Republic== | ||
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* [[Alia:Nolton]] | * [[Alia:Nolton]] | ||
* [[Alia:Cragmore|Mount Cragmore]] (Dwarves) | * [[Alia:Cragmore|Mount Cragmore]] (Dwarves) | ||
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==People of the Republic== | ==People of the Republic== | ||
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* The Order of Man, while being the official religion of the Republic is seen as separate from the rule of the country. Golanist philosophy is still very much a part of the Republic's moral fibre, so although Humanity is seen as the rightful rulers and higher in the hierarchy of reincarnation, the "lesser races" are not mistreated. | * The Order of Man, while being the official religion of the Republic is seen as separate from the rule of the country. Golanist philosophy is still very much a part of the Republic's moral fibre, so although Humanity is seen as the rightful rulers and higher in the hierarchy of reincarnation, the "lesser races" are not mistreated. | ||
* The republic has close ties with the Dwarves of Cragmore, the Wood Elves of Shadow Wood, the Gnomes of Green Hill and is seen by demi-humans of the Empire of Rhode as a safe haven. | * The republic has close ties with the Dwarves of Cragmore, the Wood Elves of Shadow Wood, the Gnomes of Green Hill and is seen by demi-humans of the Empire of Rhode as a safe haven. | ||
− | * Elves and Half-elves are accepted in the Republic. There are some noble half-elves, which by law have all the rights of nobles, but who may not occupy a seat in the House of Lords (Proclamation of the House of Lords and the Will of Emporer Ralph VII, Bill 34, Summer Session | + | * Elves and Half-elves are accepted in the Republic. There are some noble half-elves, which by law have all the rights of nobles, but who may not occupy a seat in the House of Lords (Proclamation of the House of Lords and the Will of Emporer Ralph VII, Bill 34, Summer Session YN402). |
{{Template:Alia}} | {{Template:Alia}} | ||
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The Empire of Rhode rules all the plains drained by the Dannick and Red rivers, right up to the edge of the Shadow Wood to the south, Mount Silverpeak to the East and Estvald and the hills of Greenhill to the west. | The Empire of Rhode rules all the plains drained by the Dannick and Red rivers, right up to the edge of the Shadow Wood to the south, Mount Silverpeak to the East and Estvald and the hills of Greenhill to the west. | ||
− | [[ | + | See [[Alia:Empire of Rhode|Empire of Rhode]] for more info. |
The empire of Rhode is, in fact warring on two fronts, with the Republic of the Isles | The empire of Rhode is, in fact warring on two fronts, with the Republic of the Isles | ||
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All land is owned by the nobility, by law. Most land and businnesses are also administered by hirelings of the noble families but there are a small number of commoners who rent from the nobility and run their own operations. Being low-born is a great impediment in the southern kingdoms. | All land is owned by the nobility, by law. Most land and businnesses are also administered by hirelings of the noble families but there are a small number of commoners who rent from the nobility and run their own operations. Being low-born is a great impediment in the southern kingdoms. | ||
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Population breakdown by class is as follows: | Population breakdown by class is as follows: | ||
− | * 0.1% high noblity - ranking land owners with taxation rights | + | * 0.1% high noblity - ranking land owners with taxation rights |
− | * 0.9% "low" nobility - knights or noble merchants and traders | + | * 0.9% "low" nobility - knights or noble merchants and traders |
− | * 4% commoner merchants | + | * 4% commoner merchants and traders |
− | * 5% serving class | + | * 5% serving class |
− | * 5% skilled labourers - artists | + | * 5% skilled labourers - artists, and skilled crafters (smiths, coopers, brewers, sculptors, etc.) |
− | * 65% free common labourers - farmers, and light unskilled labour | + | * 65% free common labourers - farmers, and light unskilled labour |
− | * 20% slaves - heavy and/or dangerous labour | + | * 20% slaves - heavy and/or dangerous labour |
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===The Royalty of the Empire=== | ===The Royalty of the Empire=== | ||
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labour in foundries and other heavy industry, mining, and | labour in foundries and other heavy industry, mining, and | ||
construction. Slave operations often use a mix of slaves and skilled labourers, | construction. Slave operations often use a mix of slaves and skilled labourers, | ||
− | for example, in construction of a keep, slaves will be used for | + | for example, in construction of a keep, slaves will be used for heavey labour |
of lifting stones into place, while stone masons will do the stone cutting and | of lifting stones into place, while stone masons will do the stone cutting and | ||
supervision. | supervision. | ||
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Prolia is a loose association of humans and half orcs that pay | Prolia is a loose association of humans and half orcs that pay | ||
− | tribute to the Giants of Estvald. | + | tribute to the Giants of Estvald. The are fishermen, and |
coastal raiders as well as farmers and swineherds. | coastal raiders as well as farmers and swineherds. | ||
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Prauld, has fallen, the goblins did not stay to occupy the area, | Prauld, has fallen, the goblins did not stay to occupy the area, | ||
but retreated to the forest. | but retreated to the forest. | ||
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==The People of Prolia== | ==The People of Prolia== | ||
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===Race=== | ===Race=== | ||
− | Humans and Half-Orcs are the most common races of Prolia, although there are small numbers of half elves and elves, some full blooded Orcs, and a very small number of half ogres | + | Humans and Half-Orcs are the most common races of Prolia, although there are small numbers of half elves and elves, some full blooded Orcs, and a very small number of half ogres. Race has no bearing on social status within Prolia, although family history is very important. Usually only the paternal line is considered. Being the son of a Jarl is prestigious whereas being the son of the Jarl's sister has little meaning. |
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==The Five Towns== | ==The Five Towns== | ||
− | There are five major towns which comprise Prolia | + | There are five major towns which comprise Prolia. |
− | ===Prauld | + | ===Prauld=== |
Prauld was a lumber and fishing town before it fell to goblinoid | Prauld was a lumber and fishing town before it fell to goblinoid | ||
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with Beryl by hunting to the far north. | with Beryl by hunting to the far north. | ||
− | ===Beryl | + | ===Beryl=== |
Beryl is led by Jarl Hastel. Beryl factions have those who | Beryl is led by Jarl Hastel. Beryl factions have those who | ||
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raiding, and herding of goats and pigs. | raiding, and herding of goats and pigs. | ||
− | ===Derros | + | ===Derros=== |
Derros is a mining town. The ground is too poor for any | Derros is a mining town. The ground is too poor for any | ||
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and for the transportation of iron. | and for the transportation of iron. | ||
− | ===Shinar | + | ===Shinar=== |
Shinar is the largest town of Prolia, with a population | Shinar is the largest town of Prolia, with a population | ||
− | + | in excess of ten thousand. Shinar is primarily a fishing | |
town, with some light agriculture and light manufacturing. | town, with some light agriculture and light manufacturing. | ||
Most weapons, armor and tools made in Prolia are from | Most weapons, armor and tools made in Prolia are from | ||
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in all his dealings. | in all his dealings. | ||
− | ===Belrane | + | ===Belrane=== |
− | Belrane is the southernmost | + | Belrane is the southernmost toewn of Prolia. Primarily |
− | farmers and herders. The town of | + | farmers and herders. The town of belrane is the least |
defensible town of Prolia, with many farmsteads spread out | defensible town of Prolia, with many farmsteads spread out | ||
a fair distance away from the city walls. Belrane does | a fair distance away from the city walls. Belrane does | ||
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The pirate island city of [[Alia:Letgar|Letgar]] lies off the coast of Prolia. Letgar is not part of prolia proper, does not participate in the politics of the mainland, but was once part of the prolian kingdom. | The pirate island city of [[Alia:Letgar|Letgar]] lies off the coast of Prolia. Letgar is not part of prolia proper, does not participate in the politics of the mainland, but was once part of the prolian kingdom. | ||
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==Tribute to Estvald== | ==Tribute to Estvald== |