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Dragons commonly allow humanoid towns or villages, and nomadic people
 
Dragons commonly allow humanoid towns or villages, and nomadic people
access to their lands for tribute.  Usually tribute is in gold,
+
access to their lands for tribute.  Usually tribute is usually in gold,
 
sometimes in trade goods or craftwork, occasionally in livestock.
 
sometimes in trade goods or craftwork, occasionally in livestock.
  
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usually limit their involvement to individuals, such as artists,
 
usually limit their involvement to individuals, such as artists,
 
crafters, researchers, or adventurers.
 
crafters, researchers, or adventurers.
 
=Civilized Races=
 
  
 
==Humans==
 
==Humans==
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elves, in fact have some distant human ancestry.
 
elves, in fact have some distant human ancestry.
  
==Dwarves==
+
=Dwarves=
  
 
For racial traits of dwarves see [[Alia:Player Races#Dwarves|Dwarves]].
 
For racial traits of dwarves see [[Alia:Player Races#Dwarves|Dwarves]].
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or may need to travel home to receive the goods.
 
or may need to travel home to receive the goods.
  
===Mountain Dwarves (Scattered and of Cragmore)===
+
==Mountain Dwarves (Scattered and of Cragmore)==
  
 
Dwarves are known for their lost empire of Krondheim in the mountains to the west.
 
Dwarves are known for their lost empire of Krondheim in the mountains to the west.
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their adult life.  Often they train as clerics of Umos.
 
their adult life.  Often they train as clerics of Umos.
 
   
 
   
Dwarf women are supportive of these social changes even though this was
+
Dwarf women are supportive of these social changes eve though this was
 
not the way of the old Dwarves.  There are a few who refuse to live a
 
not the way of the old Dwarves.  There are a few who refuse to live a
cloistered life. Also, some who have proven to be infertile and have
+
cloistered life. Also, some who have proven to be infertile and have
 
joined with the men in their quest.  One famous rebel, who left to
 
joined with the men in their quest.  One famous rebel, who left to
 
fight giants in the west, is the venerable "Thane" Griselda, who is
 
fight giants in the west, is the venerable "Thane" Griselda, who is
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it home).  Many smaller Dwarven communites are scattered throughout
 
it home).  Many smaller Dwarven communites are scattered throughout
 
the northern empire, most are Clan-homes (Thanes and Keepers from the
 
the northern empire, most are Clan-homes (Thanes and Keepers from the
same family) with typically at least 100 dwarves in residence:  
+
same family) with typically about 100 dwarves in residence: 3 Thanes
3 Thanes (10-14), 9 Keepers (6-9), 30 Wives (5 level 1, 10 level 2, 10
+
(10,12,14), 3 Keepers (5,7,9), 30 Wives (5 level 1, 10 level 2, 10
 
level 3, 5 level 4), 60 children/young adults, non-combatant).  A
 
level 3, 5 level 4), 60 children/young adults, non-combatant).  A
typical Thane has at least 10 wives, each having several children).   
+
typical Thane has 10 wives, each having 8 children (2 of which are
 
+
still at home).  A community such as this would support 20-30 adventuring
A community such as this would support 20-30 adventuring
+
dwarves with same level distribution as the wives.  Typical activities  
dwarves with same level distribution as the wives.   
+
in a clanhome include crafting of armor and
Typical activities in a clanhome include crafting of armor, weapons, and magic items for adventuring children.  (Many Thanes and
+
weapons, and magic items for adventuring children.  (Many Thanes and
 
Keepers take up the mantle of Master Crafter after retirement.)
 
Keepers take up the mantle of Master Crafter after retirement.)
Some agriculture and herding is done in dwarven communities, but the primary occupation is production of trade goods.
 
  
====Dwarven Population Breakdown====
+
===Dwarven Population Breakdown===
  
 
  1%  Thanes
 
  1%  Thanes
 
  4%  Keepers
 
  4%  Keepers
  15% Clanwives
+
  10% Clanwifes
 
  20% Children
 
  20% Children
  15% Unmarried Women
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  10% Unmarried Women
  15% Married Women (elsewhere)
+
  30% Married Women
  30% Unmarried Men
+
  25% Unmarried Men
  
A typical residence will have 1 thane, 4 keepers, 15 wives, 10 boys, 10 girls, 15 unmarried women.  It will support around 25 adventuring men, and will have about 15 married daughters who have joined other clans.
+
A typical residence will have 1 thane, 4 keepers, 10 wives, 10 boys, 10 girls, 10 unmarried women.  It will support around 25 adventuring men, and 30 married daughters.
  
This distribution is an average.  New clans will be smaller and will consist of only the thanes, keepers and clanwives and childrenClans that have been established carry on after the death of their Thane, with the wives re-marrying a newly annointed Thane.
+
15 out of 40 Male Dwarves make it to retirement3 of those 15 become Thanes.
  
About one in three Male Dwarves survive to retirement.  One in five of those become Thanes. 
+
Thanes, Keepers, Clanwives, Unmarried Men, and 50% of Unmarried Women are considered to be combatants, or about 45% of the population.
 
 
Thanes, Keepers, Clanwives, Unmarried Men, and about half of Unmarried Women are considered to be combatants, or about half of the overall population and about a third of a clanhome.
 
  
 
===Dwarves of the Depths===
 
===Dwarves of the Depths===
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==Gnomes==
 
==Gnomes==
 
Gnomes have two separate ancestries, Wood Gnomes
 
who come from the north west part of the Shadow Wood,
 
and Rock Gnomes who come from the foothills near Estvald. 
 
  
 
For racial traits of gnomes see [[Alia:Player Races#Gnomes|Gnomes]].
 
For racial traits of gnomes see [[Alia:Player Races#Gnomes|Gnomes]].
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===Rock Gnomes of Greenhill===
 
===Rock Gnomes of Greenhill===
  
When the dwarven empire fell to the giants, the Rock Gnomes
+
Gnomes in the south have suffered a similar plight as Dwarves in
fought along side the dwarves.  After the
+
regards to slavery.  Gnomes have two separate ancestries, wood gnomes
dwarven halls fell, the Rock Gnomes decided to make peace with the
+
who lived at edges of the great southern forest, and rock gnomes who
 +
lived in the foothills near the fallen dwarven empire. 
 +
 
 +
When the dwarven empire fell to the giants, the gnomes of the hills
 +
fought along side the dwarves, but after their defeat, after the
 +
dwarven halls fell, the rock gnomes decided to make peace with the
 
giants and to pay tribute to them.  The remaining dwarves, who had
 
giants and to pay tribute to them.  The remaining dwarves, who had
 
nowhere to rally were forced to flee into human lands where they
 
nowhere to rally were forced to flee into human lands where they
settled at Silver Peak and Cragmore.  Although the Dwarves were incensed with the Gnomes after their betrayal, the years have softened their hearts and Dwarves have forgiven the Rock Gnomes surrender.
+
settled.  Although the Dwarves were incensed with the Gnomes after
 +
their betrayal, the years have softened their hearts and Dwarves have
 +
forgiven their surrender and remembered their support before the
 +
defeat, realizing that the Gnomes did not need to sacrifice themselves
 +
in vengeance against the dwarves.
  
The Rock Gnomes have paid tribute to the giants since then and since it's fall, their kingdom has stagnated - no longer the great center of learning and magical research that it was.  Greenhill is now quite insular against outsiders and the Rock Gnomes of Greenhill have been integrated into the Giant's mountain kingdom.
+
The Rock Gnomes have paid tribute to the giants since then and with
 +
the heavy tribute to the giants and without the trade with the great
 +
dwarven empire their kingdom has stagnated, no longer the great center
 +
of learning and magical research that it was.  They now covertly
 +
support the Dwarves in their dream of eventual return.
  
 
===Wood Gnomes of Shadow Wood===
 
===Wood Gnomes of Shadow Wood===
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===Gnomes of the Depths===
 
===Gnomes of the Depths===
  
Given the choice between slavery by the Empire in the south or service to the giants in Greenhill, some Gnomes have chosed to joinen the Deep Dwarves in their colonization of the depths.  The Deep Gnomes, like the Grey Dwarves do not differ significantly from their surface brethren, with one exception.  They are adapting to the dark and have gained limited Darkvision.
+
Some gnomes have joined the Deep Dwarves in their colonization of the
 +
depths.  The Deep Gnomes, like the Grey Dwarves do not differ significantly
 +
from their surface brethren, with one exception.  They are adapting to
 +
the dark and have gained limited Darkvision.
  
 
==Halflings (Scattered)==
 
==Halflings (Scattered)==

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