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[[Chancel_Amyra]] [[Amyra:Numbers|Numbers]] [[Amyra:Numbers_v3|(3rd Edition)]] ==PC Sheet of Brian (25CP+9CP)== ===Mechanical Data=== Code: ??? ~ {| class="wikitable" border="1" cellpadding="2" |- ! Attribute ! Value ! MPs |- | Aspect | 0 | 5 |- | Domain | 4 | 5 |- | Realm | 2 | 5 |- | Spirit | 2 | 7 |- | High Summoning | 0 | 5 |} '''Wound levels:''' {| class="wikitable" border="1" cellpadding="2" |- ! Deadly ! Serious ! Surface |- | O | O | O O |} ~ Defect: Light Touch 2 Points. ~ ''Gifts'': "Beloved Populace": Greater Creation, 7. Automatic, 1. Almost Anywhere, 1. One trick, -3. Uncommon, +1. 7 points. "Fast Step": Lesser change, 6. Simple -1. Local Area, -1. Limited Selection, -2. Common +0 Two points. "Immutable": Lesser Preservation, 3. Automatic, 1. Self Only, -3. Comprehensive, -1. Common +0 One point. (Gift pt 9) ~ ''Bonds'' (20) ??? ~ ''Anchors'': ??? '''About his Domain''' # Numbers MUST be representable by a symbol (arabic numerals, roman numerals, etc) [3 points] # Numbers MUST NOT only be a mathematical construct - they must represent something physical. Pi and e count as numbers for this, i does not. [2 points] # Numbers TEND TO measure amounts of stuff - have units attached [1 point] (note: objects count as units) # Numbers MUST be able to be used in mathematics (arithmetic, geometry, and so on) [1 point] ''(In this set, Numbers comprises the Reals, but not the Complex numbers. This has more or less been my concept from the start, including the tendency to measure amounts of things - to quantify.)'' [[Chancel_Amyra]]
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