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==== News to be remembered ====
 
==== News to be remembered ====
 
* 6th of June 2008: Amsterdam hosts Europe and Asia Interreligious Dialogue conference. Not everyone is sure if this left the city untouched as this also drew a lot of pilgrims from around the globe in town. [http://www.iamsterdam.com/press_room/press_releases_0/2008/amsterdam_hosts]
 
* 6th of June 2008: Amsterdam hosts Europe and Asia Interreligious Dialogue conference. Not everyone is sure if this left the city untouched as this also drew a lot of pilgrims from around the globe in town. [http://www.iamsterdam.com/press_room/press_releases_0/2008/amsterdam_hosts]
* 16th of June 2008: Amsterdam Marathon [http://amsterdam.nl/?ActItmIdt=10051]
 
* 8th of July 2008: De Parade [http://amsterdam.nl/algemene_onderdelen/indexen/nieuws/evenementen_en?ActItmIdt=10072]
 
* 8th of August 2008: Loveland Festival
 
* 31th of July 2008: GGD (Rave against Hepatitis) [http://amsterdam.nl/?ActItmIdt=138410]
 
* [http://amsterdam.nl/algemene_onderdelen/indexen/nieuws/evenementen_en Event Calendar]
 
  
 
==== Districts and Domains ====
 
==== Districts and Domains ====
Line 23: Line 18:
  
 
==== Known Kindred by Clan and Status ====
 
==== Known Kindred by Clan and Status ====
Player Character Background on the linked pages is not considered ingame knowledge except for physical description. Every Player may add a ''Profile'' section between a Characters physical Description and a Characters Background on his profile page. This profile is considered common knowledge among player characters.
+
''All kindred in town have a profile page. Player Characters shall attach a Charactersheet. It is possible to attach an out-game Background to your Profile. Profiles are automatic in-game knowledge. Everything else is out-game knowledge unless revealed in the In-Character thread. Otherwise we end up with 50 pages''
 
+
===== Brujah =====
A PCs Charactersheet or Background are not considered common ingame knowledge. Though probably some strengths and weaknesses will be described in ones profile.
+
* Malcolm de Medici, Primogen, played by Toras
 
+
* - no name -, Neonate
Further NSC Kindred may have a profile page if a player ''presents'' his knowledge. Most NSC Kindred how ever will might not seem so important and therefor there is no information initially present.
+
* - no name -, Neonate
 
+
* - no name -, Neonate
:A NSC Kindred is always linked as if (s)he had an individual page. If one kindred has a ''no'' individual page then there is not enough ingame knowledge available to justify an individual page. Check out [[Amsterdam_by_Night/NSC_Kindred | NSC Kindred]] first.
+
* - no name -, Neonate
 
+
===== Gangrel =====
{| border="0" cellspacing="0" cellpadding="3" align="center" style="border:thin solid grey" |
+
* - no name -, Primogen, played by Avilister
|-
+
* - no name -, Neonate
|+ Known Kindred
+
* - no name -, Neonate
|-
+
===== Malkav =====
! colspan="3" style="background-color:#e0e0ff;border-bottom:thin solid grey" | Camarilla
+
* - no name -, Primogen, played by Xaos
|-
+
* - no name -, Neonate
| valign="top" width="33%"|
+
* - no name -, Neonate
{|
+
===== Nosferatu =====
|-
+
* - no name -, Primogen, played by Mandrion
! Brujah
+
* - no name -, Neonate
|-
+
* - no name -, Neonate
| [[Malcom de Medici]] (Primogen, PC by Toras)
+
* - no name -, Neonate
|-
+
* - no name -, Neonate
| [[Arthur Alten]], Neonate
+
===== Toreador =====
|-
+
''Those Toreador will probably align with one of the more social clans''
| [[Hope]], Neonate (Childer of Malcom)
+
* - no name -, Neonate
|-
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* - no name -, Neonate
| [[Josee Vargas]], Neonate
+
===== Tremere =====
|}
+
''No known presence in town.''
| valign="top" width="33%"|
+
===== Ventrue =====
{|
+
* Marty, Primogen, played by Victor van Villain
|-
+
* - no name -, Neonate
! Gangrel
+
* - no name -, Neonate
|-
+
* - no name -, Neonate
| [[Felix, childe of Ulaf]] (Primogen, PC by Avilister)
 
|-
 
| [[Isabelle Ricard]], Neonate
 
|-
 
| [[Strider]], Neonate
 
|}
 
| valign="top" width="33%"|
 
{|
 
|-
 
! Nosferatu
 
|-
 
| [[Evert van Rypen]] (Primogen, PC by Mandrion)
 
|-
 
| [[Christine Buren]], Neonate
 
|-
 
| [[Klaas De Vries]] (aka Hellraizer), Neonate
 
|-
 
| [[Shadow]], Neonate
 
|}
 
|-
 
| valign="top" |
 
{|
 
|-
 
! Malkav
 
|-
 
| [[Dr. Frank Rassmussen]], Neonate
 
|-
 
| [[Guiseppe d'Angelo]], Neonate
 
|}
 
| valign="top" |
 
{|
 
|-
 
! Toreador
 
|-
 
| [[Kalidas Hayasiras]], Neonate
 
|-
 
| [[Louis Degere]], Neonate
 
|}
 
| valign="top" |
 
{|
 
|-
 
! Ventrue
 
|-
 
| [[Walter von Stahl]], Neonate
 
|-
 
| [[Karl Steveneck]], Neonate
 
|}
 
|-
 
! colspan="3" style="background-color:#e0e0ff;border-bottom:thin solid grey;border-top:thin solid grey" | Independent
 
|-
 
| valign="top" width="33%"|
 
|-
 
| [[Fiorenza Bermani]] (Lasombra) || ||
 
|}
 
  
 
=== Technical Aspects ===
 
=== Technical Aspects ===
 
;Storyteller: [[User:Master Of Desaster| Master Of Desaster]]
 
;Storyteller: [[User:Master Of Desaster| Master Of Desaster]]
 
;Players: Avilister, Mandrion, Toras, Victor von Villain, Xaos
 
;Players: Avilister, Mandrion, Toras, Victor von Villain, Xaos
;Chronicle Threads: [http://forum.rpg.net/showthread.php?p=9067346 Interest], [http://forum.rpg.net/showthread.php?t=404240  Recruitment], [http://forum.rpg.net/showthread.php?p=9209744 In Character Thread], [http://forum.rpg.net/showthread.php?t=408817 Out of Character Thread], Meta Thread
+
;Chronicle Threads: [http://forum.rpg.net/showthread.php?p=9067346#post9067346 Interest], [http://forum.rpg.net/showthread.php?t=404240  Recruitment], In Character Thread, Out of Character Thread, Meta Thread
 
;Books that are considered Canon in this game: VtM: Players Guide (ST uses 3rd Edition), VtM: Elysium Wars, VtM: Guide to the Camarilla
 
;Books that are considered Canon in this game: VtM: Players Guide (ST uses 3rd Edition), VtM: Elysium Wars, VtM: Guide to the Camarilla
 
;Wiki Categories used: ''"Old World of Darkness, Canon Incompatible"**, ''"Vampire: The Masquerade"'', ''"VtM:Amsterdam by Night"''
 
;Wiki Categories used: ''"Old World of Darkness, Canon Incompatible"**, ''"Vampire: The Masquerade"'', ''"VtM:Amsterdam by Night"''
 
==== Allies ====
 
Allies refers to mortal allies from your former life. Kindred you influence are a bit more powerful then mortals. So they fall into a different category
 
:See also:
 
*Clan Members don't count for Allies as Allies dots
 
*Boons(1pt to 6pt Merit) vs. Prestation Gifts (2pt - 6pt Flaw)
 
*Childe, loyal (3pt)
 
*Companions, Spouses, True Love ...
 
  
 
==== Duties and Offices ====
 
==== Duties and Offices ====
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==== Generation ====
 
==== Generation ====
{| style="border: thin solid grey; padding-left:5mm" cellspacing="0" cellpadding="3" align="right" |
+
Player characters are intended to have a Generation between and including 10 to 6.
 +
The table below shall remind you what backgrounds affect Generation to clarify All Details
 +
Enemies that hunt you for your blood are in addition to enemies you define.
 +
 
 +
{| style="border: thin solid grey" cellspacing="0" cellpadding="3" |
 
|-
 
|-
 
|+ Generation
 
|+ Generation
 
|-
 
|-
! Steps !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5
+
! Value !! Generation !! Elder Generation !! Enemies
 
|-
 
|-
! Generation
+
| 13 || ○○○○○ || ||
| ○○○○○ || ●○○○○ || ●●○○○ ||  ●●●○○ || ●●●●○ || ●●●●● || || ||  
 
 
|-
 
|-
! Elder Generation
+
| 12 || ●○○○○ || ||
| || || || ○○○○○ || ●○○○○ || ●●○○○ || ●●●○○ || ●●●●○ || ●●●●●
+
|-
 +
| 11 || ●●○○○ || ||
 +
|-
 +
| 10 || ●●●○○ || ○○○○○ ||
 +
|-
 +
|  9 || ●●●●○ || ●○○○○ || A minor enemy hunts you for your blood (neonate)
 +
|-
 +
|  8 || ●●●●● || ●●○○○ || Two minor enemies hunt you for your blood (neonates)
 +
|-
 +
|  7 || || ●●●○○ || Two mayor enemy hunts you for your blood (ancilla)
 +
|-
 +
|  6 || || ●●●●○ || Two mayor enemies hunt you for your blood (ancillas)
 +
|-
 +
|  5 || || ●●●●● || A Mayor enemy and several minor enemies hunt for your blood (Sabbat pack & ancilla)
 
|}
 
|}
Player characters are intended to have a Generation between and including ''10 to 6'' using Elder Generation as Background.
 
 
This is a bitter world and there are diablolists out there. So a character with a Generation of 9 or better automatically a target. The better the generation the more vampires are after your blood. 8th and 9th Generation attracts usually some weak enemies, while true elder generations (7th and 6th) attract serious hunters. Generations that are 5th or closer to the biblical father are of course targeted by many and even strong kindred.
 
  
 
==== Language & Linguistics ====
 
==== Language & Linguistics ====
{| style="border: thin solid grey;margin-right:5mm" cellspacing="0" cellpadding="3" align="left" |
+
{| style="border: thin solid grey" cellspacing="0" cellpadding="3" align="right" |
 
|-
 
|-
 
|+ Linguistics
 
|+ Linguistics
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Especially traditional additional languages in Netherlands would be German (eastern area) or French (southern area) - both have historical and minority ties. Many Dutch speak one of these two languages and their choice is often tied with some pride on their side and a slightly derogative position towards the other fraction. Young ones usually learn English in school.
 
Especially traditional additional languages in Netherlands would be German (eastern area) or French (southern area) - both have historical and minority ties. Many Dutch speak one of these two languages and their choice is often tied with some pride on their side and a slightly derogative position towards the other fraction. Young ones usually learn English in school.
 
* We use the European Exponential Method for foreign languages.
 
* We use the European Exponential Method for foreign languages.
* First it is assumed that Player Characters speak Dutch.
+
* First it is assumed that Player Characters speak Dutch.  
  
 
==== Local Influence ====
 
==== Local Influence ====
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This way Offices & Domains are handed out on player-group decision and not by spending points on it. These are "hard to rate values", so they are denoted under Duties.
 
This way Offices & Domains are handed out on player-group decision and not by spending points on it. These are "hard to rate values", so they are denoted under Duties.
{| border="1" cellspacing="0" cellpadding="3" align="left" style="border:none;margin-right:5mm" |
+
{| border="1" cellspacing="0" cellpadding="3" align="left" style="padding:5mm;border:none" |
 
! Category !! Dots
 
! Category !! Dots
 
|-
 
|-
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**''Age 1'' reduces Humanity by 1. Increasing Humanity during Character Creation costs 5 Freebies.
 
**''Age 1'' reduces Humanity by 1. Increasing Humanity during Character Creation costs 5 Freebies.
 
**''Status 3'' refers to Elder Status, '''Status 4''' refers to Primogen status and/or holding an office. Being Prince of a city is '''NOT''' reflected by Status dots.
 
**''Status 3'' refers to Elder Status, '''Status 4''' refers to Primogen status and/or holding an office. Being Prince of a city is '''NOT''' reflected by Status dots.
*'''Derangements for high trait ratings''' If a character starts with an attribute, ability or discipline with 6 or more dots (s)he suffers a derangement. The more or higher the traits the more severe it shall be.
+
*'''Derangements for high trait ratings''' If a character starts with a non-background trait at 6 or higher (s)he suffers a derangement. The more traits the more severe it shall be.
 
*'''Merits and Flaws'''
 
*'''Merits and Flaws'''
 
**''Unwanted Merits/Flaws:'' "dark fate" (5pt, PG), "Probatory sect member" (4pt, PG) , "Guilt wracked" (4pt, GttC)
 
**''Unwanted Merits/Flaws:'' "dark fate" (5pt, PG), "Probatory sect member" (4pt, PG) , "Guilt wracked" (4pt, GttC)
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*'''Duties''' of a character are Offices such as ''domain'', ''keeper of the Elyisum'', ''scourge'', ''sheriff'' or ''prince''. Duties are duties. They don't fit well as merits or flaws. Though being booted out of an office (and other Vampires knowing this) is a Flaw.
 
*'''Duties''' of a character are Offices such as ''domain'', ''keeper of the Elyisum'', ''scourge'', ''sheriff'' or ''prince''. Duties are duties. They don't fit well as merits or flaws. Though being booted out of an office (and other Vampires knowing this) is a Flaw.
 
*'''Specialisations''': Don't forget that you automatically specialize in EVERY Attribute and Ability if you start with a rating of 4 or higher.
 
*'''Specialisations''': Don't forget that you automatically specialize in EVERY Attribute and Ability if you start with a rating of 4 or higher.
 +
==== Character Sheet aids ====
  
==== Character Sheet ====
+
{| cellspacing="5" style="border: thin dotted grey" |
A template that shall help you
 
 
 
{| cellspacing="5" style="border: thin dotted grey; margin-right:5mm" align="left"|
 
 
|-
 
|-
 
! colspan="3" | Amsterdam by Night
 
! colspan="3" | Amsterdam by Night
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! Physical !! Social !! Mental
 
! Physical !! Social !! Mental
 
|-
 
|-
| ●○○○○ Strength  || ●○○○○ Charisma    || ●○○○○ Perception
+
| ●○○○○ Strength  || ●○○○○ Charisma    || ●○○○○ Appearance
 
|-
 
|-
 
| ●○○○○ Dexterity || ●○○○○ Manipulation || ●○○○○ Intelligence
 
| ●○○○○ Dexterity || ●○○○○ Manipulation || ●○○○○ Intelligence
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! Virtues !! Disciplines !! Derived
 
! Virtues !! Disciplines !! Derived
 
|-
 
|-
| ●○○○○ Conscience || ○○○○○ Auspex || Humanity ●●●●● ○○○○○
+
| ●○○○○ Consciousness || ○○○○○ Auspex || Humanity ●●●●● ○○○○○
 
|-
 
|-
 
| ●○○○○ Self-Control || ○○○○○ Celerity || Willpower ●●○○○ ○○○○○
 
| ●○○○○ Self-Control || ○○○○○ Celerity || Willpower ●●○○○ ○○○○○

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