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Amnesiac late 30's human male. Huge, big bellied and black as night. Silver grey shaved hair, gold front teeth, tribal facial scars, a great big booming voice and a body crisscrossed in healed wounds and tattoos. One of which has the word Marid (in trade) entwined with a sea deamon. If i could tell you about him I would... remembers he is Medjay from the kadaru speaking people. From the village Dhuusa Mareb Owning a leather kilt, a cuirboilli breast plate with wave patterns, a torn and grubby exquisite white cloak and head scarf. Carrying a plain 2H scimitar and a cestus on a cord around his neck. =Notes= *meet Cyriel Endelkar from ockless for trade *find foreigner to sell smilodon fur to * 900 hours of training **300 spent on dex increase **260 on sling **53 on teaching **227 on riding **60 on hide **plan to increase riding,teaching and sling as much as possible. then hide and stealth. *[http://wiki.rpg.net/index.php/Djinn_Trading Djinn Trading] *[http://wiki.rpg.net/index.php/Griffin_Island#Player_Characters wiki] ='''Hps, health and magic points'''= *'''HP 15/12''' *'''MP 12/12''' =attributes= *Str 16 *Con 12+1 13 *Siz 17 *Int 13 *Pow 12 *Dex 10+2 from potion 12 +2 = 14 *Cha 14+1 15 =geas= *Once per year must find water to remember Nirope =other= *Fatigue 29-4=24 *Xp bonus 7 *dam bonus+1d6 *Effort 80% *Stamina 65% *Idea 65% *Agility 70% *Charisma 75% =money= *see trading page =weapons= * 2H Scimitar =Communication:+7%= *Bargain 94% *Command 80% *Etiquette 32% *Fast Talk 41% *Perform 32% *Persuade 70% *Teach 25% =Manipulation:+5%= *Art 7% *Craft *Fine Manipulation *Repair *Sleight of Hand =Mental:+4%= *Appraise 90% *First Aid 9% *Gaming *Strategy =Perception:+5%= *Insight 54% *Listen 30%@ *Navigate 66% *Research *Sense 34%@ *Spot 43%@ *Track 10% =Physical:-3%= *Boating 10% *Climb *Dodge (DEX x 2%) 68% *Hide 22% *Jump *Ride 36%@ *Stealth 14% *Swim 30% *Throw =languages= *Own Language Kadaru 85% *Promerian 16% *Trade 66% *Zaring 29% *Harrapan 16% *Megri 16% =Weapons and Shields= * Attack Bonus: +5% * Parry Bonus: -3% {| border="1" cellpadding="2" !width="200"|Weapon/Shield Name !width="150"|Damage !width="50"|S.R. !width="50"|A.P. !width="75"|Attack % !width="75"|Parry % !width="100"|Range !width="50"|Enc. |- |Scimitar@ || 2d8+1d6 || 2 || 19 || 89|| 82 || || 1.5 |- |Sling || 1d6+1d3 || - || -- || 37 || -- || 80 || 0.1 |- |Dagger || 1d4+1d6 || 3 || 15 || -- || -- || || 0.5 |- |Rock || 1d2+1d3 || 1/sr || 20 || thrown || - || 20m || 0.1 |- |Brawl || 1d3+1d6 || 3 || arm || -- || -- || 0 || 0 |- |Cestus || 1d3+2+1d6 || 3 || 10 || -- || -- || 0 || 0.1 |- |Grapple || Special || 3 || special || -- || -- || 0 || 0 |} *Total Weapon ENC: '''2.1''' ==Hit Points and Armour== {| border="1" cellpadding="2" !width="200"|Location Name !width="300"|Armour types !width="50"|A.P. !width="50"|H.P. !width="50"|Enc. !width="100"|Melee !width="100"|Missile |- |'''Head''' || Turban || 1 || 5 || - || 19-20 || 20 |- |'''Left Arm''' || - || - || 4 || - || 16-18 || 18-19 |- |'''Right Arm''' || - || - || 4 || - || 13-15 || 16-17 |- |'''Chest''' || Cuirbouilli || 3 || 6 || 1 || 10-12 || 11-15 |- |'''Abdomen''' || hard leather kilt || 2 || 5/2 || 1 || 09-11 || 07-10 |- |'''Left Leg''' || -|| - || 5 || - || 05-08 || 04-06 |- |'''Right Leg''' || - || -' || 5 || - || 01-04 || 01-03 |} *Total Hit Points: '''15 HP''' *Total Armor ENC: '''2''' *[http://wiki.rpg.net/index.php/Hamza_el_Djinn#Hit_Points_and_Armour #] =equipment= *basic gear to travel with , two weeks food. *mule gear, bags reigns etc * four torches *20m rope
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