Editing Alternate Character Creation

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'''1) Race''' Human - Every character starts with a Free Edge plus Nationality bonus below;
+
'''1) Race'''
  
 
*'''American''' - Free Jack-of-All-Trades Edge
 
*'''American''' - Free Jack-of-All-Trades Edge
 
 
 
*'''British'''
 
*'''British'''
**''Englishman'' - d6 Spirit
+
**''Englishman'' d6 Spirit
**''Scotsman'' - d6 Fighting
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**''Scotsman'' d6 Fighting
**''Irishman'' - Luck Edge
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**''Irishman'' Luck Edge
**''Welshman'' - 750 starting cash
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**''Welshman'' 750 starting cash
 
 
 
*'''Dutch''' - d6 Boating
 
*'''Dutch''' - d6 Boating
 
 
 
*'''French''' - +2 SP
 
*'''French''' - +2 SP
**''Parisians'' - Attractive Edge
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**''Parisians'' Attractive Edge
**''Lover'' - Seducer Edge
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**''Lover'' Seducer Edge
  
*'''Spanish''' - 1000 starting cash
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*'''Spanish''' 1000 starting cash
 
 
 
*'''Portuguese''' - d6 Navigation or Repair
 
*'''Portuguese''' - d6 Navigation or Repair
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*'''Ex-Slave''' - d6 Vigor
 
*'''Ex-Slave''' - d6 Vigor
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 +
*'''Females''' - Outsider (Non-Conformist)
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 +
*'''Heroic''' - A hero who elects to take the Heroic Hindrance without it counting toward their initial number of Hindrances (the character may still earn an additional four points) may take any one non-Legendary Edge and ignore the Rank requirement.
 +
  
*'''Other''' - +2 SP
 
  
 
'''2) Traits'''
 
'''2) Traits'''
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'''Languages'''
 
'''Languages'''
 
The characters will determine the nationality of the ship and this will determine the "ship" language.  Every character will need to have this language as either a native speaker or and their second language.
 
  
 
Your hero knows a number of languages equal to half his Smarts die. Your hero must use up one language buying his native tongue. Any permanent increase in your Smarts during play also gains you additional languages. List all your known languages on your character sheet; you are able to speak, read and write each language you know (no roll is needed to communicate). Illiterate heroes (those who take the Illiterate Edge) can still speak multiple languages, but they can’t read or write any of them.
 
Your hero knows a number of languages equal to half his Smarts die. Your hero must use up one language buying his native tongue. Any permanent increase in your Smarts during play also gains you additional languages. List all your known languages on your character sheet; you are able to speak, read and write each language you know (no roll is needed to communicate). Illiterate heroes (those who take the Illiterate Edge) can still speak multiple languages, but they can’t read or write any of them.
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**Gain another skill point.
 
**Gain another skill point.
 
**Gain an additional 500 pieces of eight.
 
**Gain an additional 500 pieces of eight.
 
*'''Females''' - Outsider (Non-Conformist) in addition to above
 
 
 
A character may also choose to take the following;
 
 
*'''Heroic''' - A hero who elects to take the Heroic Hindrance without it counting toward their initial number of Hindrances (the character may still earn an additional four points) may take any one non-Legendary Edge and ignore the Rank requirement.
 
 
  
  

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