Editing Alia:Geography
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 24: | Line 24: | ||
Between Estvald and Rhode are the hilly lands of the Rock Gnomes, | Between Estvald and Rhode are the hilly lands of the Rock Gnomes, | ||
− | |||
− | |||
− | |||
− | |||
==Overview Map of Alia == | ==Overview Map of Alia == | ||
Line 35: | Line 31: | ||
The northern isles compromise two large isles, and several smaller ones surrounded by a warm sea. | The northern isles compromise two large isles, and several smaller ones surrounded by a warm sea. | ||
+ | |||
+ | [[Image:Republic.jpg]] | ||
The islands are: | The islands are: | ||
− | * Wellsland | + | * Wellsland, the more southern large isle has the capital city of the Republic, [[Alia:Nolton|Nolton]], the major ship building industry of the Republic is the City of Farifax, and the Dwarven city of [[Alia:Cragmore|Cragmore]]. |
− | * Rhime | + | * Rhime, the large island to the north of Wellsland. Cities include [[Alia:Lannish]], [[Alia:Narrowford|Narrowford]]. |
− | * Khole | + | * Khole, a small island west of Wellsland, and east of Prolia. |
− | * Darkshore | + | * Darkshore, a small island east of Wellsland. |
− | * Icehold | + | * Icehold, a medium size island to the northwest, off the coast of the northern forest. |
− | |||
− | |||
− | |||
− | |||
− | |||
The humans of the Republic are seafaring masters and are skilled at | The humans of the Republic are seafaring masters and are skilled at | ||
naval combat as well as coastal raiding. This from long years of | naval combat as well as coastal raiding. This from long years of | ||
Line 62: | Line 55: | ||
of Justice, and several others. These ministers are the true | of Justice, and several others. These ministers are the true | ||
rulership of the empire. | rulership of the empire. | ||
+ | |||
+ | See [[Alia:Republic of the Isles|Republic of the Isles]] for more info. | ||
==Adventure in the Republic== | ==Adventure in the Republic== | ||
Line 91: | Line 86: | ||
* Fringle the Green, has a fiefdom with 22 Dragons on the western side of the Harrowood. | * Fringle the Green, has a fiefdom with 22 Dragons on the western side of the Harrowood. | ||
− | * Krestag | + | * Krestag, has a fiefdom of 12 on the easternmost coast of Wellsland. |
In Rhime: | In Rhime: | ||
− | * The Brood, is a fiefdom of 8 Black Dragons who | + | * The Brood, is a fiefdom of 8 Black Dragons who claim, the lands surrounding the port town of Narrowford. |
− | |||
− | * | + | * |
− | |||
− | |||
− | |||
− | |||
==People of the Republic== | ==People of the Republic== | ||
Line 138: | Line 128: | ||
All land is owned by the nobility, by law. Most land and businnesses are also administered by hirelings of the noble families but there are a small number of commoners who rent from the nobility and run their own operations. Being low-born is a great impediment in the southern kingdoms. | All land is owned by the nobility, by law. Most land and businnesses are also administered by hirelings of the noble families but there are a small number of commoners who rent from the nobility and run their own operations. Being low-born is a great impediment in the southern kingdoms. | ||
− | |||
− | |||
Population breakdown by class is as follows: | Population breakdown by class is as follows: | ||
− | * 0.1% high noblity - ranking land owners with taxation rights | + | * 0.1% high noblity - ranking land owners with taxation rights |
− | * | + | * 3.9% "low" nobility - knights or noble merchants and traders |
− | * | + | * 1% commoner merchants and traders |
− | * 5% serving class | + | * 5% serving class |
− | * 5% skilled labourers - artists | + | * 5% skilled labourers - artists, and skilled crafters (smiths, coopers, brewers, sculptors, etc.) |
− | * 65% free common labourers - farmers, and light unskilled labour | + | * 65% free common labourers - farmers, and light unskilled labour |
− | * 20% slaves - heavy and/or dangerous labour | + | * 20% slaves - heavy and/or dangerous labour |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===The Royalty of the Empire=== | ===The Royalty of the Empire=== | ||
Line 263: | Line 234: | ||
labour in foundries and other heavy industry, mining, and | labour in foundries and other heavy industry, mining, and | ||
construction. Slave operations often use a mix of slaves and skilled labourers, | construction. Slave operations often use a mix of slaves and skilled labourers, | ||
− | for example, in construction of a keep, slaves will be used for | + | for example, in construction of a keep, slaves will be used for heavey labour |
of lifting stones into place, while stone masons will do the stone cutting and | of lifting stones into place, while stone masons will do the stone cutting and | ||
supervision. | supervision. | ||
Line 273: | Line 244: | ||
Prolia is a loose association of humans and half orcs that pay | Prolia is a loose association of humans and half orcs that pay | ||
− | tribute to the Giants of Estvald. | + | tribute to the Giants of Estvald. The are fishermen, and |
coastal raiders as well as farmers and swineherds. | coastal raiders as well as farmers and swineherds. | ||
Line 315: | Line 286: | ||
===Race=== | ===Race=== | ||
− | Humans and Half-Orcs are the most common races of Prolia, although there are small numbers of half elves and elves, some full blooded Orcs, and a very small number of half ogres | + | Humans and Half-Orcs are the most common races of Prolia, although there are small numbers of half elves and elves, some full blooded Orcs, and a very small number of half ogres. Race has no bearing on social status within Prolia, although family history is very important. Usually only the paternal line is considered. Being the son of a Jarl is prestigious whereas being the son of the Jarl's sister has little meaning. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==The Five Towns== | ==The Five Towns== | ||
− | There are five major towns which comprise Prolia | + | There are five major towns which comprise Prolia. |
− | ===Prauld | + | ===Prauld=== |
Prauld was a lumber and fishing town before it fell to goblinoid | Prauld was a lumber and fishing town before it fell to goblinoid | ||
Line 344: | Line 307: | ||
with Beryl by hunting to the far north. | with Beryl by hunting to the far north. | ||
− | ===Beryl | + | ===Beryl=== |
Beryl is led by Jarl Hastel. Beryl factions have those who | Beryl is led by Jarl Hastel. Beryl factions have those who | ||
Line 359: | Line 322: | ||
raiding, and herding of goats and pigs. | raiding, and herding of goats and pigs. | ||
− | ===Derros | + | ===Derros=== |
Derros is a mining town. The ground is too poor for any | Derros is a mining town. The ground is too poor for any | ||
Line 375: | Line 338: | ||
and for the transportation of iron. | and for the transportation of iron. | ||
− | ===Shinar | + | ===Shinar=== |
Shinar is the largest town of Prolia, with a population | Shinar is the largest town of Prolia, with a population | ||
− | + | in excess of ten thousand. Shinar is primarily a fishing | |
town, with some light agriculture and light manufacturing. | town, with some light agriculture and light manufacturing. | ||
Most weapons, armor and tools made in Prolia are from | Most weapons, armor and tools made in Prolia are from | ||
Line 386: | Line 349: | ||
in all his dealings. | in all his dealings. | ||
− | ===Belrane | + | ===Belrane=== |
− | Belrane is the southernmost | + | Belrane is the southernmost toewn of Prolia. Primarily |
− | farmers and herders. The town of | + | farmers and herders. The town of belrane is the least |
defensible town of Prolia, with many farmsteads spread out | defensible town of Prolia, with many farmsteads spread out | ||
a fair distance away from the city walls. Belrane does | a fair distance away from the city walls. Belrane does | ||
Line 401: | Line 364: | ||
The pirate island city of [[Alia:Letgar|Letgar]] lies off the coast of Prolia. Letgar is not part of prolia proper, does not participate in the politics of the mainland, but was once part of the prolian kingdom. | The pirate island city of [[Alia:Letgar|Letgar]] lies off the coast of Prolia. Letgar is not part of prolia proper, does not participate in the politics of the mainland, but was once part of the prolian kingdom. | ||
− | |||
− | |||
− | |||
− | |||
==Tribute to Estvald== | ==Tribute to Estvald== |